Player Matchup

Bakasura
Bakasura
Dota2pogchamp
Bakasura
Level 38
God Stats
0W - 2L
1,342 SR
Queue Stats
200W - 209L
1,457 Elo+
Solo
Chaac
Chaac
XmentalChaosX
Chaac
Level 118
God Stats
16W - 9L
1,554 SR
Queue Stats
66W - 51L
1,548 Elo+
Solo
Kukulkan
Kukulkan
ph_bara
Kukulkan
Level 70
God Stats
544W - 594L
1,538 SR
Queue Stats
545W - 600L
1,439 Elo+
Solo
Team Averages
Level 75
1,478 SR
1,481 Elo+

VS

Team Averages
Level 75
1,699 SR
1,437 Elo+
Jormungandr
Jormungandr
Mrtime3687
Jormungandr
Level 7
God Stats
10W - 4L
1,868 SR
Queue Stats
60W - 67L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
VA3NO
Cernunnos
Level 102
God Stats
4W - 5L
1,497 SR
Queue Stats
333W - 309L
1,481 Elo+
Solo
Ah Puch
Ah Puch
st3v200
Ah Puch
Level 116
God Stats
7W - 7L
1,732 SR
Queue Stats
72W - 86L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dota2pogchamp
Bakasura
17
2 / 7 / 1
10,868
725
8,716
18,974
11,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 3 / 1
10,350
690
5,551
13,425
12,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
ph_bara
Kukulkan
17
0 / 3 / 1
10,486
699
4,340
9,449
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mrtime3687
Jormungandr
18
3 / 0 / 3
12,038
803
9,223
5,998
4,017
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
VA3NO
Cernunnos
20
6 / 0 / 6
13,682
912
13,167
11,512
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
st3v200
Ah Puch
20
4 / 3 / 9
13,266
884
13,711
11,155
4,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
13
13
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dota2pogchamp
Bakasura
2
7
1
0.36
W
Jormungandr
Mrtime3687
Jormungandr
3
0
3
4.5
W
Cernunnos
VA3NO
Cernunnos
6
0
6
9
L
1
3
1
0.5
L
Kukulkan
ph_bara
Kukulkan
0
3
1
0.17
W
Ah Puch
st3v200
Ah Puch
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
36,101
41,848
Taken
28,665
27,279
Mitigated
12,435
8,775
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dota2pogchamp
Bakasura
8,716
5,482
0
3,741
18,974
11,302
0
7,237
11,307
0
19,328
W
Jormungandr
Mrtime3687
Jormungandr
9,223
1,402
0
858
5,998
4,017
0
643
4,729
34,107
0
W
Cernunnos
VA3NO
Cernunnos
13,167
6,534
0
4,711
11,512
4,296
3,082
1,316
9,163
0
63,102
L
5,551
797
0
2,112
13,425
12,618
0
7,409
5,825
0
21,442
L
Kukulkan
ph_bara
Kukulkan
4,340
0
40
2,882
9,449
3,359
0
7,276
1,759
38,327
0
W
Ah Puch
st3v200
Ah Puch
13,711
316
58
5,048
11,155
4,122
665
1,988
8,359
69,466
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
38,986
170
Minions Killed
235
0
Camps Cleared
0
652,598
Distance Traveled
829,894
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,868
725
39
3
0
262,841
0
W
Jormungandr
12,038
803
32
2
0
258,171
5
W
Cernunnos
13,682
912
109
7
0
331,168
0
L
Chaac
10,350
690
35
2
0
197,659
1
L
Kukulkan
10,486
699
96
6
0
192,098
0
W
Ah Puch
13,266
884
94
6
0
240,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role