Player Matchup

Mulan
Mulan
KalipxxiiTTV
Mulan
Level 82
God Stats
1W - 3L
1,237 SR
Queue Stats
22W - 21L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
RaynMason
Baron Samedi
Level 141
God Stats
4W - 1L
1,637 SR
Queue Stats
23W - 11L
1,551 Elo+
Party 2
Artemis
Artemis
RaynMonarch
Artemis
Level 29
God Stats
7W - 2L
1,648 SR
Queue Stats
19W - 17L
1,392 Elo+
Party 2
Team Averages
Level 84
1,507 SR
1,439 Elo+

VS

Team Averages
Level 90
1,433 SR
1,440 Elo+
Zeus
Zeus
AdamantiumArrow
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,437 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vatire
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Party 1
Chiron
Chiron
k00k13monster
Chiron
Level 138
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 3L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
9,956
830
5,092
11,677
11,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
RaynMason
Baron Samedi
17
7 / 0 / 9
10,978
915
19,563
11,457
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
RaynMonarch
Artemis
16
5 / 3 / 8
10,242
854
10,015
11,008
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,388
699
9,189
9,942
2,735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Vatire
Kumbhakarna
14
1 / 3 / 3
8,415
701
5,272
17,051
15,758
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
2 / 6 / 2
8,699
725
5,184
10,559
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
4
5
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
4
2
8
4
W
Baron Samedi
RaynMason
Baron Samedi
7
0
9
11.5
W
Artemis
RaynMonarch
Artemis
5
3
8
3
L
Kumbhakarna
Vatire
Kumbhakarna
1
3
3
0.83
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,670
Damage
19,645
34,142
Taken
37,552
20,164
Mitigated
21,860
12,074
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,189
689
0
0
9,942
2,735
0
6,208
3,703
26,456
0
W
5,092
610
0
1,084
11,677
11,062
136
4,094
7,573
0
27,404
W
Baron Samedi
RaynMason
Baron Samedi
19,563
1,698
1,805
5,411
11,457
5,112
114
4,389
7,068
38,469
712
W
Artemis
RaynMonarch
Artemis
10,015
4,733
0
3,774
11,008
3,990
1,892
6,019
4,989
0
34,368
L
Kumbhakarna
Vatire
Kumbhakarna
5,272
703
187
624
17,051
15,758
0
7,656
9,259
16,003
0
L
5,184
799
539
880
10,559
3,367
0
5,431
5,128
0
18,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
25,502
147
Minions Killed
94
0
Camps Cleared
0
614,443
Distance Traveled
513,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,388
699
40
3
0
148,345
0
W
Mulan
9,956
830
44
4
0
209,469
0
W
Baron Samedi
10,978
915
45
4
0
228,940
0
W
Artemis
10,242
854
58
5
0
176,034
0
L
Kumbhakarna
8,415
701
24
2
0
198,336
0
L
Chiron
8,699
725
30
3
0
166,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role