Player Matchup

Skadi
Skadi
 
Skadi
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Doki_Doki_3
Cthulhu
Level 110
God Stats
0W - 1L
1,563 SR
Queue Stats
40W - 38L
1,493 Elo+
Party 1
Janus
Janus
Pomdeter04
Janus
Level 121
God Stats
1W - 2L
1,306 SR
Queue Stats
40W - 39L
1,484 Elo+
Party 1
Nike
Nike
ShRooR
Nike
Level 155
God Stats
56W - 42L
1,546 SR
Queue Stats
222W - 211L
1,508 Elo+
Solo
Tyr
Tyr
mikorozis
Tyr
Level 145
God Stats
2W - 1L
1,584 SR
Queue Stats
172W - 161L
1,540 Elo+
Solo
Team Averages
Level 154
1,500 SR
1,505 Elo+

VS

Team Averages
Level 137
1,542 SR
1,508 Elo+
Ne Zha
Ne Zha
FreeCool
Ne Zha
Level 121
God Stats
21W - 28L
1,489 SR
Queue Stats
69W - 76L
1,462 Elo+
Solo
Bellona
Bellona
HairyNutsack69
Bellona
Level 143
God Stats
247W - 230L
1,610 SR
Queue Stats
288W - 273L
1,570 Elo+
Solo
Zeus
Zeus
TonyM0ntana7608
Zeus
Level 124
God Stats
30W - 24L
1,572 SR
Queue Stats
295W - 270L
1,568 Elo+
Solo
Skadi
Skadi
Yekta__62
Skadi
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,360 Elo+
Solo
Geb
Geb
al6ir
Geb
Level 159
God Stats
12W - 9L
1,539 SR
Queue Stats
56W - 49L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 6 / 0
8,717
581
8,579
11,874
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Doki_Doki_3
Cthulhu
13
1 / 3 / 3
7,841
523
10,208
19,410
12,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
14
0 / 5 / 0
7,488
499
3,680
7,869
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
ShRooR
Nike
6
1 / 2 / 0
5,755
384
2,392
5,238
2,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 6 / 1
6,691
446
5,343
11,184
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FreeCool
Ne Zha
16
8 / 2 / 3
9,166
611
7,954
13,879
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 4
8,924
595
12,883
16,387
13,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 0 / 3
10,282
685
7,956
5,582
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Yekta__62
Skadi
15
2 / 2 / 3
9,190
613
6,918
9,224
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
al6ir
Geb
12
3 / 0 / 8
7,688
513
7,133
8,869
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
22
22
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
0
0.33
L
Cthulhu
Doki_Doki_3
Cthulhu
1
3
3
0.83
W
Ne Zha
FreeCool
Ne Zha
8
2
3
4.75
W
1
3
4
1
L
Janus
0
5
0
0
L
Nike
ShRooR
Nike
1
2
0
0.5
W
8
0
3
9.5
W
Skadi
Yekta__62
Skadi
2
2
3
1.75
W
Geb
al6ir
Geb
3
0
8
7
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
42,844
55,575
Taken
53,941
24,658
Mitigated
29,896
14,097
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,579
3,890
0
2,510
11,874
3,672
747
2,036
9,550
0
74,561
L
Cthulhu
Doki_Doki_3
Cthulhu
10,208
1,714
47
6,835
19,410
12,380
0
2,960
14,978
52,358
1,002
W
Ne Zha
FreeCool
Ne Zha
7,954
1,676
0
4,261
13,879
6,028
0
1,881
11,950
0
73,903
W
12,883
4,331
0
7,249
16,387
13,755
0
8,433
7,814
0
66,821
L
Janus
3,680
362
0
629
7,869
2,300
0
3,704
3,636
62,472
935
L
Nike
ShRooR
Nike
2,392
453
0
2,140
5,238
2,236
0
1,110
3,818
0
10,654
W
7,956
1,003
0
762
5,582
1,697
177
925
4,593
72,234
855
W
Skadi
Yekta__62
Skadi
6,918
2,519
0
1,269
9,224
3,007
447
0
9,224
0
62,141
W
Geb
al6ir
Geb
7,133
602
0
1,801
8,869
5,409
0
1,934
6,801
20,435
0
L
5,343
472
0
1,936
11,184
4,070
0
3,446
7,120
0
29,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
45,250
409
Minions Killed
499
0
Camps Cleared
0
1,215,430
Distance Traveled
1,494,433
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,717
581
140
9
0
263,336
0
L
Cthulhu
7,841
523
92
6
0
288,332
0
W
Ne Zha
9,166
611
104
7
0
326,707
0
W
Bellona
8,924
595
102
7
0
289,642
0
L
Janus
7,488
499
128
9
0
306,029
4
L
Nike
5,755
384
10
1
0
113,820
1
W
Zeus
10,282
685
158
11
0
313,326
2
W
Skadi
9,190
613
113
8
0
280,579
0
W
Geb
7,688
513
22
1
0
284,179
3
L
Tyr
6,691
446
39
3
0
243,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role