Player Matchup

Pele
Pele
DKGames101
Pele
Level 116
God Stats
0W - 3L
1,240 SR
Queue Stats
83W - 94L
1,481 Elo+
Solo
Hou Yi
Hou Yi
Hearts Chaotic
Hou Yi
Level 125
God Stats
11W - 6L
1,738 SR
Queue Stats
93W - 58L
1,638 Elo+
Party 2
Shiva
Shiva
Hearts Syrus
Shiva
Level 142
God Stats
13W - 7L
1,793 SR
Queue Stats
210W - 167L
1,612 Elo+
Party 2
Yu Huang
Yu Huang
Lii0
Yu Huang
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 142L
1,498 Elo+
Solo
Chronos
Chronos
PandaSinz
Chronos
Level 159
God Stats
2W - 2L
1,682 SR
Queue Stats
77W - 92L
1,563 Elo+
Solo
Team Averages
Level 126
1,590 SR
1,558 Elo+

VS

Team Averages
Level 130
1,503 SR
1,565 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Raver__ape
Baron Samedi
Level 125
God Stats
17W - 22L
1,412 SR
Queue Stats
186W - 224L
1,435 Elo+
Solo
Tyr
Tyr
Shuddap
Tyr
Level 156
God Stats
2W - 0L
1,613 SR
Queue Stats
63W - 42L
1,644 Elo+
Party 1
Bacchus
Bacchus
elfuego_93
Bacchus
Level 83
God Stats
37W - 19L
1,674 SR
Queue Stats
129W - 91L
1,654 Elo+
Party 1
Cupid
Cupid
johntp321
Cupid
Level 139
God Stats
2W - 1L
1,314 SR
Queue Stats
280W - 251L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,816
1,163
2,894
5,217
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 0
5,428
1,086
899
4,588
1,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,422
1,084
2,870
3,357
2,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Lii0
Yu Huang
9
0 / 0 / 0
4,910
982
0
0
0
Chronos
PandaSinz
Chronos
10
0 / 2 / 0
5,900
1,180
1,533
6,414
4,852
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Team 1 Tickets

372

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 0 / 4
5,851
1,170
2,420
1,031
349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Baron Samedi
Raver__ape
Baron Samedi
11
2 / 0 / 3
6,090
1,218
2,329
1,804
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
10
2 / 0 / 2
5,790
1,158
3,417
3,480
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
elfuego_93
Bacchus
11
0 / 0 / 4
6,258
1,252
4,529
1,541
1,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cupid
johntp321
Cupid
11
1 / 1 / 3
5,826
1,165
3,762
2,095
609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
5
5
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
0
4
2
L
1
1
0
1
L
0
2
0
0
L
0
0
0
0
L
Yu Huang
Lii0
Yu Huang
0
0
0
0
L
Chronos
PandaSinz
Chronos
0
2
0
0
W
Baron Samedi
Raver__ape
Baron Samedi
2
0
3
3.5
W
Tyr
2
0
2
3
W
Bacchus
elfuego_93
Bacchus
0
0
4
2
W
Cupid
johntp321
Cupid
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,196
Damage
16,457
19,576
Taken
9,951
10,595
Mitigated
4,944
2,870
Healing
2,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,420
356
0
0
1,031
349
0
449
582
22,890
548
L
2,894
595
0
308
5,217
1,630
0
3,321
1,896
0
14,406
L
899
434
0
405
4,588
1,358
0
1,487
3,101
0
11,743
L
2,870
459
0
748
3,357
2,755
0
1,704
1,653
0
12,767
L
Yu Huang
Lii0
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
PandaSinz
Chronos
1,533
92
0
1,409
6,414
4,852
0
2,307
4,107
8,269
0
W
Baron Samedi
Raver__ape
Baron Samedi
2,329
0
341
1,006
1,804
698
0
475
1,329
10,383
0
W
Tyr
3,417
0
0
148
3,480
1,744
0
152
3,328
0
5,398
W
Bacchus
elfuego_93
Bacchus
4,529
485
0
657
1,541
1,544
0
399
1,142
5,958
511
W
Cupid
johntp321
Cupid
3,762
1,615
72
361
2,095
609
0
58
2,037
0
12,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,476
Gold Earned
29,815
82
Minions Killed
94
5
Camps Cleared
6
408,561
Distance Traveled
530,711
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,851
1,170
40
8
3
109,660
4
L
Pele
5,816
1,163
28
6
1
119,796
0
L
Hou Yi
5,428
1,086
29
6
3
83,418
0
L
Shiva
5,422
1,084
19
4
0
98,998
0
L
Yu Huang
4,910
982
0
0
0
1,598
0
L
Chronos
5,900
1,180
6
1
1
104,751
0
W
Baron Samedi
6,090
1,218
17
3
0
100,008
0
W
Tyr
5,790
1,158
3
1
0
115,281
0
W
Bacchus
6,258
1,252
6
1
1
105,928
0
W
Cupid
5,826
1,165
28
6
2
99,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role