Player Matchup

Tyr
Tyr
AchoElmaTao
Tyr
Level 125
God Stats
0W - 2L
1,263 SR
Queue Stats
20W - 17L
1,592 Elo+
Solo
Nut
Nut
KenshinK5215
Nut
Level 123
God Stats
1W - 3L
1,354 SR
Queue Stats
214W - 234L
1,469 Elo+
Solo
Merlin
Merlin
R00tKill
Merlin
Level 171
God Stats
294W - 314L
1,529 SR
Queue Stats
562W - 595L
1,454 Elo+
Solo
Chang'e
Chang'e
XbowPlays
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,602 Elo+
Solo
Anhur
Anhur
perlakus
Anhur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,172 Elo+
Solo
Team Averages
Level 132
1,429 SR
1,458 Elo+

VS

Team Averages
Level 86
1,547 SR
1,544 Elo+
Poseidon
Poseidon
Atypisk93
Poseidon
Level 66
God Stats
11W - 7L
1,556 SR
Queue Stats
234W - 247L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
HolyAnna
Ne Zha
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 10L
1,737 Elo+
Solo
Shiva
Shiva
WinzerA1
Shiva
Level 124
God Stats
65W - 46L
1,566 SR
Queue Stats
195W - 198L
1,507 Elo+
Solo
Cthulhu
Cthulhu
smaskekongen
Cthulhu
Level 67
God Stats
14W - 22L
1,483 SR
Queue Stats
132W - 151L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
stealthywealthy
Nu Wa
Level 88
God Stats
30W - 13L
1,628 SR
Queue Stats
80W - 66L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
9,248
925
7,153
20,216
16,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 3 / 2
9,251
925
7,596
11,136
3,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
R00tKill
Merlin
14
1 / 3 / 1
9,091
909
9,333
12,619
3,239
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
XbowPlays
Chang'e
14
0 / 1 / 2
8,777
878
5,471
8,841
2,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anhur
perlakus
Anhur
14
0 / 11 / 0
8,566
857
2,948
14,609
3,682
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Team 1 Tickets

146

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Atypisk93
Poseidon
17
7 / 0 / 7
11,028
1,103
14,406
6,674
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ne Zha
HolyAnna
Ne Zha
16
6 / 1 / 11
10,253
1,025
9,073
5,229
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
WinzerA1
Shiva
16
5 / 0 / 15
11,240
1,124
13,410
11,904
11,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
smaskekongen
Cthulhu
16
1 / 0 / 16
10,221
1,022
16,520
8,108
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 1 / 11
10,103
1,010
11,030
2,270
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
2
Kills
22
22
Deaths
2
6
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Poseidon
Atypisk93
Poseidon
7
0
7
10.5
W
Ne Zha
HolyAnna
Ne Zha
6
1
11
11.5
L
0
3
2
0.33
L
Merlin
R00tKill
Merlin
1
3
1
0.5
W
Shiva
WinzerA1
Shiva
5
0
15
12.5
L
Chang'e
XbowPlays
Chang'e
0
1
2
1
L
Anhur
perlakus
Anhur
0
11
0
0
W
Cthulhu
smaskekongen
Cthulhu
1
0
16
9
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
64,439
67,421
Taken
34,185
29,398
Mitigated
22,631
9,450
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,153
747
0
1,613
20,216
16,827
0
11,845
7,597
0
28,780
W
Poseidon
Atypisk93
Poseidon
14,406
1,861
0
465
6,674
1,891
0
3,571
2,959
44,777
437
W
Ne Zha
HolyAnna
Ne Zha
9,073
957
0
480
5,229
2,323
0
1,913
3,242
0
18,020
L
7,596
4,137
0
897
11,136
3,179
0
7,772
3,139
0
41,567
L
Merlin
R00tKill
Merlin
9,333
286
0
300
12,619
3,239
0
7,986
4,465
22,947
311
W
Shiva
WinzerA1
Shiva
13,410
797
340
2,024
11,904
11,940
0
4,649
6,873
0
19,439
L
Chang'e
XbowPlays
Chang'e
5,471
93
4,370
2,270
8,841
2,471
0
4,619
4,114
15,421
1,407
L
Anhur
perlakus
Anhur
2,948
1,841
0
0
14,609
3,682
0
7,902
6,425
0
9,476
W
Cthulhu
smaskekongen
Cthulhu
16,520
108
598
1,002
8,108
5,839
0
2,753
5,260
36,723
668
W
11,030
3,440
0
375
2,270
638
0
600
1,670
22,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
52,845
196
Minions Killed
202
3
Camps Cleared
7
877,960
Distance Traveled
1,014,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,248
925
50
5
1
196,212
0
W
Poseidon
11,028
1,103
84
8
4
210,230
0
W
Ne Zha
10,253
1,025
22
2
0
206,122
0
L
Nut
9,251
925
66
7
1
164,494
0
L
Merlin
9,091
909
40
4
0
167,045
0
W
Shiva
11,240
1,124
22
2
1
189,490
0
L
Chang'e
8,777
878
20
2
1
201,066
0
L
Anhur
8,566
857
20
2
0
149,143
0
W
Cthulhu
10,221
1,022
48
5
0
228,108
0
W
Nu Wa
10,103
1,010
26
3
2
180,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role