Player Matchup

Achilles
Achilles
Ryujin_X10
Achilles
Level 88
God Stats
1W - 1L
1,323 SR
Queue Stats
76W - 70L
1,442 Elo+
Party 3
Kukulkan
Kukulkan
SabresOwn
Kukulkan
Level 208
God Stats
11W - 13L
1,354 SR
Queue Stats
514W - 462L
1,511 Elo+
Solo
Bellona
Bellona
Shinobi_jose
Bellona
Level 126
God Stats
9W - 6L
1,498 SR
Queue Stats
126W - 122L
1,421 Elo+
Party 3
Ullr
Ullr
aced__3
Ullr
Level 113
God Stats
4W - 1L
1,654 SR
Queue Stats
98W - 94L
1,429 Elo+
Party 3
Kuzenbo
Kuzenbo
playboiiblurry
Kuzenbo
Level 69
God Stats
1W - 3L
1,074 SR
Queue Stats
84W - 82L
1,414 Elo+
Party 3
Team Averages
Level 121
1,381 SR
1,443 Elo+

VS

Team Averages
Level 149
1,533 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IITheWolfManII
Cthulhu
Level 48
God Stats
10W - 10L
1,647 SR
Queue Stats
110W - 105L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Scudberries
Morgan Le Fay
Level 143
God Stats
13W - 11L
1,574 SR
Queue Stats
127W - 114L
1,536 Elo+
Party 2
Fafnir
Fafnir
Sunniestjoker43
Fafnir
Level 126
God Stats
12W - 13L
1,436 SR
Queue Stats
108W - 128L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
Xaltedd
Ne Zha
Level 270
God Stats
3W - 4L
1,510 SR
Queue Stats
190W - 179L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ryujin_X10
Achilles
14
3 / 3 / 9
8,482
530
9,232
15,757
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SabresOwn
Kukulkan
17
6 / 3 / 1
10,469
654
11,312
7,253
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Shinobi_jose
Bellona
17
4 / 2 / 1
10,130
633
6,959
11,852
9,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
aced__3
Ullr
14
6 / 0 / 3
8,856
554
9,160
9,602
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 10
7,500
469
5,582
11,527
11,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 7 / 1
7,357
460
7,098
12,248
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 1
7,974
498
8,698
13,428
13,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Scudberries
Morgan Le Fay
14
2 / 4 / 4
7,970
498
4,905
11,120
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 2
7,582
474
3,151
10,382
9,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
Xaltedd
Ne Zha
16
4 / 3 / 1
8,695
543
9,027
13,658
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
20
Kills
10
10
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
1
0.21
L
1
3
1
0.5
W
Achilles
Ryujin_X10
Achilles
3
3
9
2.5
W
Kukulkan
SabresOwn
Kukulkan
6
3
1
2.17
L
Morgan Le Fay
Scudberries
Morgan Le Fay
2
4
4
1
W
Bellona
Shinobi_jose
Bellona
4
2
1
2.25
L
2
3
2
1
L
Ne Zha
Xaltedd
Ne Zha
4
3
1
1.5
W
Ullr
aced__3
Ullr
6
0
3
7.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,245
Damage
32,879
55,991
Taken
60,836
33,149
Mitigated
35,645
12,372
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,098
1,884
0
2,452
12,248
3,772
147
3,212
8,473
0
56,293
L
8,698
751
0
2,216
13,428
13,375
0
992
12,396
57,587
1,272
W
Achilles
Ryujin_X10
Achilles
9,232
2,585
0
3,900
15,757
6,266
88
4,317
11,299
0
48,722
W
Kukulkan
SabresOwn
Kukulkan
11,312
700
0
520
7,253
2,716
0
2,721
4,532
93,841
0
L
Morgan Le Fay
Scudberries
Morgan Le Fay
4,905
430
0
2,196
11,120
2,838
0
5,684
5,394
43,347
1,803
W
Bellona
Shinobi_jose
Bellona
6,959
2,548
0
4,379
11,852
9,371
0
5,852
5,097
0
71,079
L
3,151
723
0
3,335
10,382
9,212
0
3,204
6,702
16,868
0
L
Ne Zha
Xaltedd
Ne Zha
9,027
2,711
0
3,902
13,658
6,448
0
2,362
11,124
0
80,097
W
Ullr
aced__3
Ullr
9,160
3,406
0
2,537
9,602
3,115
271
931
8,671
0
58,868
W
5,582
1,599
0
1,036
11,527
11,681
263
1,844
9,641
17,947
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
39,578
487
Minions Killed
415
0
Camps Cleared
0
1,666,955
Distance Traveled
1,633,507
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,357
460
96
6
0
293,030
0
L
Cthulhu
7,974
498
99
6
0
328,742
0
W
Achilles
8,482
530
66
4
0
383,938
1
W
Kukulkan
10,469
654
166
10
0
330,326
0
L
Morgan Le Fay
7,970
498
80
5
0
329,932
3
W
Bellona
10,130
633
137
9
0
313,933
0
L
Fafnir
7,582
474
31
2
0
296,570
0
L
Ne Zha
8,695
543
109
7
0
385,233
0
W
Ullr
8,856
554
93
6
0
299,916
3
W
Kuzenbo
7,500
469
25
2
0
338,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role