Player Matchup

Hachiman
Hachiman
Bronze III
Dragoune6040
Hachiman
Bronze III
Level 106
God Stats
0W - 2L
1,380 SR
Queue Stats
1W - 3L
1,546 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
MagiikzDynamo
Kuzenbo
Gold IV
Level 127
God Stats
11W - 18L
1,368 SR
Queue Stats
144W - 147L
1,364 MMR
Party 2
Zeus
Zeus
Gold I
Raydhor
Zeus
Gold I
Level 84
God Stats
38W - 32L
1,580 SR
Queue Stats
70W - 62L
1,519 MMR
Solo
Awilix
Awilix
Platinum IV
callumhooper
Awilix
Platinum IV
Level 78
God Stats
1W - 2L
1,636 SR
Queue Stats
111W - 108L
1,668 MMR
Party 2
Sobek
Sobek
Silver II
ipac-_man
Sobek
Silver II
Level 99
God Stats
0W - 1L
1,358 SR
Queue Stats
17W - 27L
1,540 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,464 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,540 SR
1,531 MMR
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold III
Kuineberg
Charon
Gold III
Level 119
God Stats
6W - 4L
1,582 SR
Queue Stats
224W - 224L
1,440 MMR
Party 1
Susano
Susano
Gold II
MNV_NX
Susano
Gold II
Level 143
God Stats
8W - 4L
1,536 SR
Queue Stats
247W - 247L
1,502 MMR
Solo
Agni
Agni
Platinum IV
ParlamentCarat
Agni
Platinum IV
Level 87
God Stats
5W - 2L
1,634 SR
Queue Stats
92W - 67L
1,711 MMR
Party 1
Osiris
Osiris
Bronze III
Rokelius
Osiris
Bronze III
Level 94
God Stats
1W - 0L
1,448 SR
Queue Stats
2W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dragoune6040
Hachiman
10
2 / 2 / 1
5,351
535
3,438
5,415
1,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
10
2 / 5 / 3
5,647
565
4,323
8,653
7,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
Raydhor
Zeus
10
2 / 3 / 1
5,814
581
2,856
4,148
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
11
5 / 2 / 5
6,304
630
6,623
9,024
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
ipac-_man
Sobek
8
0 / 3 / 1
4,218
422
2,150
6,097
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HelThanatosAo KuangAres

VS

Bans
ArachneMedusaTsukuyomiSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
3 / 2 / 1
6,138
614
5,676
5,919
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Kuineberg
Charon
9
0 / 2 / 6
5,739
574
2,292
6,810
4,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
MNV_NX
Susano
12
3 / 2 / 2
6,239
624
2,511
8,804
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 2 / 2
7,128
713
7,848
5,815
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Rokelius
Osiris
12
3 / 3 / 2
7,133
713
5,118
9,439
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
11
Kills
15
15
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
1
1.75
L
Hachiman
Dragoune6040
Hachiman
2
2
1
1.25
W
Charon
Kuineberg
Charon
0
2
6
1.5
W
Susano
MNV_NX
Susano
3
2
2
2
L
Kuzenbo
2
5
3
0.7
W
6
2
2
3.5
L
Zeus
Raydhor
Zeus
2
3
1
0.83
W
Osiris
Rokelius
Osiris
3
3
2
1.33
L
Awilix
5
2
5
3.75
L
Sobek
ipac-_man
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,390
Damage
23,445
33,337
Taken
36,787
16,365
Mitigated
16,567
4,827
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,676
1,700
0
1,524
5,919
2,267
0
672
5,026
0
38,385
L
Hachiman
Dragoune6040
Hachiman
3,438
1,621
0
892
5,415
1,614
0
945
4,432
0
28,993
W
Charon
Kuineberg
Charon
2,292
985
0
2,138
6,810
4,184
0
1,381
5,171
14,560
145
W
Susano
MNV_NX
Susano
2,511
645
0
4,631
8,804
2,891
16
922
7,882
0
45,627
L
Kuzenbo
4,323
1,422
0
1,330
8,653
7,846
0
1,602
6,422
24,886
1,187
W
7,848
1,092
0
1,431
5,815
1,693
0
1,875
3,888
41,067
0
L
Zeus
Raydhor
Zeus
2,856
84
0
510
4,148
1,045
0
3,066
798
33,056
0
W
Osiris
Rokelius
Osiris
5,118
1,198
0
3,156
9,439
5,532
30
3,305
5,632
0
44,779
L
Awilix
6,623
2,612
0
1,265
9,024
3,432
0
1,668
7,176
0
39,631
L
Sobek
ipac-_man
Sobek
2,150
64
0
830
6,097
2,428
0
2,167
3,833
7,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
32,377
262
Minions Killed
336
0
Camps Cleared
0
992,446
Distance Traveled
1,089,010
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,138
614
60
6
0
195,731
0
L
Hachiman
5,351
535
49
5
0
196,809
0
W
Charon
5,739
574
19
2
0
215,558
3
W
Susano
6,239
624
86
9
0
254,905
0
L
Kuzenbo
5,647
565
52
5
0
176,949
3
W
Agni
7,128
713
89
9
0
224,391
2
L
Zeus
5,814
581
84
8
0
205,984
1
W
Osiris
7,133
713
82
8
0
198,425
2
L
Awilix
6,304
630
61
6
0
243,264
3
L
Sobek
4,218
422
16
2
0
169,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role