Player Matchup

Nu Wa
Nu Wa
Bollhyster
Nu Wa
Level 101
God Stats
4W - 3L
1,748 SR
Queue Stats
218W - 188L
1,570 Elo+
Solo
Danzaburou
Danzaburou
CptThunderBandit
Danzaburou
Level 42
God Stats
5W - 9L
1,391 SR
Queue Stats
18W - 24L
1,373 Elo+
Party 2
Anubis
Anubis
SloMotaro
Anubis
Level 82
God Stats
1W - 3L
1,140 SR
Queue Stats
217W - 214L
1,385 Elo+
Solo
Athena
Athena
THE6LAST6DRAGON6
Athena
Level 111
God Stats
17W - 26L
1,341 SR
Queue Stats
52W - 65L
1,410 Elo+
Party 2
Thanatos
Thanatos
tibour_origin
Thanatos
Level 89
God Stats
27W - 35L
1,508 SR
Queue Stats
39W - 45L
1,442 Elo+
Party 2
Team Averages
Level 85
1,425 SR
1,436 Elo+

VS

Team Averages
Level 113
1,548 SR
1,470 Elo+
Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ArcticWolf04374
Loki
Level 111
God Stats
7W - 0L
1,632 SR
Queue Stats
30W - 37L
1,436 Elo+
Party 1
Chang'e
Chang'e
Ciertos
Chang'e
Level 69
God Stats
25W - 13L
1,601 SR
Queue Stats
333W - 351L
1,472 Elo+
Solo
Hercules
Hercules
GrimReaperNav
Hercules
Level 99
God Stats
12W - 18L
1,408 SR
Queue Stats
222W - 202L
1,408 Elo+
Solo
Nut
Nut
gonzalin22
Nut
Level 129
God Stats
12W - 8L
1,596 SR
Queue Stats
91W - 69L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 1 / 1
5,285
529
4,130
5,664
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CptThunderBandit
Danzaburou
7
0 / 2 / 0
4,410
441
3,626
4,656
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SloMotaro
Anubis
9
1 / 4 / 0
4,800
480
3,141
6,165
2,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 3 / 1
4,611
461
2,424
9,992
4,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
tibour_origin
Thanatos
9
1 / 3 / 0
4,812
481
1,533
8,203
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 0 / 1
7,478
748
4,129
6,329
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 1 / 2
5,567
557
2,434
6,819
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Ciertos
Chang'e
12
1 / 1 / 1
6,834
683
5,016
5,010
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
GrimReaperNav
Hercules
10
1 / 0 / 5
6,363
636
5,725
5,948
2,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 1
6,248
625
5,533
4,746
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
1
4.5
W
2
1
2
3
L
Nu Wa
0
1
1
0.5
W
Chang'e
Ciertos
Chang'e
1
1
1
1.5
L
Danzaburou
CptThunderBandit
Danzaburou
0
2
0
0
W
Hercules
GrimReaperNav
Hercules
1
0
5
3.5
L
Anubis
SloMotaro
Anubis
1
4
0
0.25
L
0
3
1
0.17
W
5
0
1
5.5
L
Thanatos
tibour_origin
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,854
Damage
22,837
34,680
Taken
28,852
11,409
Mitigated
10,137
13,296
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,129
654
0
1,976
6,329
2,918
546
2,217
4,048
0
43,389
W
2,434
512
0
3,236
6,819
1,661
0
1,409
5,335
0
36,072
L
Nu Wa
4,130
1,252
0
2,193
5,664
1,266
0
2,814
2,576
28,679
1,864
W
Chang'e
Ciertos
Chang'e
5,016
146
235
2,017
5,010
1,110
100
3,041
1,674
48,629
2,260
L
Danzaburou
CptThunderBandit
Danzaburou
3,626
1,976
0
1,180
4,656
1,357
0
0
4,656
0
20,318
W
Hercules
GrimReaperNav
Hercules
5,725
2,479
0
2,622
5,948
2,964
0
1,477
4,407
0
22,315
L
Anubis
SloMotaro
Anubis
3,141
99
0
1,344
6,165
2,330
0
231
5,930
19,855
0
L
2,424
668
950
2,123
9,992
4,293
0
0
9,992
11,341
0
W
5,533
3,284
0
2,999
4,746
1,484
0
974
3,708
0
41,152
L
Thanatos
tibour_origin
Thanatos
1,533
247
0
5,506
8,203
2,163
0
1,340
6,739
0
27,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
32,490
206
Minions Killed
390
0
Camps Cleared
0
985,509
Distance Traveled
1,004,685
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,478
748
92
9
0
189,420
3
W
Loki
5,567
557
61
6
0
212,192
3
L
Nu Wa
5,285
529
68
7
0
179,462
3
W
Chang'e
6,834
683
124
12
0
212,810
0
L
Danzaburou
4,410
441
36
4
0
176,057
0
W
Hercules
6,363
636
36
4
0
209,681
0
L
Anubis
4,800
480
34
3
0
201,540
0
L
Athena
4,611
461
12
1
0
212,810
4
W
Nut
6,248
625
77
8
0
180,582
0
L
Thanatos
4,812
481
56
6
0
215,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role