Player Matchup

Ymir
Ymir
FusingLawyer64
Ymir
Level 102
God Stats
27W - 39L
1,494 SR
Queue Stats
255W - 215L
1,558 Elo+
Party 4
Ares
Ares
Krakenphobia
Ares
Level 158
God Stats
0W - 4L
1,160 SR
Queue Stats
108W - 109L
1,557 Elo+
Party 1
Arachne
Arachne
SURREALISMx_
Arachne
Level 189
God Stats
3W - 3L
1,604 SR
Queue Stats
305W - 269L
1,537 Elo+
Party 1
Hercules
Hercules
SinisterAres
Hercules
Level 215
God Stats
25W - 22L
1,636 SR
Queue Stats
562W - 515L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
dtb for good
Cernunnos
Level 61
God Stats
12W - 12L
1,587 SR
Queue Stats
80W - 73L
1,500 Elo+
Party 4
Team Averages
Level 145
1,496 SR
1,544 Elo+

VS

Team Averages
Level 126
1,534 SR
1,561 Elo+
Ares
Ares
 
Ares
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BRSKII
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 137L
1,503 Elo+
Party 2
Nemesis
Nemesis
EnvySsb
Nemesis
Level 101
God Stats
11W - 5L
1,673 SR
Queue Stats
217W - 168L
1,505 Elo+
Party 2
Janus
Janus
Sidiskee
Janus
Level 106
God Stats
6W - 0L
1,527 SR
Queue Stats
23W - 6L
1,813 Elo+
Party 3
Danzaburou
Danzaburou
TombErector
Danzaburou
Level 158
God Stats
1W - 1L
1,469 SR
Queue Stats
60W - 64L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,754
523
2,953
8,187
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 4 / 1
6,184
562
5,297
10,549
8,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
SURREALISMx_
Arachne
9
0 / 2 / 2
5,086
462
2,470
6,980
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
SinisterAres
Hercules
10
4 / 5 / 0
6,292
572
5,433
14,419
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
dtb for good
Cernunnos
11
0 / 5 / 0
5,766
524
3,111
9,502
2,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 7
7,086
644
2,875
7,197
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bellona
BRSKII
Bellona
12
2 / 3 / 2
6,729
612
6,196
11,154
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
EnvySsb
Nemesis
13
5 / 1 / 4
7,083
644
7,441
7,832
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Sidiskee
Janus
12
5 / 2 / 3
7,302
664
11,038
4,306
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TombErector
Danzaburou
14
6 / 0 / 1
7,707
701
8,483
7,193
3,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
20
20
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
7
5.5
W
Bellona
BRSKII
Bellona
2
3
2
1
W
Nemesis
EnvySsb
Nemesis
5
1
4
7
L
2
4
1
0.63
L
0
4
1
0.13
L
Arachne
SURREALISMx_
Arachne
0
2
2
0.5
W
Janus
Sidiskee
Janus
5
2
3
3.25
L
Hercules
SinisterAres
Hercules
4
5
0
0.8
W
Danzaburou
TombErector
Danzaburou
6
0
1
6.5
L
Cernunnos
dtb for good
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,264
Damage
36,033
49,637
Taken
37,682
20,193
Mitigated
23,602
11,656
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,875
238
0
2,087
7,197
5,665
144
627
6,570
19,882
0
W
Bellona
BRSKII
Bellona
6,196
1,992
0
2,856
11,154
10,536
0
6,164
4,990
0
42,409
W
Nemesis
EnvySsb
Nemesis
7,441
2,934
0
2,342
7,832
3,052
0
682
7,150
0
53,963
L
2,953
565
0
824
8,187
3,232
0
1,964
6,127
27,305
0
L
5,297
536
0
3,005
10,549
8,090
0
39
10,048
29,846
2,155
L
Arachne
SURREALISMx_
Arachne
2,470
1,535
0
2,906
6,980
1,657
0
996
5,934
0
20,058
W
Janus
Sidiskee
Janus
11,038
571
0
467
4,306
1,310
0
155
4,151
49,543
1,540
L
Hercules
SinisterAres
Hercules
5,433
1,979
0
2,634
14,419
4,649
0
7,222
6,773
0
33,550
W
Danzaburou
TombErector
Danzaburou
8,483
4,071
0
4,669
7,193
3,039
1,136
365
6,828
0
67,431
L
Cernunnos
dtb for good
Cernunnos
3,111
973
0
2,287
9,502
2,565
0
2,489
6,955
0
43,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
35,907
286
Minions Killed
396
0
Camps Cleared
0
1,087,298
Distance Traveled
1,131,800
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,086
644
34
3
0
230,108
1
W
Bellona
6,729
612
72
7
0
212,501
0
W
Nemesis
7,083
644
87
8
0
262,614
0
L
Ymir
5,754
523
41
4
0
247,421
2
L
Ares
6,184
562
64
6
0
186,881
0
L
Arachne
5,086
462
41
4
0
223,870
2
W
Janus
7,302
664
94
9
0
225,499
0
L
Hercules
6,292
572
56
5
0
222,298
0
W
Danzaburou
7,707
701
109
10
0
201,078
0
L
Cernunnos
5,766
524
84
8
0
206,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role