Player Matchup

Shiva
Shiva
Gold V
 
Shiva
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
Dilfypapi
Neith
Platinum II
Level 150
God Stats
17W - 14L
1,753 SR
Queue Stats
229W - 224L
1,821 MMR
Solo
Ymir
Ymir
Gold II
STEELbabie
Ymir
Gold II
Level 69
God Stats
8W - 8L
1,368 SR
Queue Stats
128W - 137L
1,561 MMR
Party 1
Agni
Agni
Gold I
TheBigFart43
Agni
Gold I
Level 37
God Stats
1W - 1L
1,513 SR
Queue Stats
18W - 12L
1,797 MMR
Party 1
Susano
Susano
Platinum III
sleexy5
Susano
Platinum III
Level 73
God Stats
5W - 5L
1,610 SR
Queue Stats
76W - 68L
1,645 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 83
1,549 SR
1,665 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 187
1,574 SR
1,688 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum I
EfraínAM
Hera
Platinum I
Level 179
God Stats
12W - 11L
1,611 SR
Queue Stats
333W - 330L
2,066 MMR
Solo
Lancelot
Lancelot
Gold III
ImaHoodDoge508
Lancelot
Gold III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,720 MMR
Solo
Artemis
Artemis
Gold III
OLD_Segalla
Artemis
Gold III
Level 206
God Stats
195W - 193L
1,517 SR
Queue Stats
376W - 393L
1,606 MMR
Solo
Chaac
Chaac
Gold III
SilenceTheKiII
Chaac
Gold III
Level 241
God Stats
9W - 2L
1,740 SR
Queue Stats
497W - 503L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 3 / 1
3,731
533
1,634
5,656
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Dilfypapi
Neith
9
2 / 2 / 0
4,953
708
2,166
5,042
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,116
588
1,369
5,392
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
3,736
534
3,725
3,985
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
sleexy5
Susano
5
1 / 2 / 1
3,734
533
594
2,899
778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
King ArthurThorAo KuangSurtr

VS

Bans
AwilixAthenaArachneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 1
3,956
565
3,334
3,774
1,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
9
3 / 2 / 1
5,441
777
4,112
3,446
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
9
1 / 1 / 2
4,335
619
1,157
4,619
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
OLD_Segalla
Artemis
8
1 / 0 / 0
4,067
581
2,788
4,353
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 1 / 0
5,116
731
3,941
4,883
2,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
9
9
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
1
0.17
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Neith
Dilfypapi
Neith
2
2
0
1
W
Hera
3
2
1
1.75
W
Lancelot
1
1
2
2
W
Artemis
OLD_Segalla
Artemis
1
0
0
1
L
0
0
0
0
W
3
1
0
3
L
0
2
0
0
L
Susano
sleexy5
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,488
Damage
15,332
22,974
Taken
21,075
7,008
Mitigated
8,023
6,719
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,634
438
0
1,085
5,656
1,647
0
155
5,117
0
14,938
W
Cthulhu
 
Cthulhu
3,334
141
0
910
3,774
1,617
0
1,665
2,109
18,129
0
L
Neith
Dilfypapi
Neith
2,166
690
0
1,826
5,042
1,441
0
3,001
1,647
0
31,698
W
Hera
4,112
684
0
1,140
3,446
715
0
0
3,446
27,982
855
W
Lancelot
1,157
284
0
3,175
4,619
1,568
0
232
4,387
0
26,651
W
Artemis
OLD_Segalla
Artemis
2,788
929
0
1,735
4,353
1,386
0
3,083
1,270
0
21,316
L
1,369
119
0
1,847
5,392
2,291
0
1,710
3,455
11,098
876
W
3,941
668
0
2,605
4,883
2,737
0
0
4,883
668
26,772
L
3,725
646
0
1,419
3,985
851
0
1,118
2,692
25,042
0
L
Susano
sleexy5
Susano
594
200
0
542
2,899
778
0
525
2,260
0
8,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,270
Gold Earned
22,915
193
Minions Killed
264
0
Camps Cleared
0
630,988
Distance Traveled
696,141
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,731
533
30
4
0
129,478
1
W
Cthulhu
3,956
565
26
4
0
135,093
0
L
Neith
4,953
708
66
9
0
137,875
0
W
Hera
5,441
777
73
10
0
130,025
2
W
Lancelot
4,335
619
52
7
0
170,308
0
W
Artemis
4,067
581
49
7
0
118,881
1
L
Ymir
4,116
588
21
3
0
136,105
1
W
Chaac
5,116
731
64
9
0
141,834
0
L
Agni
3,736
534
55
8
0
135,042
0
L
Susano
3,734
533
21
3
0
92,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role