Player Matchup

Baron Samedi
Baron Samedi
Silver III
ACSE_SABO_LUFFY
Baron Samedi
Silver III
Level 87
God Stats
4W - 5L
1,512 SR
Queue Stats
99W - 131L
1,085 MMR
Solo
Cerberus
Cerberus
Silver I
UndeadRed97
Cerberus
Silver I
Level 156
God Stats
23W - 18L
1,571 SR
Queue Stats
273W - 307L
1,378 MMR
Solo
Cliodhna
Cliodhna
Silver II
byohz
Cliodhna
Silver II
Level 84
God Stats
17W - 12L
1,557 SR
Queue Stats
248W - 294L
1,100 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,547 SR
1,188 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,450 SR
1,180 MMR
Chronos
Chronos
Bronze III
Alesha009567
Chronos
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Chaac
Chaac
Silver III
Itstommy2gunz25
Chaac
Silver III
Level 134
God Stats
47W - 36L
1,553 SR
Queue Stats
177W - 230L
958 MMR
Solo
Neith
Neith
Silver I
Kloschr
Neith
Silver I
Level 129
God Stats
5W - 16L
1,298 SR
Queue Stats
763W - 762L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACSE_SABO_LUFFY
Baron Samedi
18
6 / 2 / 6
11,040
920
10,684
7,147
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
UndeadRed97
Cerberus
16
4 / 3 / 9
9,870
823
7,951
14,333
11,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
byohz
Cliodhna
17
5 / 1 / 9
10,392
866
10,387
8,169
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesRaKuzenboMulanVulcan

VS

Bans
Guan YuBacchusAwilixAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alesha009567
Chronos
14
2 / 5 / 1
8,862
739
5,042
11,682
2,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 5 / 2
8,887
741
11,482
13,536
12,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Kloschr
Neith
15
3 / 5 / 1
9,652
804
6,279
9,092
3,127
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
6
6
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ACSE_SABO_LUFFY
Baron Samedi
6
2
6
4.5
L
Chronos
Alesha009567
Chronos
2
5
1
0.5
L
1
5
2
0.4
L
Neith
Kloschr
Neith
3
5
1
0.7
W
Cerberus
UndeadRed97
Cerberus
4
3
9
2.83
W
Cliodhna
byohz
Cliodhna
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,022
Damage
22,803
29,649
Taken
34,310
18,740
Mitigated
18,321
7,121
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ACSE_SABO_LUFFY
Baron Samedi
10,684
437
540
1,201
7,147
3,585
392
2,169
4,692
51,462
1,192
L
Chronos
Alesha009567
Chronos
5,042
1,048
0
561
11,682
2,676
0
7,326
4,220
15,146
0
L
11,482
553
0
2,622
13,536
12,518
0
5,607
7,801
0
29,267
L
Neith
Kloschr
Neith
6,279
556
0
2,183
9,092
3,127
364
4,914
4,011
0
19,365
W
Cerberus
UndeadRed97
Cerberus
7,951
51
0
3,284
14,333
11,672
464
2,294
11,212
25,411
0
W
Cliodhna
byohz
Cliodhna
10,387
841
0
2,096
8,169
3,483
0
643
7,092
0
26,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
27,401
173
Minions Killed
105
0
Camps Cleared
0
644,161
Distance Traveled
585,387
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,040
920
93
8
0
187,141
7
L
Chronos
8,862
739
30
3
0
202,512
0
L
Chaac
8,887
741
45
4
0
200,393
4
L
Neith
9,652
804
30
3
0
182,482
0
W
Cerberus
9,870
823
46
4
0
213,863
2
W
Cliodhna
10,392
866
34
3
0
243,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role