Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
Delzman
Bacchus
Gold V
Level 87
God Stats
3W - 2L
1,616 SR
Queue Stats
7W - 6L
1,627 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
JartLendo
Gilgamesh
Platinum I
Level 106
God Stats
3W - 3L
1,583 SR
Queue Stats
47W - 33L
1,987 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,566 SR
1,705 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,665 SR
1,671 MMR
Sobek
Sobek
Platinum III
 
Sobek
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Diamond III
Charybdіs
Charybdis
Diamond III
Level 157
God Stats
185W - 87L
1,886 SR
Queue Stats
316W - 204L
1,968 MMR
Solo
Shiva
Shiva
Gold II
SlimPeen
Shiva
Gold II
Level 106
God Stats
52W - 48L
1,609 SR
Queue Stats
215W - 217L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 3 / 0
8,434
703
6,836
6,100
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Delzman
Bacchus
13
0 / 3 / 0
7,492
624
4,549
7,875
7,974
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
JartLendo
Gilgamesh
13
0 / 4 / 0
7,714
643
6,462
11,702
8,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AchillesNe ZhaCthulhuThothMedusa

VS

Bans
SerqetOdinHou YiChaacCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 0 / 7
10,009
834
6,799
10,121
7,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Charybdіs
Charybdis
16
4 / 0 / 5
10,344
862
7,144
5,999
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
SlimPeen
Shiva
16
3 / 0 / 7
10,167
847
9,208
10,034
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
W
Sobek
 
Sobek
3
0
7
6.5
W
Charybdis
Charybdіs
Charybdis
4
0
5
6.5
L
Bacchus
Delzman
Bacchus
0
3
0
0
L
Gilgamesh
JartLendo
Gilgamesh
0
4
0
0
W
Shiva
SlimPeen
Shiva
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
23,151
25,677
Taken
26,154
18,597
Mitigated
17,064
2,245
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,836
163
0
636
6,100
1,900
0
1,313
4,443
35,188
0
W
Sobek
 
Sobek
6,799
565
0
4,809
10,121
7,502
804
5,849
4,001
21,596
2,336
W
Charybdis
Charybdіs
Charybdis
7,144
3,399
0
3,781
5,999
2,067
2,656
1,280
4,686
0
63,172
L
Bacchus
Delzman
Bacchus
4,549
158
0
1,223
7,875
7,974
0
1,731
5,493
14,844
0
L
Gilgamesh
JartLendo
Gilgamesh
6,462
950
0
386
11,702
8,723
0
2,699
8,314
0
21,940
W
Shiva
SlimPeen
Shiva
9,208
1,203
162
3,879
10,034
7,495
693
4,821
4,920
0
29,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
30,520
123
Minions Killed
177
0
Camps Cleared
0
684,070
Distance Traveled
677,936
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,434
703
70
6
0
219,248
0
W
Sobek
10,009
834
36
3
0
222,080
0
W
Charybdis
10,344
862
92
8
0
212,794
4
L
Bacchus
7,492
624
21
2
0
239,421
0
L
Gilgamesh
7,714
643
32
3
0
225,401
0
W
Shiva
10,167
847
49
4
0
243,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role