Player Matchup

Agni
Agni
Bizpiz
Agni
Level 26
God Stats
11W - 11L
1,466 SR
Queue Stats
46W - 44L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
IronJase
Hou Yi
Level 201
God Stats
5W - 9L
1,415 SR
Queue Stats
757W - 764L
1,429 Elo+
Solo
Ne Zha
Ne Zha
Johnori21
Ne Zha
Level 118
God Stats
18W - 21L
1,587 SR
Queue Stats
795W - 795L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
Sansan-kun
Sun Wukong
Level 111
God Stats
26W - 17L
1,527 SR
Queue Stats
91W - 78L
1,441 Elo+
Party 1
Cerberus
Cerberus
Touklakosss
Cerberus
Level 158
God Stats
22W - 13L
1,624 SR
Queue Stats
176W - 173L
1,448 Elo+
Party 1
Team Averages
Level 123
1,524 SR
1,450 Elo+

VS

Team Averages
Level 90
1,465 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LSRB Capone
Anubis
Level 86
God Stats
27W - 24L
1,558 SR
Queue Stats
81W - 61L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
PPPeace
Tsukuyomi
Level 89
God Stats
22W - 19L
1,550 SR
Queue Stats
123W - 115L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
Toz_TermY
Kuzenbo
Level 46
God Stats
4W - 6L
1,217 SR
Queue Stats
55W - 71L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bizpiz
Agni
11
1 / 3 / 0
5,592
508
1,273
6,097
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
IronJase
Hou Yi
9
0 / 1 / 3
5,091
463
3,100
4,912
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Johnori21
Ne Zha
7
0 / 3 / 0
4,541
413
1,346
6,481
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Sansan-kun
Sun Wukong
9
3 / 1 / 1
5,997
545
4,299
8,921
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Touklakosss
Cerberus
11
2 / 4 / 1
5,597
509
4,750
12,707
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
4 / 2 / 2
6,792
617
8,311
3,976
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
10
0 / 1 / 2
5,468
497
4,198
4,821
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
12
2 / 1 / 1
6,977
634
6,167
5,050
1,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PPPeace
Tsukuyomi
12
6 / 3 / 2
6,955
632
5,046
8,767
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Toz_TermY
Kuzenbo
10
0 / 0 / 3
5,978
543
2,228
5,464
4,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
12
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
2
2.5
W
Neith
 
Neith
0
1
2
1
L
Agni
Bizpiz
Agni
1
3
0
0.33
L
Hou Yi
IronJase
Hou Yi
0
1
3
1.5
L
Ne Zha
Johnori21
Ne Zha
0
3
0
0
W
Anubis
2
1
1
2.5
W
Tsukuyomi
PPPeace
Tsukuyomi
6
3
2
2.33
L
Sun Wukong
Sansan-kun
Sun Wukong
3
1
1
3.5
L
Cerberus
Touklakosss
Cerberus
2
4
1
0.63
W
Kuzenbo
Toz_TermY
Kuzenbo
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,768
Damage
25,950
39,118
Taken
28,078
15,536
Mitigated
11,131
11,675
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,311
1,698
0
910
3,976
1,076
5
1,691
2,101
29,637
0
W
Neith
 
Neith
4,198
1,135
0
1,598
4,821
1,318
634
0
4,821
0
35,297
L
Agni
Bizpiz
Agni
1,273
102
0
1,459
6,097
1,574
0
3,554
2,160
33,565
735
L
Hou Yi
IronJase
Hou Yi
3,100
727
0
807
4,912
1,263
0
915
3,885
0
28,268
L
Ne Zha
Johnori21
Ne Zha
1,346
482
0
2,669
6,481
1,372
0
1,816
4,548
0
20,146
W
Anubis
6,167
186
0
2,661
5,050
1,802
235
2,755
1,795
45,406
1,584
W
Tsukuyomi
PPPeace
Tsukuyomi
5,046
769
0
3,682
8,767
2,440
0
539
8,174
0
42,292
L
Sun Wukong
Sansan-kun
Sun Wukong
4,299
931
0
3,069
8,921
4,743
0
2,965
5,802
0
21,254
L
Cerberus
Touklakosss
Cerberus
4,750
153
0
3,671
12,707
6,584
0
6,335
6,141
25,210
1,273
W
Kuzenbo
Toz_TermY
Kuzenbo
2,228
1,086
0
1,995
5,464
4,495
178
0
5,464
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
32,170
262
Minions Killed
291
0
Camps Cleared
0
1,036,127
Distance Traveled
1,060,904
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,792
617
49
4
0
199,257
0
W
Neith
5,468
497
58
5
0
201,971
0
L
Agni
5,592
508
64
6
0
216,043
0
L
Hou Yi
5,091
463
48
4
0
209,943
2
L
Ne Zha
4,541
413
43
4
0
170,054
0
W
Anubis
6,977
634
79
7
0
187,407
2
W
Tsukuyomi
6,955
632
76
7
0
248,436
0
L
Sun Wukong
5,997
545
29
3
0
224,951
0
L
Cerberus
5,597
509
78
7
0
215,136
3
W
Kuzenbo
5,978
543
29
3
0
223,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role