Player Matchup

Nu Wa
Nu Wa
Gold V
CCG1624
Nu Wa
Gold V
Level 43
God Stats
2W - 2L
1,493 SR
Queue Stats
34W - 37L
1,283 MMR
Solo
Xbalanque
Xbalanque
Silver I
CHEPOSOMELOSO
Xbalanque
Silver I
Level 68
God Stats
16W - 13L
1,479 SR
Queue Stats
65W - 69L
1,234 MMR
Party 1
Bacchus
Bacchus
Silver I
Mr-Boreas
Bacchus
Silver I
Level 182
God Stats
4W - 3L
1,609 SR
Queue Stats
198W - 208L
1,185 MMR
Solo
Mulan
Mulan
Silver I
NotAIucard
Mulan
Silver I
Level 80
God Stats
14W - 7L
1,827 SR
Queue Stats
85W - 94L
1,174 MMR
Party 1
Hades
Hades
Gold V
VeahGoBeast
Hades
Gold V
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,234 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,582 SR
1,222 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,429 SR
1,171 MMR
Nemesis
Nemesis
Gold IV
Ahkieno
Nemesis
Gold IV
Level 122
God Stats
8W - 8L
1,461 SR
Queue Stats
89W - 99L
1,266 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Djsmitttt
Baron Samedi
Silver I
Level 156
God Stats
11W - 8L
1,581 SR
Queue Stats
289W - 313L
1,244 MMR
Solo
Danzaburou
Danzaburou
Silver II
Mystyle_rosen
Danzaburou
Silver II
Level 141
God Stats
1W - 6L
1,059 SR
Queue Stats
464W - 489L
1,089 MMR
Solo
Poseidon
Poseidon
Silver I
Prim Gs
Poseidon
Silver I
Level 105
God Stats
7W - 3L
1,668 SR
Queue Stats
105W - 121L
1,096 MMR
Party 2
Nike
Nike
Silver IV
Xyw0
Nike
Silver IV
Level 107
God Stats
1W - 1L
1,376 SR
Queue Stats
79W - 92L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CCG1624
Nu Wa
9
0 / 2 / 0
5,140
467
4,377
6,470
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
CHEPOSOMELOSO
Xbalanque
11
0 / 2 / 0
5,745
522
3,377
6,495
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Mr-Boreas
Bacchus
7
1 / 3 / 0
5,245
477
3,389
6,799
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
11
4 / 4 / 0
6,678
607
4,379
11,364
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,332
485
3,881
6,884
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AnhurAgniThanatosJanusIzanami

VS

Bans
Cu ChulainnVamanaMedusaGebAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ahkieno
Nemesis
12
4 / 0 / 3
6,884
626
5,301
7,704
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
Djsmitttt
Baron Samedi
10
1 / 0 / 2
6,010
546
4,630
6,135
3,983
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Mystyle_rosen
Danzaburou
13
4 / 0 / 2
6,782
617
5,854
7,729
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Prim Gs
Poseidon
11
2 / 2 / 2
6,193
563
3,353
5,354
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
Xyw0
Nike
13
2 / 3 / 3
7,296
663
6,875
9,471
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
5
Kills
13
13
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ahkieno
Nemesis
4
0
3
5.5
L
Nu Wa
CCG1624
Nu Wa
0
2
0
0
L
Xbalanque
CHEPOSOMELOSO
Xbalanque
0
2
0
0
W
Baron Samedi
Djsmitttt
Baron Samedi
1
0
2
2
L
Bacchus
Mr-Boreas
Bacchus
1
3
0
0.33
W
Danzaburou
Mystyle_rosen
Danzaburou
4
0
2
5
L
Mulan
4
4
0
1
W
Poseidon
Prim Gs
Poseidon
2
2
2
1.5
L
0
2
1
0.25
W
Nike
Xyw0
Nike
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
26,013
38,012
Taken
36,393
15,740
Mitigated
15,718
14,029
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ahkieno
Nemesis
5,301
2,156
0
2,903
7,704
2,656
0
1,726
5,770
0
54,373
L
Nu Wa
CCG1624
Nu Wa
4,377
578
0
1,674
6,470
1,562
0
3,415
3,055
29,332
631
L
Xbalanque
CHEPOSOMELOSO
Xbalanque
3,377
982
0
2,164
6,495
2,159
0
629
5,866
0
39,403
W
Baron Samedi
Djsmitttt
Baron Samedi
4,630
360
365
3,209
6,135
3,983
72
2,858
3,164
21,697
2,226
L
Bacchus
Mr-Boreas
Bacchus
3,389
438
0
2,003
6,799
5,171
0
1,680
5,084
12,737
0
W
Danzaburou
Mystyle_rosen
Danzaburou
5,854
1,562
0
3,408
7,729
2,657
248
2,177
5,493
0
49,716
L
Mulan
4,379
289
0
4,240
11,364
4,419
0
519
10,260
0
39,945
W
Poseidon
Prim Gs
Poseidon
3,353
445
0
968
5,354
1,523
0
2,356
2,853
46,386
0
L
3,881
588
35
3,913
6,884
2,429
0
1,865
4,976
33,279
564
W
Nike
Xyw0
Nike
6,875
1,029
0
3,652
9,471
4,899
0
1,812
7,577
858
48,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
33,165
306
Minions Killed
393
0
Camps Cleared
0
1,016,333
Distance Traveled
1,110,818
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,884
626
91
8
0
263,288
2
L
Nu Wa
5,140
467
58
5
0
215,940
5
L
Xbalanque
5,745
522
77
7
0
196,433
0
W
Baron Samedi
6,010
546
35
3
0
206,375
0
L
Bacchus
5,245
477
19
2
0
167,316
2
W
Danzaburou
6,782
617
95
9
0
211,630
0
L
Mulan
6,678
607
80
7
0
201,076
0
W
Poseidon
6,193
563
76
7
0
228,678
2
L
Hades
5,332
485
72
7
0
235,568
2
W
Nike
7,296
663
96
9
0
200,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role