Player Matchup

Mulan
Mulan
BigShawny18
Mulan
Level 123
God Stats
8W - 5L
1,645 SR
Queue Stats
103W - 109L
1,471 Elo+
Solo
Merlin
Merlin
JayyForeign
Merlin
Level 68
God Stats
1W - 3L
1,375 SR
Queue Stats
78W - 85L
1,358 Elo+
Party 2
Medusa
Medusa
YeahHello
Medusa
Level 11
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 67
1,434 SR
1,443 Elo+

VS

Team Averages
Level 102
1,413 SR
1,378 Elo+
Vulcan
Vulcan
Error387
Vulcan
Level 172
God Stats
26W - 15L
1,592 SR
Queue Stats
309W - 179L
1,565 Elo+
Party 1
Hercules
Hercules
Stealthwolfy961
Hercules
Level 128
God Stats
38W - 53L
1,450 SR
Queue Stats
327W - 358L
1,461 Elo+
Solo
Kukulkan
Kukulkan
castillo95juan
Kukulkan
Level 6
God Stats
1W - 2L
1,197 SR
Queue Stats
1W - 3L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,190
819
7,074
12,252
8,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
12
0 / 3 / 1
7,024
702
3,757
7,823
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
YeahHello
Medusa
13
1 / 1 / 1
7,477
748
4,527
8,260
2,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Error387
Vulcan
16
6 / 1 / 1
9,703
970
13,151
5,711
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
15
2 / 1 / 5
8,874
887
7,302
12,255
10,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
12
0 / 2 / 2
7,662
766
1,788
3,390
1,341
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Vulcan
Error387
Vulcan
6
1
1
6.5
L
Merlin
0
3
1
0.17
W
Hercules
2
1
5
4.5
L
Medusa
YeahHello
Medusa
1
1
1
1.5
W
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,358
Damage
22,241
28,335
Taken
21,356
13,516
Mitigated
14,682
2,906
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,074
536
0
1,733
12,252
8,578
0
5,783
6,436
0
21,657
W
Vulcan
Error387
Vulcan
13,151
187
0
836
5,711
2,380
160
235
5,476
45,622
708
L
Merlin
3,757
109
0
675
7,823
2,383
0
3,792
4,020
24,345
0
W
Hercules
7,302
1,858
0
4,519
12,255
10,961
897
2,935
9,320
0
16,544
L
Medusa
YeahHello
Medusa
4,527
2,349
0
498
8,260
2,555
0
4,931
3,329
0
16,516
W
Kukulkan
1,788
511
0
0
3,390
1,341
201
596
2,794
15,960
340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,691
Gold Earned
26,239
90
Minions Killed
133
0
Camps Cleared
0
601,368
Distance Traveled
574,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,190
819
20
2
0
198,821
0
W
Vulcan
9,703
970
79
8
0
211,906
0
L
Merlin
7,024
702
37
4
0
166,441
0
W
Hercules
8,874
887
21
2
0
217,606
0
L
Medusa
7,477
748
33
3
0
236,106
0
W
Kukulkan
7,662
766
33
3
0
145,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role