Player Matchup

Xing Tian
Xing Tian
JoshuaRicay
Xing Tian
Level 45
God Stats
1W - 1L
1,286 SR
Queue Stats
97W - 151L
1,357 Elo+
Solo
Ah Puch
Ah Puch
Leenol
Ah Puch
Level 162
God Stats
12W - 11L
1,414 SR
Queue Stats
272W - 265L
1,478 Elo+
Solo
Charybdis
Charybdis
NebulaZ
Charybdis
Level 128
God Stats
1W - 1L
1,289 SR
Queue Stats
74W - 85L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
NightT0Remember
Cu Chulainn
Level 189
God Stats
5W - 6L
1,443 SR
Queue Stats
582W - 595L
1,601 Elo+
Solo
Mulan
Mulan
TheJustisLTU
Mulan
Level 140
God Stats
2W - 3L
1,296 SR
Queue Stats
64W - 80L
1,470 Elo+
Solo
Team Averages
Level 133
1,345 SR
1,485 Elo+

VS

Team Averages
Level 145
1,489 SR
1,469 Elo+
Kumbhakarna
Kumbhakarna
Bambulla
Kumbhakarna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 229L
1,510 Elo+
Solo
Sol
Sol
DamzerOne
Sol
Level 125
God Stats
2W - 2L
1,466 SR
Queue Stats
85W - 81L
1,480 Elo+
Solo
Xbalanque
Xbalanque
MİKA
Xbalanque
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,397 Elo+
Solo
Medusa
Medusa
NeX xiPaCo gL
Medusa
Level 248
God Stats
13W - 13L
1,478 SR
Queue Stats
1,131W - 1,161L
1,523 Elo+
Solo
Charybdis
Charybdis
katarina126
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JoshuaRicay
Xing Tian
15
4 / 2 / 17
9,949
904
6,466
13,757
15,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Leenol
Ah Puch
18
6 / 3 / 15
10,564
960
17,481
10,198
4,986
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
NebulaZ
Charybdis
18
6 / 2 / 20
11,016
1,001
15,135
9,592
5,801
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
NightT0Remember
Cu Chulainn
16
4 / 3 / 24
9,948
904
15,142
14,203
18,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

16
9 / 4 / 9
10,249
932
9,443
13,054
14,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bambulla
Kumbhakarna
17
2 / 6 / 8
10,206
928
6,454
21,815
21,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 5 / 4
9,108
828
12,641
11,588
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
MİKA
Xbalanque
14
3 / 6 / 6
8,787
799
12,753
11,404
5,086
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 8 / 3
9,523
866
10,129
12,024
5,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
katarina126
Charybdis
14
1 / 5 / 6
8,214
747
10,113
11,449
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
29
Kills
14
14
Deaths
30
85
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bambulla
Kumbhakarna
2
6
8
1
L
5
5
4
1.4
W
Xing Tian
JoshuaRicay
Xing Tian
4
2
17
6.25
W
Ah Puch
Leenol
Ah Puch
6
3
15
4.5
L
Xbalanque
MİKA
Xbalanque
3
6
6
1
L
3
8
3
0.56
W
Charybdis
NebulaZ
Charybdis
6
2
20
8
W
Cu Chulainn
NightT0Remember
Cu Chulainn
4
3
24
5.33
W
9
4
9
3.38
L
Charybdis
katarina126
Charybdis
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,667
Damage
52,090
60,804
Taken
68,280
59,220
Mitigated
41,379
21,242
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bambulla
Kumbhakarna
6,454
675
2,256
4,523
21,815
21,234
280
8,100
13,715
13,698
0
L
12,641
2,601
461
2,560
11,588
4,724
564
4,312
7,276
25,014
0
W
Xing Tian
JoshuaRicay
Xing Tian
6,466
507
2,814
2,307
13,757
15,246
650
4,893
8,864
9,604
54
W
Ah Puch
Leenol
Ah Puch
17,481
131
0
1,554
10,198
4,986
711
3,437
6,761
41,397
0
L
Xbalanque
MİKA
Xbalanque
12,753
6,490
482
2,258
11,404
5,086
0
5,019
6,385
0
24,335
L
10,129
2,819
0
978
12,024
5,322
328
4,591
7,433
0
21,139
W
Charybdis
NebulaZ
Charybdis
15,135
6,337
3,624
3,605
9,592
5,801
2,962
2,884
6,708
0
33,784
W
Cu Chulainn
NightT0Remember
Cu Chulainn
15,142
2,931
990
2,219
14,203
18,957
745
3,937
10,266
1,286
23,010
W
9,443
810
2,522
1,607
13,054
14,230
565
3,944
9,110
0
13,165
L
Charybdis
katarina126
Charybdis
10,113
3,304
1,203
1,778
11,449
5,013
256
2,968
8,481
0
22,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,726
Gold Earned
45,838
139
Minions Killed
144
0
Camps Cleared
0
1,045,012
Distance Traveled
937,098
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,206
928
14
1
0
206,513
0
L
Sol
9,108
828
37
3
0
192,440
0
W
Xing Tian
9,949
904
8
1
0
223,524
0
W
Ah Puch
10,564
960
62
6
0
209,630
1
L
Xbalanque
8,787
799
30
3
0
193,770
0
L
Medusa
9,523
866
28
3
0
183,339
0
W
Charybdis
11,016
1,001
38
3
0
194,220
0
W
Cu Chulainn
9,948
904
21
2
0
225,123
0
W
Mulan
10,249
932
10
1
0
192,515
0
L
Charybdis
8,214
747
35
3
0
161,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role