Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Doonkan
Arachne
Level 147
God Stats
44W - 36L
1,496 SR
Queue Stats
702W - 659L
1,535 Elo+
Solo
Merlin
Merlin
R00tKill
Merlin
Level 171
God Stats
294W - 315L
1,537 SR
Queue Stats
563W - 597L
1,466 Elo+
Solo
Nox
Nox
ZarathustraX
Nox
Level 216
God Stats
73W - 66L
1,434 SR
Queue Stats
509W - 521L
1,492 Elo+
Solo
Team Averages
Level 162
1,493 SR
1,499 Elo+

VS

Team Averages
Level 118
1,487 SR
1,465 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arn1296
Neith
Level 59
God Stats
61W - 52L
1,524 SR
Queue Stats
168W - 182L
1,463 Elo+
Solo
Osiris
Osiris
Imanuel97
Osiris
Level 159
God Stats
26W - 31L
1,350 SR
Queue Stats
1,172W - 1,170L
1,543 Elo+
Solo
Bacchus
Bacchus
Shadodanana
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,253 Elo+
Solo
Arachne
Arachne
StanleyIIpkiss
Arachne
Level 107
God Stats
4W - 5L
1,563 SR
Queue Stats
432W - 494L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
5 / 2 / 5
6,981
1,396
8,289
6,472
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nut
 
Nut
11
1 / 2 / 6
6,332
1,266
5,453
3,932
1,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Doonkan
Arachne
13
5 / 0 / 6
8,379
1,676
6,254
7,213
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
R00tKill
Merlin
11
0 / 2 / 8
6,219
1,244
4,232
3,279
1,141
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 9
6,612
1,322
5,212
825
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

374

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
5 / 2 / 1
7,486
1,497
5,596
5,034
1,658
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
Arn1296
Neith
11
1 / 3 / 5
6,183
1,237
7,168
7,500
2,422
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Imanuel97
Osiris
11
0 / 1 / 3
6,141
1,228
3,682
7,422
6,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Shadodanana
Bacchus
11
0 / 4 / 4
5,917
1,183
1,321
10,675
8,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 1
5,272
1,054
425
2,530
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
13
Kills
6
6
Deaths
13
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
5
3.75
W
Nut
 
Nut
1
2
6
2
L
Baba Yaga
 
Baba Yaga
5
2
1
2.75
L
Neith
Arn1296
Neith
1
3
5
1.17
W
Arachne
Doonkan
Arachne
5
0
6
8
L
Osiris
Imanuel97
Osiris
0
1
3
1.5
W
Merlin
R00tKill
Merlin
0
2
8
2
L
Bacchus
Shadodanana
Bacchus
0
4
4
0.5
L
0
3
1
0.17
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
18,192
21,721
Taken
33,161
13,442
Mitigated
20,650
3,213
Healing
2,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,289
1,032
0
374
6,472
3,447
0
2,046
4,426
0
15,910
W
Nut
 
Nut
5,453
3,844
0
703
3,932
1,346
0
1,946
1,986
0
13,993
L
Baba Yaga
 
Baba Yaga
5,596
451
0
721
5,034
1,658
0
910
4,017
21,044
0
L
Neith
Arn1296
Neith
7,168
4,420
0
615
7,500
2,422
0
955
6,533
0
14,829
W
Arachne
Doonkan
Arachne
6,254
5,326
0
2,082
7,213
7,192
0
1,301
5,912
0
13,133
L
Osiris
Imanuel97
Osiris
3,682
1,001
0
419
7,422
6,821
0
2,369
4,929
0
22,447
W
Merlin
R00tKill
Merlin
4,232
212
0
0
3,279
1,141
0
1,088
2,191
16,377
0
L
Bacchus
Shadodanana
Bacchus
1,321
168
0
233
10,675
8,868
0
3,989
6,539
7,006
357
L
425
170
0
96
2,530
881
0
619
1,911
0
1,046
W
5,212
48
0
54
825
316
0
409
416
11,448
353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
30,999
102
Minions Killed
106
7
Camps Cleared
4
538,351
Distance Traveled
443,275
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,981
1,396
19
4
0
117,289
0
W
Nut
6,332
1,266
29
6
3
91,626
0
L
Baba Yaga
7,486
1,497
43
9
3
105,538
0
L
Neith
6,183
1,237
16
3
0
92,726
1
W
Arachne
8,379
1,676
14
3
3
121,452
0
L
Osiris
6,141
1,228
39
8
0
104,500
0
W
Merlin
6,219
1,244
24
5
0
98,275
0
L
Bacchus
5,917
1,183
8
2
1
97,995
0
L
Arachne
5,272
1,054
0
0
0
42,516
0
W
Nox
6,612
1,322
16
3
1
109,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role