Player Matchup

Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Goldmeleon87
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chronos
Chronos
KonPopis
Chronos
Level 66
God Stats
4W - 6L
1,317 SR
Queue Stats
174W - 165L
1,484 Elo+
Party 1
Lancelot
Lancelot
Soshan 713
Lancelot
Level 102
God Stats
3W - 4L
1,533 SR
Queue Stats
84W - 89L
1,477 Elo+
Party 1
Vulcan
Vulcan
inrockstarmode
Vulcan
Level 87
God Stats
2W - 3L
1,373 SR
Queue Stats
340W - 344L
1,481 Elo+
Solo
Team Averages
Level 77
1,445 SR
1,488 Elo+

VS

Team Averages
Level 30
1,472 SR
1,409 Elo+
Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
EduardoEimert14
The Morrigan
Level 18
God Stats
1W - 3L
1,168 SR
Queue Stats
20W - 34L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
Pharaoh_Dinero
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,277 Elo+
Solo
Zhong Kui
Zhong Kui
TimeForCake
Zhong Kui
Level 18
God Stats
3W - 0L
1,691 SR
Queue Stats
108W - 104L
1,489 Elo+
Solo
Chronos
Chronos
yeetthe baby416
Chronos
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 84L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 3 / 2
6,715
959
6,320
5,995
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
1 / 3 / 3
6,687
955
2,908
5,388
2,073
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
KonPopis
Chronos
11
3 / 3 / 1
6,845
978
5,199
6,488
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Soshan 713
Lancelot
11
0 / 2 / 6
6,861
980
2,971
6,686
5,061
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
1 / 2 / 0
5,915
845
2,419
3,132
2,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 1 / 6
7,150
1,021
6,816
7,367
5,258
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
EduardoEimert14
The Morrigan
14
2 / 0 / 10
7,466
1,067
3,956
3,926
1,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Pharaoh_Dinero
Sun Wukong
9
0 / 4 / 4
6,026
861
1,997
4,974
2,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
TimeForCake
Zhong Kui
14
8 / 2 / 3
8,141
1,163
9,196
7,631
5,293
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
1 / 0 / 7
6,974
996
2,540
2,339
819
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
13
13
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
2
1
W
Tyr
 
Tyr
2
1
6
5
W
The Morrigan
EduardoEimert14
The Morrigan
2
0
10
7
L
1
3
3
0.83
L
Chronos
KonPopis
Chronos
3
3
1
1.17
W
Sun Wukong
Pharaoh_Dinero
Sun Wukong
0
4
4
0.5
L
Lancelot
Soshan 713
Lancelot
0
2
6
1.5
W
Zhong Kui
TimeForCake
Zhong Kui
8
2
3
4.75
L
1
2
0
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
24,505
27,689
Taken
26,237
14,104
Mitigated
15,517
7,480
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,320
1,770
0
2,141
5,995
2,137
0
3,568
2,427
16,322
899
W
Tyr
 
Tyr
6,816
347
862
2,021
7,367
5,258
291
1,856
5,511
0
11,454
W
The Morrigan
EduardoEimert14
The Morrigan
3,956
418
1,086
532
3,926
1,510
411
1,894
2,032
18,329
0
L
2,908
496
0
250
5,388
2,073
0
3,053
2,335
0
11,913
L
Chronos
KonPopis
Chronos
5,199
1,176
649
996
6,488
2,382
0
4,620
1,868
14,371
0
W
Sun Wukong
Pharaoh_Dinero
Sun Wukong
1,997
289
0
0
4,974
2,637
0
3,395
1,579
109
3,020
L
Lancelot
Soshan 713
Lancelot
2,971
238
790
2,392
6,686
5,061
0
3,712
2,974
0
6,455
W
Zhong Kui
TimeForCake
Zhong Kui
9,196
1,061
1,471
3,650
7,631
5,293
210
4,830
2,801
15,372
1,508
L
2,419
0
137
125
3,132
2,451
0
861
2,271
10,626
187
W
2,540
338
343
600
2,339
819
725
1,554
785
12,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
35,757
80
Minions Killed
86
0
Camps Cleared
0
722,811
Distance Traveled
732,800
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,715
959
24
3
0
150,089
0
W
Tyr
7,150
1,021
11
2
0
192,304
0
W
The Morrigan
7,466
1,067
18
3
0
155,080
1
L
Neith
6,687
955
20
3
0
143,118
0
L
Chronos
6,845
978
20
3
0
142,615
0
W
Sun Wukong
6,026
861
6
1
0
96,397
0
L
Lancelot
6,861
980
6
1
0
189,185
0
W
Zhong Kui
8,141
1,163
28
4
0
131,323
0
L
Vulcan
5,915
845
10
1
0
97,804
0
W
Chronos
6,974
996
23
3
0
157,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role