Player Matchup

Hera
Hera
 
Hera
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Angel_Irizarry
Hun Batz
Level 129
God Stats
0W - 2L
1,303 SR
Queue Stats
153W - 156L
1,480 Elo+
Solo
Thoth
Thoth
ImmaEatChuBooty
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,285 Elo+
Solo
Yu Huang
Yu Huang
feek
Yu Huang
Level 129
God Stats
0W - 2L
1,313 SR
Queue Stats
23W - 29L
1,440 Elo+
Solo
Horus
Horus
xNeomaximusx
Horus
Level 72
God Stats
0W - 2L
1,265 SR
Queue Stats
86W - 94L
1,487 Elo+
Solo
Team Averages
Level 84
1,376 SR
1,439 Elo+

VS

Team Averages
Level 144
1,481 SR
1,522 Elo+
Loki
Loki
 
Loki
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Let It OFF
Kali
Level 153
God Stats
16W - 7L
1,657 SR
Queue Stats
429W - 449L
1,488 Elo+
Party 2
Janus
Janus
TheDHerbo
Janus
Level 151
God Stats
6W - 8L
1,441 SR
Queue Stats
343W - 338L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
UnderReturns2
Guan Yu
Level 108
God Stats
1W - 0L
1,308 SR
Queue Stats
151W - 147L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 4 / 2
5,427
905
3,864
4,141
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
12
0 / 1 / 6
5,397
900
3,071
4,315
3,381
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 2 / 4
5,954
992
3,488
3,748
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
feek
Yu Huang
11
2 / 2 / 2
5,693
949
3,913
3,134
1,039
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,444
241
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 3
6,583
1,097
1,918
2,918
912
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
 
Set
10
2 / 2 / 4
6,225
1,038
2,123
4,677
2,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 2
6,161
1,027
2,838
4,446
2,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
TheDHerbo
Janus
13
1 / 1 / 6
6,908
1,151
4,310
3,563
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
12
2 / 1 / 5
6,835
1,139
2,771
6,446
2,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
6
Kills
9
9
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
2
0.5
W
Loki
 
Loki
2
1
3
3.5
W
Set
 
Set
2
2
4
2
L
Hun Batz
0
1
6
3
L
3
2
4
2.5
W
2
2
2
1.5
W
Janus
TheDHerbo
Janus
1
1
6
4
W
Guan Yu
2
1
5
4.5
L
Yu Huang
feek
Yu Huang
2
2
2
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,336
Damage
13,960
15,338
Taken
22,050
6,721
Mitigated
9,795
3,012
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,864
815
173
244
4,141
1,012
0
998
3,031
6,349
0
W
Loki
 
Loki
1,918
41
490
94
2,918
912
315
1,535
1,383
0
5,863
W
Set
 
Set
2,123
590
50
923
4,677
2,863
0
2,736
1,845
0
5,814
L
Hun Batz
3,071
351
722
973
4,315
3,381
0
1,400
2,826
0
5,532
L
3,488
191
174
675
3,748
1,289
0
977
2,655
14,155
0
W
2,838
534
0
383
4,446
2,058
0
1,688
2,724
120
4,808
W
Janus
TheDHerbo
Janus
4,310
49
422
591
3,563
1,025
391
2,418
1,145
20,118
0
W
Guan Yu
2,771
167
2,806
3,579
6,446
2,937
115
2,670
3,688
0
8,509
L
Yu Huang
feek
Yu Huang
3,913
355
19
32
3,134
1,039
0
1,055
2,040
9,536
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
32,712
43
Minions Killed
74
0
Camps Cleared
0
422,480
Distance Traveled
487,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,427
905
11
2
0
108,122
0
W
Loki
6,583
1,097
8
1
0
90,546
0
W
Set
6,225
1,038
6
1
0
80,889
0
L
Hun Batz
5,397
900
7
1
0
106,227
0
L
Thoth
5,954
992
13
2
0
108,008
0
W
Kali
6,161
1,027
6
1
0
91,794
0
W
Janus
6,908
1,151
40
7
0
113,719
0
W
Guan Yu
6,835
1,139
14
2
0
110,644
0
L
Yu Huang
5,693
949
12
2
0
100,123
0
L
Horus
1,444
241
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role