Player Matchup

Scylla
Scylla
ItamiArzt
Scylla
Level 107
God Stats
7W - 10L
1,331 SR
Queue Stats
359W - 380L
1,532 Elo+
Party 1
Ishtar
Ishtar
POSHVENOM
Ishtar
Level 98
God Stats
7W - 5L
1,557 SR
Queue Stats
315W - 315L
1,529 Elo+
Party 1
Nemesis
Nemesis
Vortick
Nemesis
Level 157
God Stats
1W - 2L
1,198 SR
Queue Stats
450W - 475L
1,495 Elo+
Solo
Jing Wei
Jing Wei
awayfromsafety
Jing Wei
Level 122
God Stats
1W - 2L
1,560 SR
Queue Stats
176W - 170L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
darkalchemist98
Baron Samedi
Level 140
God Stats
9W - 2L
1,789 SR
Queue Stats
371W - 373L
1,537 Elo+
Party 1
Team Averages
Level 125
1,487 SR
1,523 Elo+

VS

Team Averages
Level 145
1,545 SR
1,540 Elo+
Chiron
Chiron
Billabong_AP
Chiron
Level 149
God Stats
11W - 9L
1,558 SR
Queue Stats
465W - 415L
1,559 Elo+
Solo
Cabrakan
Cabrakan
LoudRoth
Cabrakan
Level 155
God Stats
1W - 2L
1,733 SR
Queue Stats
209W - 209L
1,519 Elo+
Solo
Anubis
Anubis
TheCatsPjamaz
Anubis
Level 161
God Stats
4W - 2L
1,667 SR
Queue Stats
204W - 175L
1,548 Elo+
Party 2
Olorun
Olorun
ZestyNuggets
Olorun
Level 84
God Stats
0W - 3L
1,206 SR
Queue Stats
124W - 117L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
eatmyelbow
Cu Chulainn
Level 178
God Stats
7W - 3L
1,562 SR
Queue Stats
165W - 142L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItamiArzt
Scylla
19
6 / 4 / 13
11,487
766
21,302
12,439
5,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
POSHVENOM
Ishtar
14
1 / 7 / 10
9,076
605
9,055
12,837
5,034
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Vortick
Nemesis
20
10 / 1 / 13
11,834
789
12,814
17,242
17,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
18
7 / 6 / 14
11,298
753
13,538
15,233
6,633
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
darkalchemist98
Baron Samedi
18
3 / 1 / 21
11,374
758
13,387
13,797
14,169
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
3 / 4 / 8
10,323
688
10,798
11,681
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
LoudRoth
Cabrakan
18
3 / 6 / 7
10,964
731
8,777
20,382
26,672
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 7 / 8
10,710
714
11,842
11,590
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
16
2 / 5 / 8
10,138
676
7,464
10,882
3,826
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
eatmyelbow
Cu Chulainn
19
7 / 5 / 5
11,359
757
19,430
24,701
28,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
55
27
Kills
19
19
Deaths
27
71
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
4
8
1.75
W
Scylla
ItamiArzt
Scylla
6
4
13
3.13
L
Cabrakan
LoudRoth
Cabrakan
3
6
7
1.08
W
Ishtar
POSHVENOM
Ishtar
1
7
10
0.86
L
4
7
8
1.14
W
Nemesis
Vortick
Nemesis
10
1
13
16.5
L
Olorun
2
5
8
1.2
W
Jing Wei
7
6
14
2.33
W
Baron Samedi
darkalchemist98
Baron Samedi
3
1
21
13.5
L
Cu Chulainn
eatmyelbow
Cu Chulainn
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,096
Damage
58,311
71,548
Taken
79,236
49,082
Mitigated
68,169
31,532
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,798
1,678
2,086
2,603
11,681
4,012
0
5,368
5,852
0
24,872
W
Scylla
ItamiArzt
Scylla
21,302
487
978
1,925
12,439
5,413
352
5,130
7,309
49,500
0
L
Cabrakan
LoudRoth
Cabrakan
8,777
704
164
3,073
20,382
26,672
0
10,086
9,231
13,172
2,504
W
Ishtar
POSHVENOM
Ishtar
9,055
3,017
682
459
12,837
5,034
66
5,460
7,377
0
16,413
L
11,842
374
138
1,570
11,590
5,301
0
5,344
5,830
24,570
0
W
Nemesis
Vortick
Nemesis
12,814
3,471
2,598
6,654
17,242
17,833
222
5,828
11,414
0
20,774
L
Olorun
7,464
1,371
876
1,850
10,882
3,826
0
7,250
3,336
30,091
716
W
Jing Wei
13,538
10,889
1,403
2,940
15,233
6,633
1,122
6,622
8,611
0
32,285
W
Baron Samedi
darkalchemist98
Baron Samedi
13,387
550
6,807
7,086
13,797
14,169
92
4,704
9,093
24,527
562
L
Cu Chulainn
eatmyelbow
Cu Chulainn
19,430
2,137
213
5,895
24,701
28,358
0
4,954
19,035
1,535
32,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,069
Gold Earned
53,494
180
Minions Killed
164
0
Camps Cleared
0
1,459,119
Distance Traveled
1,194,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,323
688
39
3
0
185,100
0
W
Scylla
11,487
766
81
5
0
297,478
0
L
Cabrakan
10,964
731
14
1
0
275,133
0
W
Ishtar
9,076
605
16
1
0
265,121
0
L
Anubis
10,710
714
32
2
0
234,562
0
W
Nemesis
11,834
789
21
1
0
323,604
0
L
Olorun
10,138
676
58
4
0
252,687
0
W
Jing Wei
11,298
753
39
3
0
277,159
0
W
Baron Samedi
11,374
758
23
2
0
295,757
0
L
Cu Chulainn
11,359
757
21
1
0
247,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role