Player Matchup

Agni
Agni
Dad212334567
Agni
Level 152
God Stats
12W - 16L
1,503 SR
Queue Stats
375W - 340L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
DroZone96
Gilgamesh
Level 59
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2
Ymir
Ymir
Falcana
Ymir
Level 155
God Stats
0W - 3L
1,162 SR
Queue Stats
107W - 106L
1,375 Elo+
Party 3
Arachne
Arachne
ZODIAC KILLA908
Arachne
Level 29
God Stats
0W - 2L
1,465 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2
Jing Wei
Jing Wei
xJokaaRx
Jing Wei
Level 156
God Stats
6W - 6L
1,553 SR
Queue Stats
60W - 70L
1,381 Elo+
Party 3
Team Averages
Level 110
1,437 SR
1,311 Elo+

VS

Team Averages
Level 99
1,642 SR
1,422 Elo+
Nox
Nox
BerserkRobin411
Nox
Level 75
God Stats
13W - 5L
1,859 SR
Queue Stats
152W - 136L
1,408 Elo+
Solo
Mulan
Mulan
CEORHV
Mulan
Level 155
God Stats
15W - 14L
1,568 SR
Queue Stats
378W - 354L
1,479 Elo+
Solo
Ra
Ra
Fifth
Ra
Level 127
God Stats
41W - 43L
1,532 SR
Queue Stats
296W - 296L
1,519 Elo+
Solo
Fenrir
Fenrir
Ricardplay50
Fenrir
Level 82
God Stats
3W - 5L
1,515 SR
Queue Stats
39W - 35L
1,353 Elo+
Party 1
Cupid
Cupid
benjic16
Cupid
Level 56
God Stats
2W - 0L
1,737 SR
Queue Stats
39W - 35L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
5,641
513
3,965
6,043
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DroZone96
Gilgamesh
9
1 / 1 / 0
4,717
429
2,195
8,331
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Falcana
Ymir
6
0 / 4 / 0
4,690
426
2,106
8,507
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 7 / 0
3,832
348
964
5,611
1,033
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
xJokaaRx
Jing Wei
10
0 / 2 / 0
5,411
492
3,044
4,272
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
6,327
575
3,948
5,076
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
CEORHV
Mulan
11
2 / 0 / 6
6,189
563
4,386
6,117
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ra
12
1 / 0 / 0
7,148
650
3,112
4,871
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
11
10 / 1 / 0
7,210
655
5,472
6,786
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
benjic16
Cupid
11
4 / 0 / 4
6,302
573
4,305
4,040
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
18
18
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Mulan
CEORHV
Mulan
2
0
6
5
L
3
4
1
0.88
L
Gilgamesh
DroZone96
Gilgamesh
1
1
0
1
L
Ymir
Falcana
Ymir
0
4
0
0
W
Ra
1
0
0
1
W
Fenrir
10
1
0
10
L
0
7
0
0
W
Cupid
benjic16
Cupid
4
0
4
6
L
Jing Wei
xJokaaRx
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,274
Damage
21,223
32,764
Taken
26,890
11,252
Mitigated
9,183
6,124
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,948
300
0
223
5,076
1,153
554
2,567
2,097
34,531
1,044
W
Mulan
CEORHV
Mulan
4,386
623
0
2,466
6,117
2,751
0
300
5,817
0
36,816
L
3,965
44
0
875
6,043
1,439
0
1,613
4,278
29,212
257
L
Gilgamesh
DroZone96
Gilgamesh
2,195
837
0
3,322
8,331
3,674
0
3,347
4,917
0
21,488
L
Ymir
Falcana
Ymir
2,106
771
0
1,076
8,507
3,905
0
529
7,972
10,151
631
W
Ra
3,112
432
0
4,268
4,871
2,012
48
0
4,871
46,913
1,874
W
Fenrir
5,472
1,616
0
2,681
6,786
2,069
540
1,895
4,649
0
31,783
L
964
869
0
476
5,611
1,033
0
940
4,547
0
2,987
W
Cupid
benjic16
Cupid
4,305
2,611
324
2,196
4,040
1,198
248
613
3,427
0
33,906
L
Jing Wei
xJokaaRx
Jing Wei
3,044
2,167
0
375
4,272
1,201
0
0
4,272
0
37,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
33,176
193
Minions Killed
329
0
Camps Cleared
0
977,851
Distance Traveled
1,073,044
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,327
575
65
6
0
212,471
0
W
Mulan
6,189
563
64
6
0
218,997
1
L
Agni
5,641
513
56
5
0
179,163
1
L
Gilgamesh
4,717
429
27
2
0
208,700
0
L
Ymir
4,690
426
21
2
0
190,083
2
W
Ra
7,148
650
97
9
0
203,380
2
W
Fenrir
7,210
655
44
4
0
242,659
0
L
Arachne
3,832
348
7
1
0
171,797
0
W
Cupid
6,302
573
59
5
0
195,537
1
L
Jing Wei
5,411
492
82
7
0
228,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role