Player Matchup

Izanami
Izanami
TheShadow116
Izanami
Level 155
God Stats
3W - 0L
1,755 SR
Queue Stats
24W - 18L
1,565 Elo+
Party 1
Neith
Neith
bullin66
Neith
Level 87
God Stats
3W - 0L
1,566 SR
Queue Stats
14W - 4L
1,670 Elo+
Party 1
Anubis
Anubis
calo2610
Anubis
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 13L
1,599 Elo+
Party 1
Achilles
Achilles
ccmixcoatl
Achilles
Level 178
God Stats
6W - 1L
1,624 SR
Queue Stats
504W - 465L
1,488 Elo+
Solo
Terra
Terra
iv0nne
Terra
Level 131
God Stats
2W - 0L
1,928 SR
Queue Stats
143W - 139L
1,520 Elo+
Party 1
Team Averages
Level 121
1,675 SR
1,568 Elo+

VS

Team Averages
Level 158
1,475 SR
1,511 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DrGizmo5896
Aphrodite
Level 123
God Stats
1W - 5L
1,368 SR
Queue Stats
351W - 339L
1,487 Elo+
Solo
Bacchus
Bacchus
Grouper_Trooper
Bacchus
Level 156
God Stats
132W - 108L
1,538 SR
Queue Stats
222W - 215L
1,498 Elo+
Solo
Loki
Loki
tomphoolery89
Loki
Level 277
God Stats
90W - 63L
1,583 SR
Queue Stats
607W - 592L
1,566 Elo+
Party 2
Anhur
Anhur
xSaneMonkeyx
Anhur
Level 107
God Stats
2W - 12L
1,385 SR
Queue Stats
142W - 145L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TheShadow116
Izanami
12
6 / 0 / 3
7,066
707
7,500
5,731
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
bullin66
Neith
12
6 / 0 / 3
6,633
663
6,177
3,981
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
calo2610
Anubis
12
4 / 2 / 4
6,430
643
4,264
6,366
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
ccmixcoatl
Achilles
11
3 / 1 / 3
6,242
624
2,949
6,934
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Terra
iv0nne
Terra
8
0 / 1 / 5
5,457
546
1,733
5,769
3,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
2 / 4 / 0
4,431
443
3,256
5,809
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
DrGizmo5896
Aphrodite
8
0 / 5 / 2
4,666
467
3,763
7,824
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,232
423
602
4,546
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 1
5,820
582
6,169
8,368
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,271
427
363
6,754
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
4
4
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
0
0.5
L
Aphrodite
DrGizmo5896
Aphrodite
0
5
2
0.2
L
0
3
0
0
W
Izanami
TheShadow116
Izanami
6
0
3
7.5
W
Neith
bullin66
Neith
6
0
3
7.5
W
Anubis
calo2610
Anubis
4
2
4
3
W
Achilles
ccmixcoatl
Achilles
3
1
3
4.5
W
Terra
iv0nne
Terra
0
1
5
2.5
L
2
3
1
0.83
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,623
Damage
14,153
28,781
Taken
33,301
12,640
Mitigated
11,086
12,649
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,256
865
0
2,506
5,809
1,733
0
675
5,134
0
17,272
L
Aphrodite
DrGizmo5896
Aphrodite
3,763
377
108
2,765
7,824
2,025
0
1,241
6,583
20,415
0
L
602
205
58
590
4,546
2,213
0
2,007
2,539
5,887
0
W
Izanami
TheShadow116
Izanami
7,500
4,944
0
2,988
5,731
1,657
2,059
2,107
3,360
0
50,109
W
Neith
bullin66
Neith
6,177
1,864
0
669
3,981
1,331
881
81
3,900
0
50,169
W
Anubis
calo2610
Anubis
4,264
203
0
3,043
6,366
2,525
0
940
5,292
42,765
0
W
Achilles
ccmixcoatl
Achilles
2,949
457
0
2,757
6,934
3,685
0
0
6,934
0
32,158
W
Terra
iv0nne
Terra
1,733
154
1,422
1,770
5,769
3,442
0
995
4,714
14,201
0
L
6,169
1,133
0
1,624
8,368
3,309
0
1,262
7,106
1,319
29,861
L
363
128
0
850
6,754
1,806
0
812
5,942
0
17,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
23,420
329
Minions Killed
156
0
Camps Cleared
0
985,042
Distance Traveled
795,619
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,431
443
29
3
0
134,097
0
L
Aphrodite
4,666
467
35
4
0
172,365
2
L
Bacchus
4,232
423
12
1
0
115,736
0
W
Izanami
7,066
707
91
9
0
190,784
3
W
Neith
6,633
663
79
8
0
179,244
0
W
Anubis
6,430
643
80
8
0
215,907
0
W
Achilles
6,242
624
55
6
0
194,996
0
W
Terra
5,457
546
24
2
0
204,111
1
L
Loki
5,820
582
50
5
0
198,239
0
L
Anhur
4,271
427
30
3
0
175,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role