Player Matchup

Surtr
Surtr
Keltea
Surtr
Level 101
God Stats
11W - 3L
1,707 SR
Queue Stats
289W - 99L
1,877 Elo+
Party 1
Izanami
Izanami
Quality Gamer38
Izanami
Level 127
God Stats
10W - 13L
1,484 SR
Queue Stats
419W - 420L
1,560 Elo+
Solo
Hun Batz
Hun Batz
Stov3
Hun Batz
Level 139
God Stats
3W - 2L
1,501 SR
Queue Stats
301W - 104L
1,878 Elo+
Party 1
Bellona
Bellona
VNTGlSenpai
Bellona
Level 189
God Stats
4W - 5L
1,579 SR
Queue Stats
544W - 583L
1,467 Elo+
Solo
The Morrigan
The Morrigan
YahCraZ
The Morrigan
Level 127
God Stats
1W - 2L
1,200 SR
Queue Stats
280W - 83L
1,871 Elo+
Party 1
Team Averages
Level 137
1,494 SR
1,730 Elo+

VS

Team Averages
Level 120
1,582 SR
1,516 Elo+
Nox
Nox
JavisGamer94
Nox
Level 109
God Stats
1W - 1L
1,773 SR
Queue Stats
23W - 32L
1,502 Elo+
Party 2
Scylla
Scylla
Jestyr
Scylla
Level 104
God Stats
0W - 3L
1,343 SR
Queue Stats
235W - 221L
1,586 Elo+
Solo
Mulan
Mulan
JungleorRat
Mulan
Level 142
God Stats
1W - 2L
1,474 SR
Queue Stats
96W - 105L
1,503 Elo+
Solo
Bakasura
Bakasura
LoudRoth
Bakasura
Level 155
God Stats
3W - 1L
1,820 SR
Queue Stats
208W - 207L
1,515 Elo+
Party 2
Maui
Maui
caslow
Maui
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 112L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Keltea
Surtr
11
2 / 1 / 11
6,539
1,090
3,803
7,293
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 11
6,461
1,077
7,136
4,118
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Stov3
Hun Batz
13
1 / 1 / 13
6,939
1,157
11,312
7,559
5,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
VNTGlSenpai
Bellona
12
4 / 2 / 7
6,957
1,160
5,835
7,439
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
YahCraZ
The Morrigan
12
6 / 1 / 7
7,295
1,216
4,903
2,306
1,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,908
818
986
3,181
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Jestyr
Scylla
13
2 / 2 / 4
6,638
1,106
8,970
5,606
2,173
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
1 / 4 / 5
5,774
962
4,751
9,080
6,332
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
LoudRoth
Bakasura
9
0 / 4 / 3
5,287
881
4,263
9,519
9,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Maui
caslow
Maui
12
3 / 3 / 2
6,674
1,112
3,580
8,343
8,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
14
Kills
6
6
Deaths
14
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Scylla
Jestyr
Scylla
2
2
4
2
L
1
4
5
0.88
W
Surtr
Keltea
Surtr
2
1
11
7.5
L
Bakasura
LoudRoth
Bakasura
0
4
3
0.38
W
1
1
11
6.5
W
Hun Batz
Stov3
Hun Batz
1
1
13
7.5
W
Bellona
VNTGlSenpai
Bellona
4
2
7
3.75
W
The Morrigan
YahCraZ
The Morrigan
6
1
7
9.5
L
Maui
caslow
Maui
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,989
Damage
22,550
28,715
Taken
35,729
18,941
Mitigated
28,096
8,027
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
986
87
260
825
3,181
1,296
0
379
2,735
2,311
0
L
Scylla
Jestyr
Scylla
8,970
688
488
1,217
5,606
2,173
0
758
4,848
26,437
565
L
4,751
470
1,030
1,942
9,080
6,332
0
1,157
7,780
0
10,706
W
Surtr
Keltea
Surtr
3,803
1,143
415
535
7,293
4,953
283
4,647
2,212
123
8,544
L
Bakasura
LoudRoth
Bakasura
4,263
2,133
274
1,920
9,519
9,587
0
1,654
7,607
0
5,166
W
7,136
4,919
0
958
4,118
1,512
570
1,822
2,132
0
18,154
W
Hun Batz
Stov3
Hun Batz
11,312
442
61
1,232
7,559
5,297
0
2,237
4,617
0
20,243
W
Bellona
VNTGlSenpai
Bellona
5,835
1,837
267
2,571
7,439
5,834
165
3,109
3,533
0
10,678
W
The Morrigan
YahCraZ
The Morrigan
4,903
848
1,706
282
2,306
1,345
315
563
1,601
8,574
0
L
Maui
caslow
Maui
3,580
484
95
619
8,343
8,708
0
1,043
7,078
4,905
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
29,281
73
Minions Killed
71
0
Camps Cleared
0
658,995
Distance Traveled
603,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,908
818
3
1
0
72,135
0
L
Scylla
6,638
1,106
45
8
0
129,299
0
L
Mulan
5,774
962
9
2
0
131,180
0
W
Surtr
6,539
1,090
16
3
0
127,238
0
L
Bakasura
5,287
881
11
2
0
138,588
0
W
Izanami
6,461
1,077
25
4
0
119,706
0
W
Hun Batz
6,939
1,157
16
3
0
167,962
0
W
Bellona
6,957
1,160
8
1
0
137,167
0
W
The Morrigan
7,295
1,216
8
1
0
106,922
0
L
Maui
6,674
1,112
3
1
0
132,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role