Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MiLKy MudBone
Medusa
Level 35
God Stats
3W - 1L
1,556 SR
Queue Stats
176W - 181L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
OO jiNXxd
Zhong Kui
Level 212
God Stats
13W - 6L
1,715 SR
Queue Stats
533W - 424L
1,536 Elo+
Solo
Izanami
Izanami
dragon_killlerr1
Izanami
Level 95
God Stats
1W - 2L
1,229 SR
Queue Stats
139W - 144L
1,429 Elo+
Solo
Olorun
Olorun
kssw34rt588
Olorun
Level 144
God Stats
5W - 1L
1,731 SR
Queue Stats
200W - 204L
1,456 Elo+
Solo
Team Averages
Level 118
1,546 SR
1,471 Elo+

VS

Team Averages
Level 97
1,483 SR
1,446 Elo+
Medusa
Medusa
AngelDusty6
Medusa
Level 126
God Stats
9W - 8L
1,723 SR
Queue Stats
329W - 366L
1,416 Elo+
Solo
Maui
Maui
DuroMike
Maui
Level 101
God Stats
1W - 1L
1,711 SR
Queue Stats
130W - 129L
1,441 Elo+
Solo
Scylla
Scylla
Menace-9517
Scylla
Level 24
God Stats
2W - 4L
1,424 SR
Queue Stats
69W - 64L
1,452 Elo+
Party 1
Cupid
Cupid
Tunnfoot32SXM
Cupid
Level 149
God Stats
6W - 9L
1,345 SR
Queue Stats
606W - 657L
1,473 Elo+
Party 1
Maman Brigitte
Maman Brigitte
guerdner95
Maman Brigitte
Level 87
God Stats
0W - 2L
1,212 SR
Queue Stats
76W - 75L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
6 / 1 / 12
13,202
777
17,915
5,560
1,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 5 / 11
12,722
748
21,329
17,335
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
OO jiNXxd
Zhong Kui
19
4 / 6 / 12
12,689
746
21,640
24,012
26,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 6 / 5
14,527
855
13,182
18,244
8,119
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
18
0 / 7 / 13
11,262
662
6,962
18,924
8,944
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 8 / 10
12,766
751
21,308
21,260
10,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Maui
18
1 / 7 / 15
11,335
667
8,960
31,352
32,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
20
12 / 8 / 7
13,162
774
24,584
16,566
7,522
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

20
6 / 4 / 11
12,998
765
17,807
18,030
8,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maman Brigitte
guerdner95
Maman Brigitte
1
0 / 1 / 0
4,340
255
0
484
8

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
68
28
Kills
25
25
Deaths
28
53
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
12
12
L
Medusa
6
8
10
1.38
L
Maui
1
7
15
1.21
L
Scylla
12
8
7
1.94
W
6
5
11
2.3
W
Zhong Kui
OO jiNXxd
Zhong Kui
4
6
12
1.67
L
6
4
11
2.88
W
12
6
5
2.42
L
Maman Brigitte
guerdner95
Maman Brigitte
0
1
0
0
W
Olorun
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,028
Damage
72,659
84,075
Taken
87,692
51,519
Mitigated
59,468
30,753
Healing
27,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,915
151
1,557
2,006
5,560
1,977
424
2,494
3,066
37,878
901
L
Medusa
21,308
4,815
1,951
3,660
21,260
10,673
0
12,925
8,335
0
44,872
L
Maui
8,960
807
628
6,257
31,352
32,277
0
12,160
19,192
15,833
1,749
L
Scylla
24,584
1,729
543
1,079
16,566
7,522
0
9,691
6,875
45,303
0
W
21,329
7,393
1,600
1,738
17,335
6,138
3,221
8,892
8,443
0
45,318
W
Zhong Kui
OO jiNXxd
Zhong Kui
21,640
2,596
788
4,623
24,012
26,341
1,774
5,706
18,306
33,923
2,432
L
17,807
8,275
4,796
8,933
18,030
8,988
0
9,191
8,839
0
38,594
W
13,182
7,176
2,843
4,556
18,244
8,119
1,614
7,327
10,917
0
40,288
L
Maman Brigitte
guerdner95
Maman Brigitte
0
0
0
0
484
8
0
484
0
0
0
W
Olorun
6,962
2,672
6,280
4,762
18,924
8,944
1,149
8,313
10,611
16,369
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,402
Gold Earned
54,601
208
Minions Killed
177
0
Camps Cleared
0
1,502,010
Distance Traveled
1,067,762
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,202
777
50
3
0
337,833
0
L
Medusa
12,766
751
50
3
0
268,376
0
L
Maui
11,335
667
14
1
0
255,279
0
L
Scylla
13,162
774
60
4
0
246,109
1
W
Medusa
12,722
748
46
3
0
326,302
0
W
Zhong Kui
12,689
746
34
2
0
293,227
0
L
Cupid
12,998
765
53
3
0
297,998
0
W
Izanami
14,527
855
63
4
0
274,637
0
L
Maman Brigitte
4,340
255
0
0
0
0
0
W
Olorun
11,262
662
15
1
0
270,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role