Player Matchup

Mercury
Mercury
Ivanhurtadog92
Mercury
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 130L
1,374 Elo+
Party 2
Sylvanus
Sylvanus
KeyboardsKiller
Sylvanus
Level 122
God Stats
1W - 1L
1,557 SR
Queue Stats
10W - 11L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MJrg4l
Ah Muzen Cab
Level 126
God Stats
1W - 4L
1,300 SR
Queue Stats
178W - 179L
1,359 Elo+
Party 2
King Arthur
King Arthur
XxEliQueenxX
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 165L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
orion0011
Kukulkan
Level 87
God Stats
1W - 2L
1,776 SR
Queue Stats
380W - 382L
1,474 Elo+
Solo
Team Averages
Level 93
1,527 SR
1,385 Elo+

VS

Team Averages
Level 52
1,516 SR
1,349 Elo+
Skadi
Skadi
BlokKopOG
Skadi
Level 46
God Stats
3W - 1L
1,455 SR
Queue Stats
51W - 79L
1,371 Elo+
Party 1
Arachne
Arachne
HoutKopOG
Arachne
Level 23
God Stats
3W - 0L
1,653 SR
Queue Stats
4W - 9L
1,199 Elo+
Party 1
Cerberus
Cerberus
Ouzoun_GR
Cerberus
Level 77
God Stats
46W - 49L
1,492 SR
Queue Stats
253W - 274L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Princesita22
Nu Wa
Level 78
God Stats
19W - 9L
1,480 SR
Queue Stats
349W - 368L
1,428 Elo+
Solo
Hercules
Hercules
iiTrpZyyy
Hercules
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 36L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,795
483
2,729
8,984
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
10
0 / 2 / 0
5,338
445
3,554
8,348
5,610
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
MJrg4l
Ah Muzen Cab
8
0 / 5 / 0
5,046
421
6,742
9,429
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
XxEliQueenxX
King Arthur
8
0 / 6 / 1
4,892
408
5,603
11,465
8,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
orion0011
Kukulkan
13
1 / 1 / 0
6,667
556
1,749
5,126
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BlokKopOG
Skadi
12
4 / 1 / 9
7,148
596
11,252
9,224
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
HoutKopOG
Arachne
12
2 / 1 / 1
6,304
525
2,933
7,434
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Ouzoun_GR
Cerberus
12
9 / 1 / 6
7,894
658
7,351
8,770
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 0 / 5
7,224
602
3,804
1,224
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iiTrpZyyy
Hercules
14
2 / 0 / 1
7,563
630
4,460
8,733
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
18
18
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
BlokKopOG
Skadi
4
1
9
8.5
W
Arachne
HoutKopOG
Arachne
2
1
1
2.5
L
2
4
1
0.63
L
Sylvanus
0
2
0
0
L
Ah Muzen Cab
MJrg4l
Ah Muzen Cab
0
5
0
0
W
Cerberus
Ouzoun_GR
Cerberus
9
1
6
12
W
1
0
5
3.5
L
King Arthur
XxEliQueenxX
King Arthur
0
6
1
0.08
W
Hercules
iiTrpZyyy
Hercules
2
0
1
2.5
L
Kukulkan
orion0011
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
29,800
43,352
Taken
35,385
21,673
Mitigated
17,405
9,008
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BlokKopOG
Skadi
11,252
5,494
0
1,565
9,224
2,911
285
0
9,224
0
48,969
W
Arachne
HoutKopOG
Arachne
2,933
2,262
0
802
7,434
2,747
0
1,487
5,821
0
48,002
L
2,729
1,525
0
1,226
8,984
2,833
0
3,156
5,593
0
23,532
L
Sylvanus
3,554
950
0
3,906
8,348
5,610
0
842
7,426
24,529
484
L
Ah Muzen Cab
MJrg4l
Ah Muzen Cab
6,742
2,667
0
1,317
9,429
2,874
0
3,318
6,027
0
31,072
W
Cerberus
Ouzoun_GR
Cerberus
7,351
615
0
3,695
8,770
6,478
343
0
8,770
24,520
0
W
3,804
845
0
221
1,224
320
0
96
1,088
40,493
1,342
L
King Arthur
XxEliQueenxX
King Arthur
5,603
1,020
0
918
11,465
8,618
0
2,718
8,630
0
20,486
W
Hercules
iiTrpZyyy
Hercules
4,460
689
0
2,414
8,733
4,949
0
3,452
5,281
8,901
37,928
L
Kukulkan
orion0011
Kukulkan
1,749
106
0
1,641
5,126
1,738
0
916
4,034
55,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
36,133
304
Minions Killed
407
0
Camps Cleared
0
1,104,623
Distance Traveled
1,134,102
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,148
596
75
6
0
219,658
0
W
Arachne
6,304
525
75
6
0
253,066
0
L
Mercury
5,795
483
50
4
0
266,359
0
L
Sylvanus
5,338
445
40
3
0
183,278
2
L
Ah Muzen Cab
5,046
421
49
4
0
187,193
0
W
Cerberus
7,894
658
62
5
0
227,502
3
W
Nu Wa
7,224
602
94
8
0
219,305
0
L
King Arthur
4,892
408
24
2
0
236,937
0
W
Hercules
7,563
630
101
8
0
214,571
0
L
Kukulkan
6,667
556
141
12
0
230,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role