Player Matchup

Cthulhu
Cthulhu
OVERLOD_ESCANOR
Cthulhu
Level 67
God Stats
7W - 5L
1,581 SR
Queue Stats
64W - 79L
1,322 Elo+
Solo
Aphrodite
Aphrodite
raydawg2296
Aphrodite
Level 138
God Stats
3W - 3L
1,538 SR
Queue Stats
16W - 11L
1,596 Elo+
Solo
Medusa
Medusa
xRIGZx
Medusa
Level 82
God Stats
3W - 14L
1,202 SR
Queue Stats
176W - 170L
1,445 Elo+
Solo
Team Averages
Level 96
1,440 SR
1,454 Elo+

VS

Team Averages
Level 103
1,567 SR
1,455 Elo+
Khepri
Khepri
 
Khepri
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blitz88
Neith
Level 71
God Stats
51W - 45L
1,547 SR
Queue Stats
203W - 203L
1,431 Elo+
Solo
Vulcan
Vulcan
SPRING04
Vulcan
Level 86
God Stats
12W - 4L
1,655 SR
Queue Stats
198W - 168L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,011
701
5,040
6,912
3,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
raydawg2296
Aphrodite
13
1 / 1 / 2
7,918
792
2,449
7,100
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Medusa
xRIGZx
Medusa
12
0 / 4 / 2
7,055
706
6,290
8,464
2,106
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 1 / 4
7,876
788
4,470
8,599
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Blitz88
Neith
14
1 / 1 / 6
8,005
801
7,929
7,545
2,609
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vulcan
SPRING04
Vulcan
14
4 / 1 / 2
8,623
862
7,680
3,306
1,064
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
4
4
W
Neith
Blitz88
Neith
1
1
6
4
L
2
2
1
1.25
W
Vulcan
SPRING04
Vulcan
4
1
2
5
L
Aphrodite
raydawg2296
Aphrodite
1
1
2
2
L
Medusa
xRIGZx
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,779
Damage
20,079
22,476
Taken
19,450
7,318
Mitigated
9,457
6,487
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,470
353
0
315
8,599
5,784
657
3,132
5,451
15,109
367
W
Neith
Blitz88
Neith
7,929
2,990
0
3,217
7,545
2,609
0
3,167
4,354
0
29,680
L
5,040
488
292
625
6,912
3,251
0
2,952
3,656
13,052
114
W
Vulcan
SPRING04
Vulcan
7,680
88
0
0
3,306
1,064
0
1,190
2,116
23,784
486
L
Aphrodite
raydawg2296
Aphrodite
2,449
175
2,121
2,998
7,100
1,961
0
4,268
2,628
20,789
0
L
Medusa
xRIGZx
Medusa
6,290
2,805
172
279
8,464
2,106
50
3,966
4,218
0
18,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,984
Gold Earned
24,504
98
Minions Killed
111
0
Camps Cleared
0
526,740
Distance Traveled
579,654
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,876
788
26
3
0
181,930
0
W
Neith
8,005
801
56
6
0
178,904
0
L
Cthulhu
7,011
701
20
2
0
145,365
0
W
Vulcan
8,623
862
29
3
0
218,820
0
L
Aphrodite
7,918
792
55
6
0
183,759
1
L
Medusa
7,055
706
23
2
0
197,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role