Player Matchup

Ravana
Ravana
BatmansNoodes
Ravana
Level 140
God Stats
10W - 9L
1,567 SR
Queue Stats
101W - 106L
1,513 Elo+
Party 2
Poseidon
Poseidon
celinftw
Poseidon
Level 126
God Stats
3W - 5L
1,535 SR
Queue Stats
28W - 34L
1,499 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kuukiien
Kumbhakarna
Level 122
God Stats
2W - 1L
1,915 SR
Queue Stats
18W - 23L
1,479 Elo+
Party 2
Artemis
Artemis
namechanged8777
Artemis
Level 127
God Stats
2W - 2L
1,659 SR
Queue Stats
259W - 249L
1,499 Elo+
Solo
Shiva
Shiva
smurkish3
Shiva
Level 84
God Stats
17W - 16L
1,659 SR
Queue Stats
93W - 98L
1,497 Elo+
Party 2
Team Averages
Level 120
1,667 SR
1,498 Elo+

VS

Team Averages
Level 121
1,597 SR
1,518 Elo+
Ra
Ra
BadSheerBooch
Ra
Level 153
God Stats
4W - 3L
1,537 SR
Queue Stats
411W - 387L
1,494 Elo+
Solo
Nut
Nut
CYBER GAIA
Nut
Level 126
God Stats
13W - 10L
1,531 SR
Queue Stats
191W - 168L
1,531 Elo+
Solo
Fenrir
Fenrir
NicoTheAwesome
Fenrir
Level 122
God Stats
3W - 0L
1,626 SR
Queue Stats
219W - 203L
1,496 Elo+
Party 1
Pele
Pele
Still Goozy
Pele
Level 155
God Stats
1W - 0L
1,681 SR
Queue Stats
34W - 29L
1,567 Elo+
Solo
Kali
Kali
liquiden
Kali
Level 49
God Stats
2W - 0L
1,611 SR
Queue Stats
40W - 47L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
6,689
669
6,739
5,891
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
celinftw
Poseidon
10
0 / 5 / 0
5,580
558
2,277
6,560
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
kuukiien
Kumbhakarna
8
0 / 4 / 7
5,418
542
2,166
8,300
4,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 3 / 2
5,890
589
6,286
6,097
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
smurkish3
Shiva
8
4 / 4 / 1
5,596
560
7,582
10,585
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,257
726
4,495
4,798
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 3 / 2
5,250
525
3,326
6,823
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 4 / 5
6,442
644
4,622
8,484
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 3 / 1
6,622
662
5,928
9,598
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kali
11
5 / 3 / 6
6,564
656
6,840
9,468
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
14
Kills
18
18
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
6
2
2
3.5
W
2
3
2
1
W
4
4
5
1.63
W
3
3
1
1.17
L
Poseidon
celinftw
Poseidon
0
5
0
0
L
Kumbhakarna
kuukiien
Kumbhakarna
0
4
7
0.88
W
Kali
5
3
6
2.67
L
4
3
2
1.67
L
Shiva
smurkish3
Shiva
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
25,211
37,433
Taken
39,171
18,711
Mitigated
12,499
6,565
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,495
433
299
2,189
4,798
1,510
0
1,899
2,609
54,463
0
L
6,739
2,723
0
1,832
5,891
2,411
0
382
5,481
0
42,631
W
3,326
1,931
0
832
6,823
2,221
0
701
6,122
0
24,609
W
4,622
983
0
1,226
8,484
2,540
0
643
7,801
0
30,853
W
5,928
1,389
0
4,212
9,598
3,659
0
0
9,002
0
38,220
L
Poseidon
celinftw
Poseidon
2,277
285
0
965
6,560
1,572
0
1,841
4,312
40,265
860
L
Kumbhakarna
kuukiien
Kumbhakarna
2,166
702
0
1,326
8,300
4,787
0
1,370
6,846
9,021
420
W
Kali
6,840
3,327
0
5,446
9,468
2,569
0
643
8,719
0
26,562
L
6,286
2,194
0
820
6,097
1,663
0
0
6,097
0
35,979
L
Shiva
smurkish3
Shiva
7,582
1,569
0
1,622
10,585
8,278
0
343
9,704
0
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
32,135
291
Minions Killed
313
0
Camps Cleared
0
1,067,215
Distance Traveled
1,088,453
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,257
726
116
12
0
245,011
1
L
Ravana
6,689
669
82
8
0
243,764
0
W
Nut
5,250
525
34
3
0
186,916
4
W
Fenrir
6,442
644
48
5
0
207,850
0
W
Pele
6,622
662
74
7
0
219,168
0
L
Poseidon
5,580
558
99
10
0
211,191
0
L
Kumbhakarna
5,418
542
12
1
0
221,489
0
W
Kali
6,564
656
41
4
0
229,508
0
L
Artemis
5,890
589
58
6
0
199,400
2
L
Shiva
5,596
560
40
4
0
191,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role