Player Matchup

Hachiman
Hachiman
Masters
Infinìty
Hachiman
Masters
Level 137
God Stats
2W - 1L
1,626 SR
Queue Stats
99W - 48L
2,932 MMR
Party 2
Atlas
Atlas
Masters
JamesءMoriarty
Atlas
Masters
Level 159
God Stats
65W - 30L
1,812 SR
Queue Stats
453W - 262L
2,817 MMR
Party 2
Amaterasu
Amaterasu
Grandmaster
LiamMuller
Amaterasu
Grandmaster
Level 68
God Stats
7W - 2L
1,500 SR
Queue Stats
124W - 50L
2,861 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 121
1,646 SR
2,870 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,599 SR
1,708 MMR
Bacchus
Bacchus
Gold I
Bodker-89
Bacchus
Gold I
Level 129
God Stats
3W - 6L
1,560 SR
Queue Stats
448W - 546L
1,714 MMR
Party 1
Cupid
Cupid
Platinum III
Fo0cus
Cupid
Platinum III
Level 157
God Stats
19W - 13L
1,654 SR
Queue Stats
334W - 409L
1,897 MMR
Solo
Agni
Agni
Gold III
bodker91
Agni
Gold III
Level 109
God Stats
198W - 244L
1,582 SR
Queue Stats
443W - 525L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Infinìty
Hachiman
14
6 / 0 / 4
8,440
1,055
6,309
4,763
1,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
1 / 0 / 9
7,207
901
6,114
8,850
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Amaterasu
LiamMuller
Amaterasu
14
5 / 1 / 7
8,116
1,015
6,634
8,150
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
KuzenboCthulhuFafnirNe ZhaKumbhakarna

VS

Bans
AchillesCerberusPersephoneCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bodker-89
Bacchus
10
0 / 5 / 0
5,832
729
5,233
8,964
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Fo0cus
Cupid
10
0 / 4 / 1
6,082
760
4,782
7,224
2,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
11
1 / 3 / 0
6,245
781
5,748
5,116
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bodker-89
Bacchus
0
5
0
0
L
Cupid
Fo0cus
Cupid
0
4
1
0.13
W
Hachiman
Infinìty
Hachiman
6
0
4
8
W
1
0
9
5.5
W
Amaterasu
LiamMuller
Amaterasu
5
1
7
8.5
L
Agni
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
15,763
21,763
Taken
21,304
13,708
Mitigated
11,250
10,958
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bodker-89
Bacchus
5,233
206
0
1,347
8,964
7,680
0
2,749
5,685
9,169
745
L
Cupid
Fo0cus
Cupid
4,782
2,624
632
2,511
7,224
2,131
0
1,626
5,150
0
21,381
W
Hachiman
Infinìty
Hachiman
6,309
3,252
0
1,923
4,763
1,556
2,013
2,867
1,532
0
36,950
W
6,114
2,065
433
4,597
8,850
6,207
365
3,254
4,802
15,618
0
W
Amaterasu
LiamMuller
Amaterasu
6,634
2,250
0
4,005
8,150
5,945
1,234
2,827
4,797
0
24,334
L
Agni
5,748
255
0
720
5,116
1,439
0
1,095
3,763
17,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
18,159
104
Minions Killed
83
0
Camps Cleared
0
513,491
Distance Traveled
448,041
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,832
729
18
2
0
150,930
0
L
Cupid
6,082
760
40
5
0
151,019
0
W
Hachiman
8,440
1,055
52
7
0
154,581
0
W
Atlas
7,207
901
15
2
0
185,609
2
W
Amaterasu
8,116
1,015
37
5
0
173,301
0
L
Agni
6,245
781
25
3
0
146,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role