Player Matchup

Anhur
Anhur
JRatcliff
Anhur
Level 83
God Stats
0W - 8L
1,010 SR
Queue Stats
113W - 111L
1,464 Elo+
Party 1
Anubis
Anubis
greggrappe
Anubis
Level 63
God Stats
12W - 19L
1,369 SR
Queue Stats
51W - 69L
1,402 Elo+
Party 1
Sobek
Sobek
jaketheHUMAN97
Sobek
Level 54
God Stats
12W - 10L
1,562 SR
Queue Stats
32W - 35L
1,439 Elo+
Party 1
Team Averages
Level 67
1,314 SR
1,435 Elo+

VS

Team Averages
Level 62
1,517 SR
1,468 Elo+
Izanami
Izanami
Panama_Red------
Izanami
Level 78
God Stats
51W - 29L
1,632 SR
Queue Stats
253W - 169L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Squeecur
Sun Wukong
Level 81
God Stats
7W - 4L
1,500 SR
Queue Stats
193W - 170L
1,471 Elo+
Party 2
Hera
Hera
dadpacks
Hera
Level 27
God Stats
8W - 1L
1,420 SR
Queue Stats
96W - 87L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JRatcliff
Anhur
16
4 / 4 / 2
10,057
914
6,775
9,174
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
greggrappe
Anubis
14
1 / 7 / 4
8,632
785
3,439
9,784
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 4
8,391
763
2,817
10,619
7,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
10,526
957
5,178
7,650
2,053
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Squeecur
Sun Wukong
15
3 / 2 / 7
10,019
911
6,740
11,308
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
18
8 / 2 / 7
11,089
1,008
12,776
5,118
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
16
16
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
JRatcliff
Anhur
4
4
2
1.25
W
5
2
4
3.5
W
Sun Wukong
Squeecur
Sun Wukong
3
2
7
3.25
W
Hera
8
2
7
5.75
L
Anubis
greggrappe
Anubis
1
7
4
0.43
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,031
Damage
24,694
29,577
Taken
24,076
13,187
Mitigated
14,087
5,050
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
JRatcliff
Anhur
6,775
3,070
0
2,371
9,174
2,632
288
3,522
5,200
0
34,043
W
5,178
3,441
0
1,939
7,650
2,053
2,758
1,708
5,942
0
54,614
W
Sun Wukong
Squeecur
Sun Wukong
6,740
796
0
2,077
11,308
10,436
145
3,924
7,344
0
24,263
W
Hera
12,776
2,338
0
1,426
5,118
1,598
164
784
4,314
31,776
0
L
Anubis
greggrappe
Anubis
3,439
0
0
911
9,784
3,308
0
4,563
4,565
20,137
0
L
2,817
186
0
1,768
10,619
7,247
0
3,712
6,268
12,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
31,634
117
Minions Killed
161
0
Camps Cleared
0
587,631
Distance Traveled
662,106
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,057
914
57
5
0
210,283
1
W
Izanami
10,526
957
79
7
0
193,418
0
W
Sun Wukong
10,019
911
20
2
0
230,591
0
W
Hera
11,089
1,008
62
6
0
238,097
0
L
Anubis
8,632
785
40
4
0
168,834
0
L
Sobek
8,391
763
20
2
0
208,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role