Player Matchup

Cerberus
Cerberus
Sithis6915
Cerberus
Level 107
God Stats
1W - 3L
1,194 SR
Queue Stats
129W - 143L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
Vieta8957
Xing Tian
Level 122
God Stats
7W - 5L
1,617 SR
Queue Stats
128W - 121L
1,536 Elo+
Party 1
Raijin
Raijin
Yuno
Raijin
Level 147
God Stats
4W - 6L
1,402 SR
Queue Stats
308W - 316L
1,485 Elo+
Party 1
Ullr
Ullr
big_daddy_stf
Ullr
Level 168
God Stats
2W - 1L
1,756 SR
Queue Stats
280W - 306L
1,444 Elo+
Solo
Thoth
Thoth
pacifyd
Thoth
Level 109
God Stats
4W - 2L
1,726 SR
Queue Stats
234W - 250L
1,457 Elo+
Party 1
Team Averages
Level 131
1,539 SR
1,479 Elo+

VS

Team Averages
Level 112
1,440 SR
1,432 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AlwayzScoobn
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Solo
Scylla
Scylla
IdioticGhost
Scylla
Level 156
God Stats
3W - 2L
1,469 SR
Queue Stats
259W - 261L
1,455 Elo+
Party 2
Fenrir
Fenrir
TacosdeKbza
Fenrir
Level 29
God Stats
0W - 2L
1,319 SR
Queue Stats
120W - 117L
1,463 Elo+
Solo
Jing Wei
Jing Wei
tomtom0925
Jing Wei
Level 147
God Stats
1W - 3L
1,411 SR
Queue Stats
219W - 227L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sithis6915
Cerberus
15
2 / 0 / 12
9,415
942
3,426
11,268
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xing Tian
Vieta8957
Xing Tian
14
2 / 2 / 13
9,156
916
4,282
13,439
12,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Yuno
Raijin
17
9 / 2 / 9
10,395
1,040
14,147
7,716
3,204
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 15
8,348
835
5,020
6,515
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Thoth
pacifyd
Thoth
16
8 / 1 / 10
10,054
1,005
9,869
5,791
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 2 / 6
7,134
713
10,404
10,933
11,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 4
6,361
636
4,818
6,065
2,288
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
12
2 / 8 / 3
7,192
719
6,589
9,373
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fenrir
11
0 / 3 / 4
6,419
642
3,583
6,401
6,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Jing Wei
tomtom0925
Jing Wei
16
5 / 3 / 0
8,442
844
7,407
7,726
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
22
Kills
7
7
Deaths
22
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
6
1.5
L
0
6
4
0.33
L
Scylla
2
8
3
0.44
W
Cerberus
Sithis6915
Cerberus
2
0
12
8
L
Fenrir
0
3
4
0.67
W
Xing Tian
Vieta8957
Xing Tian
2
2
13
4.25
W
Raijin
Yuno
Raijin
9
2
9
6.75
W
1
2
15
4.25
W
Thoth
pacifyd
Thoth
8
1
10
13
L
Jing Wei
tomtom0925
Jing Wei
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,744
Damage
32,801
44,729
Taken
40,498
31,081
Mitigated
26,794
16,831
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,404
227
421
3,096
10,933
11,071
0
7,418
3,515
0
18,882
L
4,818
216
287
231
6,065
2,288
0
4,727
1,338
14,388
133
L
Scylla
6,589
389
0
83
9,373
3,620
0
7,803
1,570
7,362
0
W
Cerberus
Sithis6915
Cerberus
3,426
83
647
2,644
11,268
10,299
414
2,710
8,558
7,176
516
L
Fenrir
3,583
294
871
1,152
6,401
6,315
0
4,716
1,685
0
4,261
W
Xing Tian
Vieta8957
Xing Tian
4,282
62
3,087
2,412
13,439
12,955
226
3,374
10,065
8,344
1,717
W
Raijin
Yuno
Raijin
14,147
821
1,961
3,104
7,716
3,204
1,027
1,982
5,734
34,827
144
W
5,020
1,329
0
319
6,515
2,574
927
1,319
5,196
0
10,828
W
Thoth
pacifyd
Thoth
9,869
506
1,620
1,037
5,791
2,049
640
2,016
3,775
24,090
704
L
Jing Wei
tomtom0925
Jing Wei
7,407
5,109
363
1,178
7,726
3,500
0
5,911
1,815
0
26,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,368
Gold Earned
35,548
127
Minions Killed
82
0
Camps Cleared
0
1,021,169
Distance Traveled
914,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,134
713
15
2
0
211,489
0
L
Janus
6,361
636
15
2
0
135,200
0
L
Scylla
7,192
719
4
0
0
157,531
0
W
Cerberus
9,415
942
17
2
0
219,466
0
L
Fenrir
6,419
642
0
0
0
207,452
0
W
Xing Tian
9,156
916
19
2
0
200,015
0
W
Raijin
10,395
1,040
38
4
0
189,503
0
W
Ullr
8,348
835
13
1
0
205,187
0
W
Thoth
10,054
1,005
40
4
0
206,998
0
L
Jing Wei
8,442
844
48
5
0
202,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role