Player Matchup

Arachne
Arachne
Astral_Rigel07
Arachne
Level 46
God Stats
3W - 2L
1,673 SR
Queue Stats
20W - 23L
1,434 Elo+
Solo
Bacchus
Bacchus
Wolf xJPx
Bacchus
Level 126
God Stats
16W - 17L
1,500 SR
Queue Stats
118W - 103L
1,545 Elo+
Solo
Kukulkan
Kukulkan
kingxgen725
Kukulkan
Level 38
God Stats
1W - 1L
1,738 SR
Queue Stats
25W - 30L
1,449 Elo+
Solo
Team Averages
Level 70
1,637 SR
1,476 Elo+

VS

Team Averages
Level 138
1,598 SR
1,535 Elo+
Ganesha
Ganesha
HELMET82
Ganesha
Level 128
God Stats
8W - 8L
1,505 SR
Queue Stats
11W - 18L
1,383 Elo+
Solo
Surtr
Surtr
Pyort
Surtr
Level 180
God Stats
4W - 1L
1,793 SR
Queue Stats
120W - 40L
1,787 Elo+
Solo
Chang'e
Chang'e
hilolhi
Chang'e
Level 105
God Stats
21W - 27L
1,496 SR
Queue Stats
144W - 164L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 0
9,083
908
8,131
11,600
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
Wolf xJPx
Bacchus
13
0 / 6 / 2
7,378
738
4,864
11,718
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
kingxgen725
Kukulkan
14
0 / 1 / 3
7,755
776
8,592
4,200
1,327
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HELMET82
Ganesha
14
0 / 2 / 10
8,613
861
5,460
7,345
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Pyort
Surtr
16
11 / 1 / 3
10,682
1,068
11,472
11,739
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
hilolhi
Chang'e
15
3 / 2 / 7
9,484
948
5,590
8,739
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
14
14
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
W
Ganesha
HELMET82
Ganesha
0
2
10
2.5
W
Surtr
Pyort
Surtr
11
1
3
12.5
L
Bacchus
Wolf xJPx
Bacchus
0
6
2
0.17
W
Chang'e
hilolhi
Chang'e
3
2
7
3.25
L
Kukulkan
kingxgen725
Kukulkan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
22,522
27,518
Taken
27,823
15,071
Mitigated
16,576
3,709
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,131
5,079
0
2,419
11,600
4,079
0
3,958
7,033
0
25,169
W
Ganesha
HELMET82
Ganesha
5,460
339
0
0
7,345
4,115
800
3,880
3,311
17,711
696
W
Surtr
Pyort
Surtr
11,472
4,186
0
1,688
11,739
9,211
1,135
4,410
7,211
1,210
32,413
L
Bacchus
Wolf xJPx
Bacchus
4,864
410
75
1,215
11,718
9,665
0
5,298
5,568
12,318
192
W
Chang'e
hilolhi
Chang'e
5,590
265
2,380
3,099
8,739
3,250
1,257
4,489
3,937
25,780
0
L
Kukulkan
kingxgen725
Kukulkan
8,592
562
0
0
4,200
1,327
0
1,563
2,550
30,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,216
Gold Earned
28,779
109
Minions Killed
149
0
Camps Cleared
0
538,554
Distance Traveled
581,878
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,083
908
36
4
0
162,536
0
W
Ganesha
8,613
861
9
1
0
191,679
1
W
Surtr
10,682
1,068
65
7
0
204,828
0
L
Bacchus
7,378
738
11
1
0
168,562
0
W
Chang'e
9,484
948
75
8
0
185,371
0
L
Kukulkan
7,755
776
62
6
0
207,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role