Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MC ZangeTsu03
Cerberus
Level 105
God Stats
3W - 2L
1,686 SR
Queue Stats
174W - 160L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
NonStickGlue
Erlang Shen
Level 40
God Stats
1W - 0L
1,690 SR
Queue Stats
19W - 13L
1,599 Elo+
Solo
Maui
Maui
RobenLockzley
Maui
Level 148
God Stats
4W - 1L
1,244 SR
Queue Stats
129W - 130L
1,417 Elo+
Solo
Hades
Hades
Thewhitefro154
Hades
Level 65
God Stats
30W - 17L
1,602 SR
Queue Stats
197W - 195L
1,498 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,505 Elo+

VS

Team Averages
Level 113
1,443 SR
1,415 Elo+
Nox
Nox
 
Nox
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bo2nd
Discordia
Level 137
God Stats
50W - 32L
1,593 SR
Queue Stats
257W - 272L
1,468 Elo+
Solo
Thanatos
Thanatos
DaddysHoIe69
Thanatos
Level 104
God Stats
2W - 8L
1,335 SR
Queue Stats
406W - 427L
1,441 Elo+
Solo
Skadi
Skadi
Multiplicacion
Skadi
Level 87
God Stats
0W - 1L
1,288 SR
Queue Stats
28W - 40L
1,348 Elo+
Solo
Susano
Susano
win-chester1
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
6 / 0 / 6
6,944
1,389
4,333
4,426
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MC ZangeTsu03
Cerberus
11
1 / 1 / 11
6,911
1,382
2,324
4,569
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
NonStickGlue
Erlang Shen
11
5 / 0 / 6
7,211
1,442
5,229
4,818
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 8
6,372
1,274
2,935
4,309
1,842
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 8
5,865
1,173
3,724
4,739
1,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

390

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 1 / 1
6,329
1,266
5,962
3,678
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Bo2nd
Discordia
11
0 / 3 / 3
5,701
1,140
4,436
4,463
1,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DaddysHoIe69
Thanatos
11
1 / 3 / 2
6,000
1,200
2,854
6,809
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 6 / 3
5,539
1,108
4,097
6,756
1,889
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
9
0 / 1 / 0
5,107
1,021
0
876
216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
14
Kills
3
3
Deaths
14
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
0
6
9
L
Nox
 
Nox
2
1
1
2.5
L
Discordia
Bo2nd
Discordia
0
3
3
0.5
L
Thanatos
DaddysHoIe69
Thanatos
1
3
2
0.67
W
Cerberus
MC ZangeTsu03
Cerberus
1
1
11
6.5
L
0
6
3
0.25
W
Erlang Shen
NonStickGlue
Erlang Shen
5
0
6
8
W
2
1
8
6
W
0
1
8
4
L
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
17,349
22,861
Taken
22,582
14,985
Mitigated
6,693
4,225
Healing
1,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,333
601
0
740
4,426
1,883
0
2,158
2,268
0
13,437
L
Nox
 
Nox
5,962
907
0
186
3,678
1,130
0
1,321
2,357
18,492
0
L
Discordia
Bo2nd
Discordia
4,436
433
0
0
4,463
1,171
0
1,656
2,694
18,164
0
L
Thanatos
DaddysHoIe69
Thanatos
2,854
415
0
955
6,809
2,287
0
2,224
4,433
0
9,756
W
Cerberus
MC ZangeTsu03
Cerberus
2,324
95
0
1,146
4,569
3,228
0
2,298
2,271
8,427
1,119
L
4,097
1,606
0
547
6,756
1,889
0
3,185
3,493
0
10,985
W
Erlang Shen
NonStickGlue
Erlang Shen
5,229
2,585
0
1,374
4,818
6,147
0
1,869
2,949
0
12,541
W
2,935
677
176
93
4,309
1,842
0
2,471
1,838
8,708
1,484
W
3,724
898
110
586
4,739
1,885
0
1,602
3,137
10,339
0
L
Susano
0
0
0
0
876
216
0
150
695
0
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
28,676
96
Minions Killed
88
5
Camps Cleared
4
537,048
Distance Traveled
377,443
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,944
1,389
15
3
1
116,686
0
L
Nox
6,329
1,266
50
10
1
109,189
0
L
Discordia
5,701
1,140
14
3
1
85,082
1
L
Thanatos
6,000
1,200
10
2
0
94,757
0
W
Cerberus
6,911
1,382
33
7
1
107,647
0
L
Skadi
5,539
1,108
13
3
1
70,082
0
W
Erlang Shen
7,211
1,442
14
3
0
108,450
0
W
Maui
6,372
1,274
18
4
1
102,020
0
W
Hades
5,865
1,173
16
3
2
102,245
0
L
Susano
5,107
1,021
1
0
1
18,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role