Player Matchup

Gilgamesh
Gilgamesh
Platinum V
Accustomed
Gilgamesh
Platinum V
Level 63
God Stats
22W - 5L
1,627 SR
Queue Stats
89W - 18L
1,762 MMR
Solo
Chiron
Chiron
Platinum IV
I3lurry_TTV
Chiron
Platinum IV
Level 144
God Stats
9W - 6L
1,779 SR
Queue Stats
203W - 223L
1,876 MMR
Party 1
Agni
Agni
Platinum V
Jherom
Agni
Platinum V
Level 158
God Stats
11W - 6L
1,608 SR
Queue Stats
35W - 33L
1,858 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,671 SR
1,832 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,589 SR
1,845 MMR
Ullr
Ullr
Platinum III
Crackeer--
Ullr
Platinum III
Level 145
God Stats
21W - 27L
1,553 SR
Queue Stats
78W - 86L
1,761 MMR
Solo
Hera
Hera
Platinum IV
Polaco07
Hera
Platinum IV
Level 158
God Stats
10W - 5L
1,714 SR
Queue Stats
99W - 113L
2,119 MMR
Party 2
Ymir
Ymir
Gold V
pollolocasas
Ymir
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Accustomed
Gilgamesh
17
11 / 1 / 5
11,014
1,101
14,772
14,371
12,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Chiron
16
4 / 3 / 13
9,663
966
7,682
7,617
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Jherom
Agni
15
4 / 3 / 9
9,347
935
9,120
7,433
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SerqetAchillesCthulhuNe ZhaCerberus

VS

Bans
AtlasBacchusKumbhakarnaKuzenboAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
8,877
888
7,261
12,997
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hera
14
2 / 6 / 3
8,965
897
6,743
8,353
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 6 / 4
7,884
788
3,340
15,523
13,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
5
7
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Accustomed
Gilgamesh
11
1
5
13.5
L
3
7
1
0.5
W
Chiron
4
3
13
3.5
W
Agni
Jherom
Agni
4
3
9
2.83
L
Hera
2
6
3
0.58
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,574
Damage
17,344
29,421
Taken
36,873
17,623
Mitigated
20,268
7,482
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Accustomed
Gilgamesh
14,772
4,754
0
3,158
14,371
12,878
975
3,650
10,236
0
49,083
L
7,261
2,339
0
652
12,997
4,474
146
3,978
8,611
0
25,520
W
Chiron
7,682
1,929
483
1,561
7,617
2,527
1,568
3,208
4,079
0
29,758
W
Agni
Jherom
Agni
9,120
559
100
2,180
7,433
2,218
675
1,986
5,139
31,578
0
L
Hera
6,743
1,576
0
1,174
8,353
2,619
0
898
7,347
30,030
478
L
3,340
1,021
0
912
15,523
13,175
0
3,367
11,767
11,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
25,726
153
Minions Killed
100
0
Camps Cleared
0
597,862
Distance Traveled
505,946
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,014
1,101
59
6
0
210,032
2
L
Ullr
8,877
888
32
3
0
168,952
0
W
Chiron
9,663
966
44
4
0
192,909
0
W
Agni
9,347
935
50
5
0
194,921
0
L
Hera
8,965
897
50
5
0
167,537
2
L
Ymir
7,884
788
18
2
0
169,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role