Player Matchup

Artio
Artio
Gold V
Avita6322
Artio
Gold V
Level 191
God Stats
1W - 0L
1,334 SR
Queue Stats
11W - 7L
1,684 MMR
Party 1
Xbalanque
Xbalanque
Silver I
GiveUsANosh
Xbalanque
Silver I
Level 116
God Stats
2W - 1L
1,610 SR
Queue Stats
6W - 4L
1,600 MMR
Party 1
Eset
Eset
Silver II
QuintonEdey
Eset
Silver II
Level 173
God Stats
1W - 0L
1,637 SR
Queue Stats
7W - 4L
1,635 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 160
1,527 SR
1,640 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,395 SR
1,634 MMR
Anhur
Anhur
Gold I
BigPike
Anhur
Gold I
Level 94
God Stats
11W - 18L
1,429 SR
Queue Stats
205W - 244L
1,772 MMR
Solo
Cthulhu
Cthulhu
Gold II
Sikerimos
Cthulhu
Gold II
Level 154
God Stats
0W - 2L
1,328 SR
Queue Stats
433W - 506L
1,479 MMR
Solo
Olorun
Olorun
Gold I
f0lwedy
Olorun
Gold I
Level 225
God Stats
48W - 59L
1,429 SR
Queue Stats
227W - 243L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Avita6322
Artio
20
8 / 1 / 10
12,917
923
16,934
27,169
27,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Xbalanque
GiveUsANosh
Xbalanque
18
4 / 3 / 8
12,202
872
15,700
15,718
6,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 5 / 7
12,256
875
17,997
12,208
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ThothAchillesBastetFafnirBaron Samedi

VS

Bans
Ne ZhaMedusaHou YiXing TianSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigPike
Anhur
17
2 / 5 / 5
11,487
821
9,908
14,257
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Sikerimos
Cthulhu
16
3 / 6 / 5
10,769
769
19,180
26,771
22,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Olorun
f0lwedy
Olorun
15
4 / 7 / 3
11,088
792
11,790
17,334
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
9
9
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
Avita6322
Artio
8
1
10
13
L
Anhur
BigPike
Anhur
2
5
5
0.9
W
Xbalanque
GiveUsANosh
Xbalanque
4
3
8
2.67
W
6
5
7
1.9
L
Cthulhu
Sikerimos
Cthulhu
3
6
5
0.92
L
Olorun
f0lwedy
Olorun
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,631
Damage
40,878
55,095
Taken
58,362
39,139
Mitigated
32,826
20,598
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Avita6322
Artio
16,934
1,284
2,116
12,059
27,169
27,209
372
11,516
14,871
34,180
2,423
L
Anhur
BigPike
Anhur
9,908
3,413
0
2,018
14,257
4,698
322
9,796
4,366
0
38,369
W
Xbalanque
GiveUsANosh
Xbalanque
15,700
5,042
0
2,417
15,718
6,315
2,039
9,722
5,523
0
64,715
W
17,997
2,084
406
3,600
12,208
5,615
1,162
7,055
4,679
54,705
1,517
L
Cthulhu
Sikerimos
Cthulhu
19,180
882
189
6,459
26,771
22,114
0
14,938
11,643
40,703
1,261
L
Olorun
f0lwedy
Olorun
11,790
5,291
550
6,301
17,334
6,014
385
8,459
8,617
36,507
3,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
33,344
208
Minions Killed
166
0
Camps Cleared
0
782,831
Distance Traveled
667,702
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,917
923
29
2
0
298,703
0
L
Anhur
11,487
821
60
4
0
230,710
2
W
Xbalanque
12,202
872
88
6
0
256,441
0
W
Eset
12,256
875
91
7
0
227,687
0
L
Cthulhu
10,769
769
66
5
0
233,397
0
L
Olorun
11,088
792
40
3
0
203,595
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role