Player Matchup

Hou Yi
Hou Yi
Tîtoulmr
Hou Yi
Level 84
God Stats
98W - 65L
1,710 SR
Queue Stats
443W - 409L
1,573 Elo+
Solo
Persephone
Persephone
fadieX
Persephone
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 55L
1,552 Elo+
Party 1
Ares
Ares
keylosha
Ares
Level 64
God Stats
1W - 1L
1,732 SR
Queue Stats
38W - 24L
1,580 Elo+
Party 1
Team Averages
Level 82
1,647 SR
1,568 Elo+

VS

Team Averages
Level 147
1,562 SR
1,525 Elo+
Serqet
Serqet
 
Serqet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Zoixis
Geb
Level 185
God Stats
148W - 144L
1,560 SR
Queue Stats
150W - 145L
1,549 Elo+
Solo
Janus
Janus
mathuss062
Janus
Level 155
God Stats
260W - 290L
1,625 SR
Queue Stats
839W - 828L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Tîtoulmr
Hou Yi
16
6 / 2 / 3
9,647
965
10,763
9,340
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
fadieX
Persephone
14
1 / 0 / 6
8,372
837
6,809
4,275
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
14
2 / 1 / 5
8,135
814
3,217
7,226
5,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 2 / 2
7,819
782
4,185
9,234
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Zoixis
Geb
14
2 / 2 / 1
8,129
813
9,630
8,957
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
12
0 / 5 / 2
7,135
714
3,706
6,936
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
2
1
W
Hou Yi
Tîtoulmr
Hou Yi
6
2
3
3.75
L
Geb
Zoixis
Geb
2
2
1
1.25
W
Persephone
fadieX
Persephone
1
0
6
4
W
Ares
2
1
5
4.5
L
Janus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,789
Damage
17,521
20,841
Taken
25,127
9,741
Mitigated
15,247
5,549
Healing
1,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,185
349
0
0
9,234
7,270
0
3,545
5,677
92
21,034
W
Hou Yi
Tîtoulmr
Hou Yi
10,763
5,514
0
2,230
9,340
3,051
750
5,560
3,419
0
44,176
L
Geb
Zoixis
Geb
9,630
475
0
791
8,957
6,098
0
4,715
4,242
25,572
2,311
W
Persephone
fadieX
Persephone
6,809
1,040
0
2,467
4,275
1,399
215
2,081
1,993
26,551
698
W
Ares
3,217
94
0
852
7,226
5,291
253
3,834
2,543
7,317
0
L
Janus
3,706
231
0
1,017
6,936
1,879
0
1,718
5,194
23,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
23,083
127
Minions Killed
114
0
Camps Cleared
0
585,865
Distance Traveled
578,898
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,819
782
25
3
0
203,809
0
W
Hou Yi
9,647
965
83
8
0
185,899
1
L
Geb
8,129
813
45
5
0
191,095
0
W
Persephone
8,372
837
39
4
0
203,088
2
W
Ares
8,135
814
5
1
0
196,878
0
L
Janus
7,135
714
44
4
0
183,994
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role