Player Matchup

Da Ji
Da Ji
BossBizz
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 196L
1,377 Elo+
Party 1
Kali
Kali
IBoone317
Kali
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,463 Elo+
Party 1
Bacchus
Bacchus
Klasick
Bacchus
Level 21
God Stats
0W - 3L
1,403 SR
Queue Stats
125W - 139L
1,332 Elo+
Party 1
Sol
Sol
Zern
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,363 Elo+
Party 1
Chaac
Chaac
xx2ez
Chaac
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 66L
1,460 Elo+
Party 1
Team Averages
Level 54
1,481 SR
1,399 Elo+

VS

Team Averages
Level 91
1,460 SR
1,567 Elo+
Ganesha
Ganesha
Atheist69666420
Ganesha
Level 89
God Stats
1W - 0L
1,526 SR
Queue Stats
3W - 1L
1,551 Elo+
Party 3
Scylla
Scylla
W1NG_MAN4000
Scylla
Level 67
God Stats
2W - 4L
1,185 SR
Queue Stats
128W - 149L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
YungBala99
Xbalanque
Level 118
God Stats
12W - 5L
1,590 SR
Queue Stats
275W - 319L
1,430 Elo+
Party 2
Xing Tian
Xing Tian
godziiira
Xing Tian
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,755 Elo+
Party 3
Vulcan
Vulcan
zDarkRaid
Vulcan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BossBizz
Da Ji
13
1 / 6 / 2
6,887
689
4,859
8,141
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
12
0 / 4 / 4
6,140
614
2,905
7,883
2,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Klasick
Bacchus
13
1 / 5 / 3
7,253
725
3,608
12,354
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
Zern
Sol
11
0 / 6 / 3
6,313
631
4,233
9,005
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
xx2ez
Chaac
15
4 / 5 / 1
8,463
846
10,051
12,220
11,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 23
8,537
854
5,244
8,368
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
16
7 / 0 / 13
9,468
947
9,576
4,168
2,505
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Xbalanque
YungBala99
Xbalanque
14
7 / 2 / 16
8,836
884
10,546
6,315
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
godziiira
Xing Tian
13
8 / 2 / 14
8,826
883
8,115
10,507
7,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
zDarkRaid
Vulcan
15
4 / 1 / 16
9,061
906
11,228
4,737
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
108
6
Kills
26
26
Deaths
6
13
Assists
82
Player
Kills
Deaths
Assists
KDA
W
0
1
23
11.5
L
Da Ji
BossBizz
Da Ji
1
6
2
0.33
L
Kali
0
4
4
0.5
L
Bacchus
Klasick
Bacchus
1
5
3
0.5
W
Scylla
7
0
13
13.5
W
Xbalanque
YungBala99
Xbalanque
7
2
16
7.5
L
Sol
Zern
Sol
0
6
3
0.25
W
Xing Tian
godziiira
Xing Tian
8
2
14
7.5
L
Chaac
xx2ez
Chaac
4
5
1
0.9
W
Vulcan
zDarkRaid
Vulcan
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,656
Damage
44,709
49,603
Taken
34,095
30,849
Mitigated
25,318
5,121
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,244
387
529
2,009
8,368
9,913
227
3,277
5,091
13,224
440
L
Da Ji
BossBizz
Da Ji
4,859
688
0
38
8,141
3,794
0
4,348
3,765
0
8,638
L
Kali
2,905
462
0
692
7,883
2,543
0
5,317
2,531
0
7,379
L
Bacchus
Klasick
Bacchus
3,608
543
184
1,295
12,354
10,640
0
9,073
3,046
9,223
0
W
Scylla
9,576
283
611
956
4,168
2,505
1,032
722
3,446
22,211
408
W
Xbalanque
YungBala99
Xbalanque
10,546
1,968
1,419
905
6,315
3,022
286
896
5,419
0
16,474
L
Sol
Zern
Sol
4,233
955
131
985
9,005
2,789
0
6,178
2,711
12,883
0
W
Xing Tian
godziiira
Xing Tian
8,115
560
308
3,640
10,507
7,178
533
2,258
8,249
9,683
271
L
Chaac
xx2ez
Chaac
10,051
926
219
1,577
12,220
11,083
0
7,851
4,172
0
22,971
W
Vulcan
zDarkRaid
Vulcan
11,228
272
1,063
619
4,737
2,700
782
688
4,049
27,358
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
44,728
61
Minions Killed
109
0
Camps Cleared
0
862,929
Distance Traveled
927,384
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,537
854
2
0
0
180,035
0
L
Da Ji
6,887
689
11
1
0
175,985
0
L
Kali
6,140
614
5
1
0
168,151
0
L
Bacchus
7,253
725
4
0
0
185,973
0
W
Scylla
9,468
947
44
4
0
197,493
0
W
Xbalanque
8,836
884
18
2
0
178,468
0
L
Sol
6,313
631
23
2
0
159,623
0
W
Xing Tian
8,826
883
16
2
0
185,382
0
L
Chaac
8,463
846
18
2
0
173,197
0
W
Vulcan
9,061
906
29
3
0
186,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role