Player Matchup

Chronos
Chronos
K1LL BASH
Chronos
Level 137
God Stats
7W - 7L
1,539 SR
Queue Stats
173W - 162L
1,508 Elo+
Party 2
Nike
Nike
MrShiru1122
Nike
Level 98
God Stats
6W - 5L
1,449 SR
Queue Stats
195W - 182L
1,497 Elo+
Solo
Apollo
Apollo
MyDsmall1369
Apollo
Level 68
God Stats
15W - 19L
1,286 SR
Queue Stats
261W - 286L
1,394 Elo+
Party 2
Ymir
Ymir
Wrapitup05
Ymir
Level 86
God Stats
60W - 41L
1,525 SR
Queue Stats
438W - 439L
1,438 Elo+
Solo
Thor
Thor
oscytime
Thor
Level 68
God Stats
13W - 15L
1,527 SR
Queue Stats
230W - 282L
1,473 Elo+
Solo
Team Averages
Level 91
1,465 SR
1,462 Elo+

VS

Team Averages
Level 57
1,417 SR
1,480 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
EntOnBathSalts
Bellona
Level 29
God Stats
0W - 4L
1,159 SR
Queue Stats
14W - 8L
1,579 Elo+
Party 1
Medusa
Medusa
HolyCatTurtle
Medusa
Level 23
God Stats
28W - 22L
1,636 SR
Queue Stats
87W - 95L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
JDot008
Ah Puch
Level 63
God Stats
3W - 8L
1,203 SR
Queue Stats
76W - 82L
1,353 Elo+
Solo
Horus
Horus
SkyNinja117
Horus
Level 63
God Stats
5W - 6L
1,586 SR
Queue Stats
102W - 103L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
K1LL BASH
Chronos
12
8 / 1 / 1
7,386
739
9,639
5,187
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 3
8,006
801
3,039
6,731
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
2 / 4 / 3
5,575
558
3,877
5,712
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 4
5,948
595
3,460
9,884
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
11
4 / 2 / 7
6,474
647
3,289
6,335
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 4 / 1
5,300
530
2,198
8,804
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

9
2 / 5 / 1
5,655
566
2,443
7,839
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 3 / 1
5,632
563
5,677
5,866
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
JDot008
Ah Puch
10
2 / 5 / 0
5,719
572
2,422
6,971
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
1 / 2 / 4
6,151
615
3,545
6,487
4,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
9
9
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
1
0.13
L
2
5
1
0.5
L
4
3
1
1.5
L
Ah Puch
JDot008
Ah Puch
2
5
0
0.4
W
Chronos
K1LL BASH
Chronos
8
1
1
8.5
W
4
1
3
5.5
W
Apollo
2
4
3
0.88
L
1
2
4
1.5
W
1
1
4
3
W
Thor
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
16,285
33,849
Taken
35,967
13,012
Mitigated
16,285
9,768
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,198
421
0
1,194
8,804
3,470
0
2,147
6,483
0
41,159
L
2,443
1,121
0
1,065
7,839
4,792
0
2,483
5,175
0
20,796
L
5,677
2,356
0
640
5,866
1,960
831
1,482
4,384
0
37,345
L
Ah Puch
JDot008
Ah Puch
2,422
45
0
1,210
6,971
1,679
0
4,698
2,019
25,692
0
W
Chronos
K1LL BASH
Chronos
9,639
3,455
0
1,690
5,187
1,435
653
1,680
3,271
41,958
1,011
W
3,039
324
0
1,250
6,731
3,947
185
0
6,731
0
55,962
W
Apollo
3,877
2,803
0
580
5,712
1,456
0
0
5,712
0
25,414
L
3,545
1,183
184
2,111
6,487
4,384
73
1,597
4,890
0
16,436
W
3,460
487
0
3,414
9,884
4,332
0
0
9,884
19,355
0
W
Thor
3,289
447
0
2,834
6,335
1,842
0
445
5,829
0
28,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
28,457
310
Minions Killed
245
0
Camps Cleared
0
1,043,717
Distance Traveled
1,032,563
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,300
530
70
7
0
218,177
0
L
Bellona
5,655
566
42
4
0
193,872
0
L
Medusa
5,632
563
50
5
0
203,805
0
L
Ah Puch
5,719
572
55
6
0
193,384
2
W
Chronos
7,386
739
83
8
0
222,908
2
W
Nike
8,006
801
101
10
0
172,770
0
W
Apollo
5,575
558
49
5
0
183,965
0
L
Horus
6,151
615
28
3
0
223,325
4
W
Ymir
5,948
595
26
3
0
224,006
2
W
Thor
6,474
647
51
5
0
240,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role