Player Matchup

Xing Tian
Xing Tian
DonutDetective69
Xing Tian
Level 100
God Stats
2W - 2L
1,745 SR
Queue Stats
14W - 21L
1,390 Elo+
Party 1
Anhur
Anhur
FONDERFLIPER
Anhur
Level 136
God Stats
10W - 8L
1,567 SR
Queue Stats
288W - 304L
1,530 Elo+
Party 1
Achilles
Achilles
Geoform187
Achilles
Level 127
God Stats
23W - 24L
1,487 SR
Queue Stats
262W - 278L
1,527 Elo+
Party 1
Anubis
Anubis
SpicyAsian
Anubis
Level 123
God Stats
88W - 86L
1,607 SR
Queue Stats
109W - 109L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
TheeArmyGuy
Kukulkan
Level 126
God Stats
7W - 5L
1,496 SR
Queue Stats
166W - 198L
1,449 Elo+
Party 1
Team Averages
Level 122
1,581 SR
1,491 Elo+

VS

Team Averages
Level 115
1,430 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
BeMorePacific
Tsukuyomi
Level 150
God Stats
4W - 2L
1,713 SR
Queue Stats
18W - 12L
1,590 Elo+
Party 2
Martichoras
Martichoras
DEMON7141
Martichoras
Level 38
God Stats
0W - 1L
1,169 SR
Queue Stats
19W - 13L
1,568 Elo+
Party 2
King Arthur
King Arthur
Magneto48YT
King Arthur
Level 131
God Stats
5W - 9L
1,486 SR
Queue Stats
144W - 109L
1,520 Elo+
Solo
Janus
Janus
Zorkez
Janus
Level 225
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,610 Elo+
Party 2
Poseidon
Poseidon
firofo
Poseidon
Level 30
God Stats
0W - 2L
1,284 SR
Queue Stats
30W - 39L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
11
2 / 0 / 4
7,361
526
3,129
10,903
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 0 / 2
8,315
594
7,444
9,664
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Geoform187
Achilles
14
4 / 2 / 0
8,228
588
6,473
12,631
7,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SpicyAsian
Anubis
13
5 / 2 / 4
7,732
552
10,070
7,947
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
TheeArmyGuy
Kukulkan
12
2 / 2 / 2
7,277
520
5,432
4,201
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeMorePacific
Tsukuyomi
13
2 / 2 / 2
7,115
508
6,523
9,057
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
DEMON7141
Martichoras
12
0 / 4 / 0
6,699
479
7,331
9,041
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Magneto48YT
King Arthur
12
3 / 5 / 1
7,236
517
6,419
15,034
8,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Zorkez
Janus
7
0 / 4 / 3
5,693
407
2,813
9,844
4,089
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
firofo
Poseidon
10
1 / 4 / 0
5,914
422
3,831
7,883
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
18
Kills
6
6
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BeMorePacific
Tsukuyomi
2
2
2
1.5
L
Martichoras
DEMON7141
Martichoras
0
4
0
0
W
Xing Tian
2
0
4
4
W
5
0
2
6
W
Achilles
Geoform187
Achilles
4
2
0
2
L
King Arthur
Magneto48YT
King Arthur
3
5
1
0.7
W
Anubis
SpicyAsian
Anubis
5
2
4
3.5
W
Kukulkan
TheeArmyGuy
Kukulkan
2
2
2
1.5
L
Janus
Zorkez
Janus
0
4
3
0.38
L
Poseidon
firofo
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,548
Damage
26,917
45,346
Taken
50,859
24,310
Mitigated
19,132
16,655
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BeMorePacific
Tsukuyomi
6,523
1,172
0
3,216
9,057
2,437
0
3,462
5,595
0
54,639
L
Martichoras
DEMON7141
Martichoras
7,331
2,737
0
1,498
9,041
2,364
0
623
8,418
0
52,246
W
Xing Tian
3,129
100
211
2,511
10,903
8,444
197
2,982
7,921
18,596
180
W
7,444
4,773
0
6,435
9,664
3,423
423
484
9,180
0
59,927
W
Achilles
Geoform187
Achilles
6,473
1,007
0
3,364
12,631
7,360
187
187
12,444
138
57,715
L
King Arthur
Magneto48YT
King Arthur
6,419
382
0
3,257
15,034
8,351
80
3,061
11,973
0
39,749
W
Anubis
SpicyAsian
Anubis
10,070
405
0
4,063
7,947
3,650
88
1,643
6,304
55,052
0
W
Kukulkan
TheeArmyGuy
Kukulkan
5,432
587
0
71
4,201
1,433
596
1,348
2,853
39,579
472
L
Janus
Zorkez
Janus
2,813
278
0
1,917
9,844
4,089
6
7,018
2,826
11,673
0
L
Poseidon
firofo
Poseidon
3,831
470
0
2,013
7,883
1,891
0
4,410
3,473
33,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,913
Gold Earned
32,657
389
Minions Killed
320
0
Camps Cleared
0
1,315,669
Distance Traveled
1,353,165
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,115
508
102
7
0
308,146
0
L
Martichoras
6,699
479
95
7
0
214,404
0
W
Xing Tian
7,361
526
25
2
0
280,086
0
W
Anhur
8,315
594
106
8
0
218,809
4
W
Achilles
8,228
588
92
7
0
289,160
0
L
King Arthur
7,236
517
60
4
0
272,966
4
W
Anubis
7,732
552
82
6
0
269,609
5
W
Kukulkan
7,277
520
84
6
0
258,005
1
L
Janus
5,693
407
16
1
0
286,612
3
L
Poseidon
5,914
422
47
3
0
271,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role