Player Matchup

Artemis
Artemis
AlexDiamondd
Artemis
Level 165
God Stats
1W - 1L
1,931 SR
Queue Stats
23W - 35L
1,515 Elo+
Party 2
Bacchus
Bacchus
Allysonn23
Bacchus
Level 41
God Stats
7W - 6L
1,588 SR
Queue Stats
44W - 84L
1,368 Elo+
Party 2
Ratatoskr
Ratatoskr
Berzerkerss
Ratatoskr
Level 150
God Stats
3W - 3L
1,601 SR
Queue Stats
33W - 35L
1,532 Elo+
Solo
Janus
Janus
Macneciio6745
Janus
Level 177
God Stats
3W - 1L
1,910 SR
Queue Stats
56W - 92L
1,391 Elo+
Party 2
Awilix
Awilix
Senju JS
Awilix
Level 120
God Stats
11W - 18L
1,420 SR
Queue Stats
290W - 377L
1,493 Elo+
Party 2
Team Averages
Level 131
1,690 SR
1,460 Elo+

VS

Team Averages
Level 146
1,630 SR
1,507 Elo+
Thanatos
Thanatos
JulioLaSelvaJuan
Thanatos
Level 128
God Stats
1W - 0L
1,894 SR
Queue Stats
181W - 163L
1,590 Elo+
Party 1
Scylla
Scylla
Krunchy1736
Scylla
Level 138
God Stats
1W - 1L
1,186 SR
Queue Stats
22W - 28L
1,407 Elo+
Solo
Sobek
Sobek
PiperTooFlow
Sobek
Level 177
God Stats
4W - 4L
1,836 SR
Queue Stats
29W - 36L
1,477 Elo+
Party 1
Achilles
Achilles
TreWillz
Achilles
Level 197
God Stats
6W - 4L
1,631 SR
Queue Stats
142W - 147L
1,510 Elo+
Party 1
Nut
Nut
calliee
Nut
Level 89
God Stats
4W - 1L
1,605 SR
Queue Stats
155W - 121L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexDiamondd
Artemis
13
3 / 5 / 0
8,255
550
8,210
12,104
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Allysonn23
Bacchus
10
2 / 3 / 3
6,637
442
3,251
10,628
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Berzerkerss
Ratatoskr
10
1 / 7 / 3
6,462
431
5,861
13,906
6,002
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 2 / 0
7,797
520
3,230
5,897
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Senju JS
Awilix
13
3 / 4 / 2
7,469
498
5,849
13,758
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
8,915
594
11,319
9,512
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
13
1 / 3 / 2
7,807
520
3,538
6,996
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 11
7,842
523
4,570
6,893
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
TreWillz
Achilles
15
8 / 2 / 7
9,710
647
9,557
12,483
12,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nut
17
5 / 2 / 4
9,627
642
15,096
14,622
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
21
21
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlexDiamondd
Artemis
3
5
0
0.6
L
Bacchus
Allysonn23
Bacchus
2
3
3
1.17
L
Ratatoskr
Berzerkerss
Ratatoskr
1
7
3
0.36
W
7
1
8
11
W
Scylla
1
3
2
0.67
L
0
2
0
0
W
0
1
11
5.5
L
Awilix
Senju JS
Awilix
3
4
2
1
W
Achilles
TreWillz
Achilles
8
2
7
5.75
W
Nut
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
44,080
56,293
Taken
50,506
27,158
Mitigated
29,318
13,734
Healing
30,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlexDiamondd
Artemis
8,210
2,942
0
2,756
12,104
3,719
0
917
11,187
0
51,298
L
Bacchus
Allysonn23
Bacchus
3,251
603
0
3,098
10,628
10,496
0
1,630
8,844
9,384
0
L
Ratatoskr
Berzerkerss
Ratatoskr
5,861
666
0
4,013
13,906
6,002
0
1,221
12,331
0
25,944
W
11,319
3,506
0
10,864
9,512
4,203
0
929
8,552
0
79,037
W
Scylla
3,538
114
0
1,769
6,996
2,191
22
2,458
4,430
57,871
0
L
3,230
93
0
1,383
5,897
1,934
0
1,622
4,184
62,053
342
W
4,570
386
0
3,220
6,893
5,769
64
1,832
4,985
21,795
3,580
L
Awilix
Senju JS
Awilix
5,849
2,258
0
2,484
13,758
5,007
0
2,154
11,486
0
59,182
W
Achilles
TreWillz
Achilles
9,557
3,557
0
3,586
12,483
12,229
0
703
11,384
0
53,423
W
Nut
15,096
10,568
0
10,780
14,622
4,926
0
911
13,711
0
93,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
43,901
381
Minions Killed
508
0
Camps Cleared
0
1,622,198
Distance Traveled
1,565,654
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,255
550
101
7
0
288,162
2
L
Bacchus
6,637
442
14
1
0
341,559
7
L
Ratatoskr
6,462
431
47
3
0
311,165
2
W
Thanatos
8,915
594
115
8
0
352,146
0
W
Scylla
7,807
520
121
8
0
296,887
1
L
Janus
7,797
520
134
9
0
320,739
4
W
Sobek
7,842
523
30
2
0
331,651
3
L
Awilix
7,469
498
85
6
0
360,573
0
W
Achilles
9,710
647
95
6
0
294,901
0
W
Nut
9,627
642
147
10
0
290,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role