Player Matchup

Thanatos
Thanatos
Diamond IV
BRAV0 Jr
Thanatos
Diamond IV
Level 145
God Stats
19W - 18L
1,627 SR
Queue Stats
435W - 433L
1,928 MMR
Solo
Mulan
Mulan
Platinum II
Brandonismad12
Mulan
Platinum II
Level 159
God Stats
4W - 3L
1,745 SR
Queue Stats
241W - 240L
1,936 MMR
Solo
Hachiman
Hachiman
Gold I
Elpadrokpz
Hachiman
Gold I
Level 154
God Stats
2W - 6L
1,342 SR
Queue Stats
184W - 183L
1,766 MMR
Party 1
Zeus
Zeus
Diamond III
ElsujetoOP
Zeus
Diamond III
Level 145
God Stats
10W - 10L
1,588 SR
Queue Stats
430W - 418L
2,203 MMR
Solo
Bacchus
Bacchus
Platinum IV
XxALaSToRxXD
Bacchus
Platinum IV
Level 78
God Stats
6W - 7L
1,519 SR
Queue Stats
98W - 93L
1,800 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,564 SR
1,926 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 181
1,575 SR
1,721 MMR
Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
 
Amaterasu
Diamond IV
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum II
AlohaShirt
Pele
Platinum II
Level 159
God Stats
75W - 44L
1,683 SR
Queue Stats
214W - 198L
1,823 MMR
Solo
Chronos
Chronos
Platinum V
Mcorpballisli148
Chronos
Platinum V
Level 204
God Stats
32W - 29L
1,640 SR
Queue Stats
622W - 620L
1,774 MMR
Solo
Cerberus
Cerberus
Platinum I
庭下饮酒谪仙人
Cerberus
Platinum I
Level 160
God Stats
7W - 10L
1,554 SR
Queue Stats
348W - 379L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BRAV0 Jr
Thanatos
9
3 / 3 / 2
5,451
545
4,789
7,169
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,030
503
4,281
9,776
4,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
Elpadrokpz
Hachiman
10
1 / 1 / 0
5,322
532
3,118
5,497
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 3
5,515
552
5,533
6,751
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
XxALaSToRxXD
Bacchus
8
2 / 3 / 0
5,298
530
4,623
9,434
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CthulhuKuzenboKumbhakarnaOdin

VS

Bans
HadesGaneshaAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 7
6,777
678
3,578
7,001
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
 
Amaterasu
12
4 / 1 / 5
6,163
616
6,113
6,825
3,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
6 / 3 / 4
6,511
651
8,056
7,740
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 1 / 1
5,865
587
3,071
5,301
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 3
6,819
682
6,254
7,776
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
16
16
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
7
6.5
W
Amaterasu
 
Amaterasu
4
1
5
6.5
W
6
3
4
2.67
L
Thanatos
BRAV0 Jr
Thanatos
3
3
2
1.33
L
0
4
1
0.13
L
Hachiman
Elpadrokpz
Hachiman
1
1
0
1
L
1
5
3
0.5
W
0
1
1
0.5
L
Bacchus
XxALaSToRxXD
Bacchus
2
3
0
0.67
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,344
Damage
27,072
38,627
Taken
34,643
16,839
Mitigated
15,592
14,960
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,578
929
0
4,910
7,001
2,084
0
3,501
3,500
64,220
0
W
Amaterasu
 
Amaterasu
6,113
3,673
0
2,806
6,825
3,337
0
1,891
4,934
0
23,057
W
8,056
1,767
0
1,324
7,740
2,671
0
2,615
5,125
0
38,103
L
Thanatos
BRAV0 Jr
Thanatos
4,789
1,499
0
3,887
7,169
1,622
0
1,048
6,077
0
25,058
L
4,281
1,035
0
4,573
9,776
4,475
0
4,642
4,480
0
25,607
L
Hachiman
Elpadrokpz
Hachiman
3,118
1,241
0
2,506
5,497
1,403
0
1,990
3,168
0
41,503
L
5,533
962
0
1,149
6,751
1,592
0
1,470
5,199
35,592
0
W
3,071
483
0
1,639
5,301
1,844
0
980
4,321
45,607
788
L
Bacchus
XxALaSToRxXD
Bacchus
4,623
658
0
2,845
9,434
7,747
0
2,211
6,784
16,232
0
W
6,254
384
0
5,221
7,776
5,656
0
1,283
6,493
34,452
2,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
32,135
276
Minions Killed
412
0
Camps Cleared
0
1,007,495
Distance Traveled
1,085,267
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,777
678
112
11
0
223,268
1
W
Amaterasu
6,163
616
38
4
0
234,416
2
W
Pele
6,511
651
55
6
0
238,275
1
L
Thanatos
5,451
545
39
4
0
227,583
0
L
Mulan
5,030
503
53
5
0
177,019
0
L
Hachiman
5,322
532
81
8
0
185,233
3
L
Zeus
5,515
552
68
7
0
198,638
0
W
Chronos
5,865
587
93
9
0
200,429
0
L
Bacchus
5,298
530
35
4
0
219,022
0
W
Cerberus
6,819
682
114
11
0
188,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role