Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
Ashb0ne
Odin
Bronze III
Level 68
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
IgorNjok
Fafnir
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,405 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,422 SR
1,468 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,478 SR
1,546 MMR
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
BigPike
Kumbhakarna
Gold I
Level 94
God Stats
8W - 7L
1,555 SR
Queue Stats
205W - 244L
1,647 MMR
Solo
Fenrir
Fenrir
Gold II
dilerko1
Fenrir
Gold II
Level 76
God Stats
2W - 3L
1,379 SR
Queue Stats
51W - 59L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 5 / 3
9,239
770
12,438
10,360
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Ashb0ne
Odin
11
0 / 4 / 0
7,726
644
3,228
13,017
9,903
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
IgorNjok
Fafnir
15
3 / 4 / 0
9,216
768
9,159
18,815
21,787
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothAchillesSerqetCthulhuMedusa

VS

Bans
Ne ZhaScyllaAnhurPersephoneHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 1 / 8
11,283
940
13,739
8,706
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
BigPike
Kumbhakarna
17
6 / 1 / 5
10,990
916
11,730
17,347
16,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
dilerko1
Fenrir
16
3 / 1 / 8
10,197
850
9,591
11,829
12,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
3
0.3
W
Ra
 
Ra
4
1
8
8
L
Odin
Ashb0ne
Odin
0
4
0
0
W
Kumbhakarna
BigPike
Kumbhakarna
6
1
5
8.5
L
Fafnir
IgorNjok
Fafnir
3
4
0
0.75
W
Fenrir
dilerko1
Fenrir
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,825
Damage
35,060
42,192
Taken
37,882
35,129
Mitigated
33,123
3,998
Healing
14,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,438
432
0
2,060
10,360
3,439
0
6,208
3,438
48,169
0
W
Ra
 
Ra
13,739
1,510
4,924
4,866
8,706
3,998
1,167
5,831
2,875
59,640
483
L
Odin
Ashb0ne
Odin
3,228
586
0
250
13,017
9,903
0
6,351
5,856
0
10,051
W
Kumbhakarna
BigPike
Kumbhakarna
11,730
1,005
0
2,925
17,347
16,392
904
7,529
9,818
24,061
1,636
L
Fafnir
IgorNjok
Fafnir
9,159
3,371
0
1,688
18,815
21,787
0
10,972
7,061
28,918
473
W
Fenrir
dilerko1
Fenrir
9,591
4,095
0
1,527
11,829
12,733
1,365
7,795
4,034
0
24,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
32,470
118
Minions Killed
156
0
Camps Cleared
0
593,779
Distance Traveled
782,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,239
770
77
6
0
209,020
0
W
Ra
11,283
940
104
9
0
258,882
0
L
Odin
7,726
644
20
2
0
167,966
0
W
Kumbhakarna
10,990
916
23
2
0
263,767
0
L
Fafnir
9,216
768
21
2
0
216,793
0
W
Fenrir
10,197
850
29
2
0
259,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role