Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DusaThai8
Ravana
Level 41
God Stats
5W - 4L
1,561 SR
Queue Stats
35W - 55L
1,429 Elo+
Solo
Fenrir
Fenrir
Monkey47
Fenrir
Level 190
God Stats
5W - 2L
1,731 SR
Queue Stats
235W - 240L
1,506 Elo+
Solo
Poseidon
Poseidon
esman623
Poseidon
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 189L
1,471 Elo+
Solo
Sylvanus
Sylvanus
snbr19
Sylvanus
Level 128
God Stats
33W - 41L
1,462 SR
Queue Stats
202W - 207L
1,421 Elo+
Solo
Team Averages
Level 120
1,551 SR
1,465 Elo+

VS

Team Averages
Level 93
1,591 SR
1,493 Elo+
Mulan
Mulan
Vylie
Mulan
Level 144
God Stats
16W - 11L
1,700 SR
Queue Stats
163W - 144L
1,571 Elo+
Solo
Danzaburou
Danzaburou
WalkedPapikaESP
Danzaburou
Level 68
God Stats
7W - 7L
1,601 SR
Queue Stats
50W - 47L
1,454 Elo+
Solo
Nu Wa
Nu Wa
WillmaReinholzen
Nu Wa
Level 87
God Stats
8W - 5L
1,540 SR
Queue Stats
110W - 104L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
adriaanvalero
Cu Chulainn
Level 99
God Stats
19W - 15L
1,561 SR
Queue Stats
213W - 208L
1,432 Elo+
Solo
Arachne
Arachne
lilmj40
Arachne
Level 69
God Stats
43W - 37L
1,551 SR
Queue Stats
91W - 95L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
5 / 1 / 0
10,134
633
10,401
12,638
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
DusaThai8
Ravana
15
2 / 2 / 1
8,442
528
3,764
11,800
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fenrir
Monkey47
Fenrir
15
1 / 3 / 0
8,740
546
7,622
15,938
13,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
esman623
Poseidon
17
2 / 1 / 2
9,780
611
4,990
6,954
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
snbr19
Sylvanus
13
1 / 4 / 2
7,753
485
6,893
15,433
11,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Vylie
Mulan
1
0 / 0 / 0
4,667
292
0
0
0
Danzaburou
WalkedPapikaESP
Danzaburou
14
1 / 5 / 1
8,396
525
6,832
12,734
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 4
8,119
507
14,466
8,421
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
adriaanvalero
Cu Chulainn
15
2 / 1 / 1
8,856
554
10,228
14,430
13,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
lilmj40
Arachne
16
5 / 3 / 2
8,420
526
7,275
11,286
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
11
Kills
11
11
Deaths
11
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
0
5
W
Ravana
DusaThai8
Ravana
2
2
1
1.25
W
Fenrir
Monkey47
Fenrir
1
3
0
0.33
L
Mulan
Vylie
Mulan
0
0
0
0
L
Danzaburou
WalkedPapikaESP
Danzaburou
1
5
1
0.3
L
3
2
4
2.5
L
Cu Chulainn
adriaanvalero
Cu Chulainn
2
1
1
2.5
W
Poseidon
esman623
Poseidon
2
1
2
3
L
Arachne
lilmj40
Arachne
5
3
2
2
W
Sylvanus
snbr19
Sylvanus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,670
Damage
38,801
62,763
Taken
46,871
34,217
Mitigated
24,576
21,486
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,401
3,516
0
4,118
12,638
4,078
0
1,581
11,057
0
88,554
W
Ravana
DusaThai8
Ravana
3,764
605
0
6,081
11,800
3,834
63
3,570
8,230
0
75,981
W
Fenrir
Monkey47
Fenrir
7,622
1,078
0
5,068
15,938
13,303
0
1,130
14,808
0
57,974
L
Mulan
Vylie
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
WalkedPapikaESP
Danzaburou
6,832
4,223
0
2,907
12,734
4,680
0
1,103
11,631
0
56,690
L
14,466
3,469
0
1,807
8,421
2,506
0
5,311
3,110
66,941
0
L
Cu Chulainn
adriaanvalero
Cu Chulainn
10,228
1,844
0
1,195
14,430
13,633
0
1,060
12,523
1,255
64,948
W
Poseidon
esman623
Poseidon
4,990
602
0
1,434
6,954
1,486
1,641
3,744
3,210
89,741
2,559
L
Arachne
lilmj40
Arachne
7,275
6,433
0
3,113
11,286
3,757
0
3,988
7,298
0
59,750
W
Sylvanus
snbr19
Sylvanus
6,893
1,515
1,037
3,748
15,433
11,516
616
5,087
10,346
45,281
10,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
38,458
651
Minions Killed
391
0
Camps Cleared
0
1,555,069
Distance Traveled
1,246,946
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,134
633
150
9
0
309,380
2
W
Ravana
8,442
528
122
8
0
376,601
0
W
Fenrir
8,740
546
125
8
0
285,969
8
L
Mulan
4,667
292
0
0
0
0
0
L
Danzaburou
8,396
525
97
6
0
305,191
0
L
Nu Wa
8,119
507
101
6
0
299,942
4
L
Cu Chulainn
8,856
554
98
6
0
314,027
0
W
Poseidon
9,780
611
174
11
0
336,410
0
L
Arachne
8,420
526
95
6
0
327,786
0
W
Sylvanus
7,753
485
80
5
0
246,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role