Player Matchup

Skadi
Skadi
CodeGeo
Skadi
Level 162
God Stats
1W - 0L
1,394 SR
Queue Stats
29W - 28L
1,546 Elo+
Party 1
Artemis
Artemis
MarioOPxD
Artemis
Level 158
God Stats
1W - 0L
1,345 SR
Queue Stats
30W - 28L
1,547 Elo+
Party 1
Anhur
Anhur
TheMaca
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 1
Team Averages
Level 148
1,413 SR
1,532 Elo+

VS

Team Averages
Level 172
1,567 SR
1,560 Elo+
Charon
Charon
 
Charon
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SoleDeuce
Vulcan
Level 182
God Stats
16W - 10L
1,571 SR
Queue Stats
270W - 164L
1,584 Elo+
Solo
Arachne
Arachne
drakensage
Arachne
Level 144
God Stats
63W - 45L
1,630 SR
Queue Stats
337W - 343L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CodeGeo
Skadi
13
0 / 1 / 5
8,072
807
7,051
7,664
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MarioOPxD
Artemis
15
3 / 0 / 2
9,148
915
5,975
5,458
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
TheMaca
Anhur
14
2 / 0 / 3
8,526
853
4,592
5,351
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 3 / 1
6,987
699
5,150
11,790
12,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
SoleDeuce
Vulcan
13
0 / 0 / 0
6,968
697
3,841
2,113
1,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
drakensage
Arachne
13
1 / 2 / 0
7,185
719
4,228
6,600
2,351
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
1
0.17
W
Skadi
CodeGeo
Skadi
0
1
5
2.5
W
Artemis
MarioOPxD
Artemis
3
0
2
4
L
Vulcan
SoleDeuce
Vulcan
0
0
0
0
W
Anhur
TheMaca
Anhur
2
0
3
3.5
L
Arachne
drakensage
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
13,219
18,473
Taken
20,503
6,413
Mitigated
16,096
6,916
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,150
152
28
2,833
11,790
12,625
0
0
11,746
15,754
0
W
Skadi
CodeGeo
Skadi
7,051
1,315
0
1,336
7,664
2,413
575
2,983
4,359
0
42,372
W
Artemis
MarioOPxD
Artemis
5,975
2,678
0
3,200
5,458
2,141
2,570
2,352
2,911
0
40,981
L
Vulcan
SoleDeuce
Vulcan
3,841
0
0
646
2,113
1,120
0
0
2,080
24,756
0
W
Anhur
TheMaca
Anhur
4,592
2,073
0
2,380
5,351
1,859
921
3,094
2,148
0
35,024
L
Arachne
drakensage
Arachne
4,228
3,642
0
601
6,600
2,351
0
0
6,600
0
16,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
21,140
228
Minions Killed
88
0
Camps Cleared
0
574,052
Distance Traveled
507,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,987
699
23
2
0
173,887
0
W
Skadi
8,072
807
65
7
0
195,844
0
W
Artemis
9,148
915
93
9
0
173,343
0
L
Vulcan
6,968
697
31
3
0
162,384
0
W
Anhur
8,526
853
70
7
0
204,865
0
L
Arachne
7,185
719
34
3
0
170,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role