Player Matchup

He Bo
He Bo
Diamond II
 
He Bo
Diamond II
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
FraanTop
Janus
Silver IV
Level 65
God Stats
0W - 1L
1,269 SR
Queue Stats
8W - 15L
1,319 MMR
Solo
Danzaburou
Danzaburou
Gold III
mopazaco1234
Danzaburou
Gold III
Level 88
God Stats
19W - 24L
1,618 SR
Queue Stats
141W - 152L
1,441 MMR
Solo
Nike
Nike
Diamond III
smudgy_salmon0
Nike
Diamond III
Level 98
God Stats
88W - 61L
1,714 SR
Queue Stats
178W - 161L
2,261 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,520 SR
1,604 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 165
1,594 SR
1,477 MMR
Poseidon
Poseidon
Grandmaster
 
Poseidon
Grandmaster
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
El_Torres06
Erlang Shen
Silver I
Level 124
God Stats
12W - 9L
1,633 SR
Queue Stats
241W - 250L
1,239 MMR
Solo
Nox
Nox
Platinum IV
NasthtyCanasthta
Nox
Platinum IV
Level 175
God Stats
44W - 38L
1,625 SR
Queue Stats
473W - 459L
1,679 MMR
Solo
Sobek
Sobek
Platinum III
XannZeee
Sobek
Platinum III
Level 179
God Stats
44W - 19L
1,769 SR
Queue Stats
75W - 53L
1,829 MMR
Solo
Artemis
Artemis
Silver I
superdrew777
Artemis
Silver I
Level 147
God Stats
4W - 4L
1,445 SR
Queue Stats
364W - 389L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 0 / 1
5,983
665
2,111
3,370
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
 
Mulan
8
2 / 4 / 1
5,329
592
2,775
8,367
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
FraanTop
Janus
7
0 / 6 / 0
4,079
453
986
4,948
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
mopazaco1234
Danzaburou
11
3 / 3 / 4
6,540
727
3,134
6,405
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
4 / 2 / 2
6,237
693
6,864
9,273
4,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AnubisAthenaMedusaKing Arthur

VS

Bans
ThanatosMaman BrigitteAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
7 / 1 / 0
6,627
736
4,944
4,090
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
El_Torres06
Erlang Shen
11
2 / 1 / 0
6,216
691
4,206
7,809
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 3
6,310
701
4,453
2,836
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
XannZeee
Sobek
8
0 / 3 / 4
5,162
574
3,023
9,374
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
superdrew777
Artemis
10
2 / 5 / 2
5,657
629
1,960
7,972
1,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
15
15
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
0
1
1.5
L
Mulan
 
Mulan
2
4
1
0.63
W
Poseidon
 
Poseidon
7
1
0
7
W
Erlang Shen
El_Torres06
Erlang Shen
2
1
0
2
L
Janus
FraanTop
Janus
0
6
0
0
W
4
0
3
5.5
W
Sobek
XannZeee
Sobek
0
3
4
0.67
L
Danzaburou
mopazaco1234
Danzaburou
3
3
4
1.67
L
4
2
2
2.5
W
Artemis
superdrew777
Artemis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,870
Damage
18,586
32,363
Taken
32,081
14,531
Mitigated
12,260
9,057
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,111
41
0
2,095
3,370
882
0
759
2,611
50,364
0
L
Mulan
 
Mulan
2,775
548
0
2,516
8,367
5,732
0
1,545
6,822
0
19,012
W
Poseidon
 
Poseidon
4,944
851
0
2,840
4,090
1,036
0
971
3,088
52,321
0
W
Erlang Shen
El_Torres06
Erlang Shen
4,206
2,337
0
3,807
7,809
3,283
0
333
7,295
0
34,614
L
Janus
FraanTop
Janus
986
179
0
40
4,948
1,543
0
3,566
1,382
12,381
1,253
W
4,453
692
0
837
2,836
962
264
512
2,207
38,346
286
W
Sobek
XannZeee
Sobek
3,023
418
0
2,007
9,374
5,191
85
560
8,698
10,840
2,772
L
Danzaburou
mopazaco1234
Danzaburou
3,134
1,539
0
2,563
6,405
1,902
0
2,616
3,789
0
40,178
L
6,864
1,435
0
1,843
9,273
4,472
26
3,488
5,785
0
33,482
W
Artemis
superdrew777
Artemis
1,960
454
0
1,139
7,972
1,788
0
528
7,444
0
27,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
29,972
301
Minions Killed
300
0
Camps Cleared
0
1,001,863
Distance Traveled
1,046,020
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,983
665
92
10
0
273,707
0
L
Mulan
5,329
592
34
4
0
179,966
0
W
Poseidon
6,627
736
93
10
0
285,017
0
W
Erlang Shen
6,216
691
62
7
0
190,774
4
L
Janus
4,079
453
34
4
0
148,480
0
W
Nox
6,310
701
75
8
0
198,880
4
W
Sobek
5,162
574
18
2
0
197,333
2
L
Danzaburou
6,540
727
97
11
0
200,017
4
L
Nike
6,237
693
44
5
0
199,693
1
W
Artemis
5,657
629
52
6
0
174,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role