Player Matchup

Serqet
Serqet
 
Serqet
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ben5622
Sobek
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,598 Elo+
Solo
Charybdis
Charybdis
FuzzyChaos
Charybdis
Level 143
God Stats
0W - 1L
1,756 SR
Queue Stats
14W - 13L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NanachiMoonlight
Kumbhakarna
Level 253
God Stats
6W - 4L
1,596 SR
Queue Stats
537W - 516L
1,558 Elo+
Solo
Chaac
Chaac
SniperzBait
Chaac
Level 65
God Stats
1W - 1L
1,739 SR
Queue Stats
33W - 37L
1,468 Elo+
Party 1
Team Averages
Level 159
1,618 SR
1,527 Elo+

VS

Team Averages
Level 136
1,652 SR
1,601 Elo+
Atlas
Atlas
El_Rey-1901
Atlas
Level 167
God Stats
3W - 0L
1,810 SR
Queue Stats
96W - 101L
1,513 Elo+
Solo
Artemis
Artemis
LtOstrich
Artemis
Level 126
God Stats
6W - 0L
1,786 SR
Queue Stats
119W - 55L
1,673 Elo+
Party 2
Hun Batz
Hun Batz
Neopolitan777
Hun Batz
Level 103
God Stats
2W - 1L
1,664 SR
Queue Stats
180W - 111L
1,693 Elo+
Party 2
Cabrakan
Cabrakan
TF9527
Cabrakan
Level 159
God Stats
7W - 5L
1,631 SR
Queue Stats
411W - 432L
1,568 Elo+
Solo
Hachiman
Hachiman
假发SSS
Hachiman
Level 125
God Stats
4W - 7L
1,367 SR
Queue Stats
551W - 593L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 3 / 5
5,368
1,074
1,783
6,425
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sobek
Ben5622
Sobek
1
0 / 0 / 0
1,280
256
0
150
41
Charybdis
FuzzyChaos
Charybdis
12
3 / 2 / 4
5,870
1,174
4,240
3,858
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
NanachiMoonlight
Kumbhakarna
11
2 / 2 / 5
5,618
1,124
2,323
6,594
4,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 3 / 4
5,242
1,048
4,028
4,989
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,102
1,220
4,083
4,894
1,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
LtOstrich
Artemis
9
0 / 1 / 6
5,627
1,125
3,173
1,920
575
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Neopolitan777
Hun Batz
10
2 / 4 / 6
5,984
1,197
4,376
5,145
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
TF9527
Cabrakan
10
1 / 1 / 5
5,978
1,196
2,354
5,343
5,318
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
假发SSS
Hachiman
12
4 / 1 / 2
6,610
1,322
5,724
2,729
716
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
7
Kills
10
10
Deaths
8
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
5
1.17
L
Sobek
Ben5622
Sobek
0
0
0
0
W
3
1
4
5
L
Charybdis
FuzzyChaos
Charybdis
3
2
4
2.5
W
Artemis
LtOstrich
Artemis
0
1
6
3
L
Kumbhakarna
NanachiMoonlight
Kumbhakarna
2
2
5
2.25
W
Hun Batz
Neopolitan777
Hun Batz
2
4
6
1.25
L
1
3
4
1
W
Cabrakan
TF9527
Cabrakan
1
1
5
3.5
W
Hachiman
假发SSS
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,374
Damage
19,710
22,016
Taken
20,031
12,400
Mitigated
10,620
4,626
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,783
250
84
1,338
6,425
2,805
0
1,395
5,030
0
4,848
L
Sobek
Ben5622
Sobek
0
0
0
0
150
41
0
128
22
0
0
W
4,083
992
220
1,914
4,894
1,952
0
545
4,349
9,033
707
L
Charybdis
FuzzyChaos
Charybdis
4,240
2,890
11
1,019
3,858
1,218
0
549
3,309
0
14,902
W
Artemis
LtOstrich
Artemis
3,173
1,023
310
106
1,920
575
557
116
1,804
0
8,633
L
Kumbhakarna
NanachiMoonlight
Kumbhakarna
2,323
0
74
1,706
6,594
4,459
0
1,837
4,757
4,714
0
W
Hun Batz
Neopolitan777
Hun Batz
4,376
167
30
332
5,145
2,059
0
161
4,984
0
7,757
L
4,028
341
0
394
4,989
3,877
0
2,043
2,946
0
8,347
W
Cabrakan
TF9527
Cabrakan
2,354
36
340
645
5,343
5,318
0
1,001
4,162
5,083
268
W
Hachiman
假发SSS
Hachiman
5,724
4,023
0
261
2,729
716
1,092
500
2,159
0
14,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,378
Gold Earned
30,301
46
Minions Killed
60
0
Camps Cleared
0
395,916
Distance Traveled
508,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,368
1,074
5
1
0
98,447
0
L
Sobek
1,280
256
0
0
0
0
0
W
Atlas
6,102
1,220
10
2
0
95,430
0
L
Charybdis
5,870
1,174
25
5
0
82,718
0
W
Artemis
5,627
1,125
19
4
0
105,838
0
L
Kumbhakarna
5,618
1,124
5
1
0
104,419
0
W
Hun Batz
5,984
1,197
2
0
0
113,328
0
L
Chaac
5,242
1,048
11
2
0
110,332
0
W
Cabrakan
5,978
1,196
9
2
0
96,814
0
W
Hachiman
6,610
1,322
20
4
0
97,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role