Player Matchup

Cthulhu
Cthulhu
Nick131115
Cthulhu
Level 52
God Stats
4W - 3L
1,388 SR
Queue Stats
164W - 152L
1,488 Elo+
Solo
Skadi
Skadi
Rambo7x-
Skadi
Level 68
God Stats
1W - 0L
1,634 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 1
Anubis
Anubis
RetzerBoyy
Anubis
Level 158
God Stats
8W - 6L
1,529 SR
Queue Stats
514W - 478L
1,455 Elo+
Solo
Bellona
Bellona
devmackattack
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 1
Chang'e
Chang'e
jackbeauregard
Chang'e
Level 80
God Stats
10W - 15L
1,415 SR
Queue Stats
412W - 434L
1,417 Elo+
Solo
Team Averages
Level 73
1,493 SR
1,344 Elo+

VS

Team Averages
Level 124
1,475 SR
1,478 Elo+
Anhur
Anhur
JJluvaboy24
Anhur
Level 166
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 86L
1,455 Elo+
Solo
Ullr
Ullr
RaginInferno134
Ullr
Level 139
God Stats
17W - 19L
1,313 SR
Queue Stats
158W - 166L
1,398 Elo+
Solo
Atlas
Atlas
Spaghetti_Lord__
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 135L
1,564 Elo+
Solo
Nu Wa
Nu Wa
sebcors
Nu Wa
Level 38
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 122L
1,482 Elo+
Solo
Amaterasu
Amaterasu
spawnofdingo666
Amaterasu
Level 118
God Stats
10W - 6L
1,561 SR
Queue Stats
216W - 212L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nick131115
Cthulhu
7
1 / 1 / 2
4,172
834
2,720
2,234
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
Rambo7x-
Skadi
5
0 / 1 / 0
3,043
609
1,191
1,809
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
RetzerBoyy
Anubis
8
4 / 0 / 0
4,520
904
1,580
1,543
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
5
0 / 2 / 0
2,973
595
549
3,414
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 1
3,896
779
688
2,850
623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,582
716
1,520
1,827
404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,445
489
0
0
0
5
1 / 0 / 2
3,675
735
2,093
2,411
1,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
sebcors
Nu Wa
7
0 / 2 / 0
3,515
703
990
2,521
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
spawnofdingo666
Amaterasu
6
1 / 3 / 0
3,570
714
957
4,425
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Cthulhu
Nick131115
Cthulhu
1
1
2
2
L
0
0
0
0
W
Skadi
Rambo7x-
Skadi
0
1
0
0
W
Anubis
RetzerBoyy
Anubis
4
0
0
4
L
1
0
2
2
W
Bellona
0
2
0
0
W
0
0
1
0.5
L
Nu Wa
sebcors
Nu Wa
0
2
0
0
L
Amaterasu
spawnofdingo666
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,728
Damage
5,560
11,850
Taken
11,184
3,771
Mitigated
3,453
3,812
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,520
1,175
0
979
1,827
404
0
0
1,827
0
19,350
W
Cthulhu
Nick131115
Cthulhu
2,720
325
0
717
2,234
686
0
0
2,234
18,304
866
L
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
Rambo7x-
Skadi
1,191
614
0
0
1,809
456
0
1,227
582
0
11,760
W
Anubis
RetzerBoyy
Anubis
1,580
212
0
1,070
1,543
499
0
69
1,468
23,392
0
L
2,093
1,094
0
1,143
2,411
1,346
0
86
2,325
9,204
0
W
Bellona
549
20
0
355
3,414
1,507
0
866
2,548
0
6,193
W
688
53
120
1,550
2,850
623
0
767
1,935
20,963
1,459
L
Nu Wa
sebcors
Nu Wa
990
383
0
843
2,521
433
0
1,628
893
18,034
0
L
Amaterasu
spawnofdingo666
Amaterasu
957
380
0
1,102
4,425
1,270
0
2,757
1,374
0
15,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,604
Gold Earned
16,787
171
Minions Killed
116
0
Camps Cleared
0
551,791
Distance Traveled
364,831
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,582
716
31
6
0
82,939
0
W
Cthulhu
4,172
834
46
9
0
106,312
0
L
Ullr
2,445
489
0
0
0
0
0
W
Skadi
3,043
609
22
4
0
117,837
0
W
Anubis
4,520
904
50
10
0
117,747
1
L
Atlas
3,675
735
6
1
0
96,415
0
W
Bellona
2,973
595
15
3
0
118,501
0
W
Chang'e
3,896
779
38
8
0
91,394
0
L
Nu Wa
3,515
703
40
8
0
99,093
1
L
Amaterasu
3,570
714
39
8
0
86,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role