Player Matchup

Ares
Ares
Silver V
AfroPandaJack
Ares
Silver V
Level 108
God Stats
0W - 3L
1,447 SR
Queue Stats
54W - 58L
868 MMR
Solo
Thanatos
Thanatos
Silver IV
BabyVozDoce
Thanatos
Silver IV
Level 65
God Stats
3W - 3L
1,460 SR
Queue Stats
67W - 82L
886 MMR
Solo
Janus
Janus
Gold V
Jjeckson
Janus
Gold V
Level 176
God Stats
0W - 2L
1,277 SR
Queue Stats
99W - 106L
1,155 MMR
Party 1
Xbalanque
Xbalanque
Silver III
TommyHalffinger
Xbalanque
Silver III
Level 189
God Stats
1W - 5L
1,251 SR
Queue Stats
225W - 252L
929 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
koneko80111
Hou Yi
Silver IV
Level 68
God Stats
7W - 23L
1,418 SR
Queue Stats
12W - 32L
947 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,371 SR
957 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,502 SR
1,085 MMR
Athena
Athena
Silver III
 
Athena
Silver III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
BOZORG1996
Hachiman
Silver III
Level 120
God Stats
26W - 36L
1,475 SR
Queue Stats
177W - 214L
842 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Cansdale1
Sun Wukong
Silver I
Level 177
God Stats
31W - 35L
1,489 SR
Queue Stats
366W - 394L
1,067 MMR
Solo
Hercules
Hercules
Silver II
Jzillaaaaa
Hercules
Silver II
Level 121
God Stats
27W - 17L
1,572 SR
Queue Stats
483W - 500L
924 MMR
Solo
Chang'e
Chang'e
Silver I
KanekkiKun
Chang'e
Silver I
Level 126
God Stats
94W - 89L
1,475 SR
Queue Stats
172W - 176L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
9,159
539
10,835
18,573
20,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
BabyVozDoce
Thanatos
14
3 / 7 / 0
7,972
469
7,599
20,443
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
Jjeckson
Janus
14
0 / 8 / 1
7,991
470
9,429
13,892
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TommyHalffinger
Xbalanque
16
0 / 3 / 4
9,169
539
9,244
9,874
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
14
3 / 4 / 4
8,343
491
9,753
12,728
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
HadesGebCthulhuMedusa

VS

Bans
AgniAnubisPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 1 / 9
9,389
552
7,131
14,827
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
BOZORG1996
Hachiman
17
5 / 4 / 7
9,397
553
10,333
11,863
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Cansdale1
Sun Wukong
16
3 / 2 / 4
10,652
627
8,429
16,680
13,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
Jzillaaaaa
Hercules
17
8 / 1 / 7
10,035
590
12,351
11,974
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
KanekkiKun
Chang'e
18
8 / 2 / 5
10,960
645
16,186
14,304
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
28
28
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
9
8.5
L
4
6
2
0.83
W
Hachiman
BOZORG1996
Hachiman
5
4
7
2.13
L
Thanatos
BabyVozDoce
Thanatos
3
7
0
0.43
W
Sun Wukong
Cansdale1
Sun Wukong
3
2
4
2.5
L
Janus
Jjeckson
Janus
0
8
1
0.06
W
Hercules
Jzillaaaaa
Hercules
8
1
7
11.5
W
Chang'e
KanekkiKun
Chang'e
8
2
5
5.25
L
Xbalanque
TommyHalffinger
Xbalanque
0
3
4
0.67
L
Hou Yi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,860
Damage
54,430
75,510
Taken
69,648
41,193
Mitigated
45,394
25,512
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,131
2,758
0
2,357
14,827
17,677
70
5,043
9,674
25,454
1,057
L
10,835
1,137
0
1,978
18,573
20,541
0
4,511
14,062
31,769
0
W
Hachiman
BOZORG1996
Hachiman
10,333
6,317
0
2,561
11,863
4,306
260
4,188
7,569
0
59,500
L
Thanatos
BabyVozDoce
Thanatos
7,599
2,036
0
14,448
20,443
7,174
0
6,723
13,720
0
55,217
W
Sun Wukong
Cansdale1
Sun Wukong
8,429
293
0
5,890
16,680
13,592
89
2,848
13,712
507
77,408
L
Janus
Jjeckson
Janus
9,429
511
0
2,902
13,892
3,973
0
8,683
5,209
60,025
1,017
W
Hercules
Jzillaaaaa
Hercules
12,351
3,697
0
4,725
11,974
4,858
525
4,463
7,289
0
67,218
W
Chang'e
KanekkiKun
Chang'e
16,186
982
2,071
6,997
14,304
4,961
811
3,142
10,918
88,922
874
L
Xbalanque
TommyHalffinger
Xbalanque
9,244
3,659
0
2,271
9,874
3,463
210
941
8,933
0
75,228
L
Hou Yi
9,753
5,504
0
3,913
12,728
6,042
355
2,260
10,468
0
63,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,634
Gold Earned
50,433
481
Minions Killed
487
0
Camps Cleared
0
1,582,139
Distance Traveled
1,793,444
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,389
552
29
2
0
365,650
2
L
Ares
9,159
539
33
2
0
330,291
0
W
Hachiman
9,397
553
78
5
0
312,234
2
L
Thanatos
7,972
469
80
5
0
336,717
0
W
Sun Wukong
10,652
627
145
9
0
330,666
0
L
Janus
7,991
470
122
7
0
317,322
5
W
Hercules
10,035
590
93
5
0
424,981
0
W
Chang'e
10,960
645
142
8
0
359,913
4
L
Xbalanque
9,169
539
145
9
0
307,600
6
L
Hou Yi
8,343
491
101
6
0
290,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role