Player Matchup

Ratatoskr
Ratatoskr
Argussy
Ratatoskr
Level 140
God Stats
5W - 1L
1,804 SR
Queue Stats
195W - 68L
1,845 Elo+
Party 1
Nox
Nox
MANETTA33
Nox
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,584 Elo+
Solo
Cerberus
Cerberus
Sicknεss
Cerberus
Level 128
God Stats
9W - 3L
1,717 SR
Queue Stats
191W - 66L
1,841 Elo+
Party 1
Team Averages
Level 129
1,674 SR
1,757 Elo+

VS

Team Averages
Level 70
1,405 SR
1,587 Elo+
Baron Samedi
Baron Samedi
D3fi4nT
Baron Samedi
Level 60
God Stats
47W - 24L
1,724 SR
Queue Stats
206W - 219L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
OhImTweakin
Tsukuyomi
Level 105
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 1L
1,744 Elo+
Solo
King Arthur
King Arthur
Paintofshadown
King Arthur
Level 45
God Stats
0W - 3L
1,240 SR
Queue Stats
80W - 85L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Argussy
Ratatoskr
15
6 / 2 / 3
9,343
934
7,963
9,124
5,235
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 9
9,257
926
6,429
6,000
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Sicknεss
Cerberus
15
5 / 0 / 8
9,111
911
11,751
10,136
9,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3fi4nT
Baron Samedi
14
2 / 5 / 1
8,648
865
8,162
9,158
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
OhImTweakin
Tsukuyomi
13
1 / 4 / 0
7,824
782
3,638
7,711
2,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Paintofshadown
King Arthur
13
0 / 4 / 3
7,974
797
8,585
12,940
8,233
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Argussy
Ratatoskr
6
2
3
3.75
L
Baron Samedi
D3fi4nT
Baron Samedi
2
5
1
0.5
W
2
1
9
6.5
L
Tsukuyomi
OhImTweakin
Tsukuyomi
1
4
0
0.25
L
King Arthur
Paintofshadown
King Arthur
0
4
3
0.38
W
Cerberus
Sicknεss
Cerberus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,143
Damage
20,385
25,260
Taken
29,809
17,025
Mitigated
13,307
3,980
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Argussy
Ratatoskr
7,963
3,014
0
1,402
9,124
5,235
0
3,004
6,120
0
41,882
L
Baron Samedi
D3fi4nT
Baron Samedi
8,162
802
564
1,748
9,158
3,025
0
5,810
3,290
28,572
0
W
6,429
1,501
0
500
6,000
2,154
0
2,967
3,033
31,756
0
L
Tsukuyomi
OhImTweakin
Tsukuyomi
3,638
637
0
314
7,711
2,049
0
5,033
2,619
0
23,099
L
King Arthur
Paintofshadown
King Arthur
8,585
1,046
0
2,043
12,940
8,233
0
7,163
5,614
0
21,317
W
Cerberus
Sicknεss
Cerberus
11,751
617
0
2,078
10,136
9,636
0
2,280
7,856
24,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
24,446
191
Minions Killed
123
0
Camps Cleared
0
605,191
Distance Traveled
544,166
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,343
934
60
6
0
204,876
0
L
Baron Samedi
8,648
865
58
6
0
162,490
0
W
Nox
9,257
926
79
8
0
196,236
0
L
Tsukuyomi
7,824
782
31
3
0
186,150
0
L
King Arthur
7,974
797
34
3
0
195,526
0
W
Cerberus
9,111
911
52
5
0
204,079
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role