Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PR0XY6058
Cthulhu
Level 56
God Stats
9W - 21L
1,349 SR
Queue Stats
73W - 104L
1,360 Elo+
Party 1
Jing Wei
Jing Wei
Raix95
Jing Wei
Level 159
God Stats
5W - 5L
1,652 SR
Queue Stats
504W - 499L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
TrueBren
Sun Wukong
Level 101
God Stats
38W - 21L
1,637 SR
Queue Stats
177W - 151L
1,489 Elo+
Solo
Team Averages
Level 121
1,528 SR
1,480 Elo+

VS

Team Averages
Level 144
1,529 SR
1,560 Elo+
Anubis
Anubis
C4l3t05
Anubis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,757 Elo+
Solo
Persephone
Persephone
DankSinatra__
Persephone
Level 155
God Stats
5W - 2L
1,726 SR
Queue Stats
901W - 891L
1,555 Elo+
Solo
Yemoja
Yemoja
Jswezzthekid
Yemoja
Level 155
God Stats
62W - 52L
1,580 SR
Queue Stats
191W - 211L
1,521 Elo+
Solo
Cupid
Cupid
Sikhiu
Cupid
Level 128
God Stats
7W - 10L
1,545 SR
Queue Stats
95W - 94L
1,479 Elo+
Party 2
Thanatos
Thanatos
SirLagginton
Thanatos
Level 129
God Stats
2W - 6L
1,294 SR
Queue Stats
138W - 143L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 1 / 1
5,260
526
3,343
6,436
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
 
Janus
8
0 / 4 / 0
4,697
470
944
4,771
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PR0XY6058
Cthulhu
8
1 / 2 / 0
4,951
495
4,307
8,659
4,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Raix95
Jing Wei
9
0 / 2 / 1
5,118
512
4,042
6,664
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TrueBren
Sun Wukong
10
1 / 4 / 1
5,705
571
3,603
7,893
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
C4l3t05
Anubis
11
3 / 2 / 2
6,598
660
5,079
6,505
2,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
DankSinatra__
Persephone
12
3 / 1 / 0
6,848
685
3,616
3,330
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
10
1 / 0 / 3
5,984
598
4,773
7,750
3,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cupid
Sikhiu
Cupid
10
2 / 0 / 1
5,696
570
5,778
6,758
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
SirLagginton
Thanatos
11
4 / 1 / 3
6,084
608
3,777
7,313
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
1
1
2.5
L
Janus
 
Janus
0
4
0
0
W
Anubis
C4l3t05
Anubis
3
2
2
2
W
Persephone
DankSinatra__
Persephone
3
1
0
3
W
Yemoja
1
0
3
2.5
L
Cthulhu
PR0XY6058
Cthulhu
1
2
0
0.5
L
Jing Wei
Raix95
Jing Wei
0
2
1
0.25
W
Cupid
Sikhiu
Cupid
2
0
1
2.5
W
Thanatos
SirLagginton
Thanatos
4
1
3
5.5
L
Sun Wukong
TrueBren
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,239
Damage
23,023
34,423
Taken
31,656
13,868
Mitigated
12,009
10,276
Healing
18,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,343
617
0
3,594
6,436
3,166
0
1,037
5,380
30,285
2,311
L
Janus
 
Janus
944
0
0
500
4,771
1,235
0
2,878
1,621
21,936
0
W
Anubis
C4l3t05
Anubis
5,079
172
0
2,251
6,505
2,669
0
496
6,009
38,248
726
W
Persephone
DankSinatra__
Persephone
3,616
316
0
1,591
3,330
781
0
1,288
1,914
38,950
216
W
Yemoja
4,773
741
2,247
3,385
7,750
3,859
50
1,940
5,810
21,704
0
L
Cthulhu
PR0XY6058
Cthulhu
4,307
299
1,154
2,443
8,659
4,626
0
2,487
6,172
20,035
866
L
Jing Wei
Raix95
Jing Wei
4,042
3,291
0
839
6,664
1,882
0
2,522
4,142
0
34,820
W
Cupid
Sikhiu
Cupid
5,778
4,243
258
3,062
6,758
2,100
929
2,531
4,227
0
44,142
W
Thanatos
SirLagginton
Thanatos
3,777
906
0
5,393
7,313
2,600
0
2,502
4,771
0
38,222
L
Sun Wukong
TrueBren
Sun Wukong
3,603
710
0
1,746
7,893
2,959
0
4,053
3,840
0
34,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
31,210
251
Minions Killed
296
0
Camps Cleared
0
893,989
Distance Traveled
987,644
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,260
526
51
5
0
180,419
0
L
Janus
4,697
470
48
5
0
156,396
0
W
Anubis
6,598
660
55
6
0
191,713
3
W
Persephone
6,848
685
68
7
0
204,083
0
W
Yemoja
5,984
598
23
2
0
197,025
2
L
Cthulhu
4,951
495
24
2
0
197,275
2
L
Jing Wei
5,118
512
75
8
0
186,376
0
W
Cupid
5,696
570
87
9
0
178,802
0
W
Thanatos
6,084
608
63
6
0
216,021
0
L
Sun Wukong
5,705
571
53
5
0
173,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role