Player Matchup

Amaterasu
Amaterasu
Acorn Bob
Amaterasu
Level 157
God Stats
52W - 43L
1,662 SR
Queue Stats
333W - 349L
1,512 Elo+
Party 1
Bellona
Bellona
OxygenAddict420
Bellona
Level 144
God Stats
3W - 5L
1,428 SR
Queue Stats
71W - 65L
1,502 Elo+
Party 3
Pele
Pele
XxEnderGMxX
Pele
Level 159
God Stats
3W - 1L
1,531 SR
Queue Stats
234W - 228L
1,490 Elo+
Party 3
Aphrodite
Aphrodite
barbiequila
Aphrodite
Level 69
God Stats
107W - 68L
1,637 SR
Queue Stats
278W - 253L
1,470 Elo+
Solo
Danzaburou
Danzaburou
spunkj
Danzaburou
Level 146
God Stats
30W - 27L
1,631 SR
Queue Stats
226W - 263L
1,526 Elo+
Party 1
Team Averages
Level 135
1,578 SR
1,500 Elo+

VS

Team Averages
Level 105
1,568 SR
1,641 Elo+
Khepri
Khepri
KingPin G59
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,759 Elo+
Party 2
Arachne
Arachne
MortesUmbra
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,730 Elo+
Solo
Nut
Nut
Scrubsx
Nut
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,655 Elo+
Party 2
Merlin
Merlin
Tronchatoro3000p
Merlin
Level 98
God Stats
2W - 2L
1,669 SR
Queue Stats
201W - 183L
1,530 Elo+
Party 4
Fenrir
Fenrir
adybich71
Fenrir
Level 108
God Stats
6W - 5L
1,673 SR
Queue Stats
250W - 242L
1,531 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Acorn Bob
Amaterasu
10
1 / 1 / 5
5,778
578
6,290
9,403
5,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 2
5,883
588
3,738
6,901
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 0 / 1
6,361
636
3,048
4,956
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
barbiequila
Aphrodite
12
3 / 1 / 0
6,262
626
3,084
5,681
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
spunkj
Danzaburou
10
3 / 2 / 2
6,006
601
8,020
6,472
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 3 / 2
5,433
543
4,133
10,723
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Arachne
MortesUmbra
Arachne
8
0 / 3 / 0
4,424
442
797
5,263
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nut
9
3 / 2 / 0
5,375
538
6,197
6,920
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,099
610
2,160
4,781
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
adybich71
Fenrir
11
1 / 3 / 0
6,313
631
4,389
7,211
4,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
5
5
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Acorn Bob
Amaterasu
1
1
5
3.5
L
Khepri
0
3
2
0.33
L
Arachne
MortesUmbra
Arachne
0
3
0
0
W
2
1
2
3
L
Nut
3
2
0
1.5
L
1
3
0
0.33
W
5
0
1
5.5
L
Fenrir
adybich71
Fenrir
1
3
0
0.33
W
Aphrodite
barbiequila
Aphrodite
3
1
0
3
W
Danzaburou
spunkj
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
17,676
33,413
Taken
34,898
17,738
Mitigated
16,094
12,930
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Acorn Bob
Amaterasu
6,290
2,226
0
3,041
9,403
5,597
138
2,761
6,642
0
18,236
L
Khepri
4,133
723
83
1,828
10,723
6,939
0
0
10,723
21,432
548
L
Arachne
MortesUmbra
Arachne
797
407
0
463
5,263
1,651
0
284
4,949
0
16,412
W
3,738
1,630
0
1,908
6,901
6,425
0
0
6,901
0
29,239
L
Nut
6,197
3,546
0
2,654
6,920
2,066
75
0
6,920
0
36,089
L
2,160
80
0
820
4,781
1,158
0
2,394
2,011
40,781
965
W
3,048
694
0
816
4,956
1,849
0
151
4,747
0
50,259
L
Fenrir
adybich71
Fenrir
4,389
1,052
0
2,115
7,211
4,280
0
0
6,791
0
39,884
W
Aphrodite
barbiequila
Aphrodite
3,084
43
144
3,192
5,681
1,760
0
1,563
3,840
39,653
0
W
Danzaburou
spunkj
Danzaburou
8,020
3,890
0
3,829
6,472
2,107
416
1,358
5,114
0
41,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
27,644
315
Minions Killed
316
0
Camps Cleared
0
1,052,164
Distance Traveled
1,013,483
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,778
578
22
2
0
226,479
2
L
Khepri
5,433
543
30
3
0
220,007
0
L
Arachne
4,424
442
35
4
0
224,036
0
W
Bellona
5,883
588
53
5
0
213,142
0
L
Nut
5,375
538
73
7
0
193,687
0
L
Merlin
6,099
610
90
9
0
185,727
2
W
Pele
6,361
636
95
10
0
250,047
0
L
Fenrir
6,313
631
88
9
0
190,026
0
W
Aphrodite
6,262
626
80
8
0
193,522
0
W
Danzaburou
6,006
601
65
7
0
168,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role